Player Matchup

Osiris
Osiris
Keviin97
Osiris
Level 140
God Stats
2W - 4L
1,406 SR
Queue Stats
308W - 324L
1,591 Elo+
Solo
Cthulhu
Cthulhu
LeeSoul
Cthulhu
Level 121
God Stats
5W - 3L
1,898 SR
Queue Stats
400W - 424L
1,602 Elo+
Solo
Aphrodite
Aphrodite
Sirdoniks
Aphrodite
Level 125
God Stats
33W - 16L
1,761 SR
Queue Stats
129W - 135L
1,533 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
U8myface
Ah Muzen Cab
Level 159
God Stats
7W - 9L
1,479 SR
Queue Stats
466W - 489L
1,520 Elo+
Solo
Bastet
Bastet
bu5hfighter
Bastet
Level 147
God Stats
4W - 5L
1,553 SR
Queue Stats
342W - 415L
1,451 Elo+
Solo
Team Averages
Level 138
1,619 SR
1,540 Elo+

VS

Team Averages
Level 120
1,407 SR
1,459 Elo+
Persephone
Persephone
 
Persephone
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
 
Awilix
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
DirectX87
Vulcan
Level 149
God Stats
1W - 3L
1,362 SR
Queue Stats
53W - 52L
1,472 Elo+
Solo
Merlin
Merlin
NeoBonsai
Merlin
Level 11
God Stats
4W - 5L
1,401 SR
Queue Stats
4W - 7L
1,367 Elo+
Solo
Jing Wei
Jing Wei
Th34LCh3MI5T
Jing Wei
Level 160
God Stats
1W - 2L
1,274 SR
Queue Stats
838W - 932L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Keviin97
Osiris
18
7 / 1 / 1
10,438
803
12,198
16,069
10,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
LeeSoul
Cthulhu
16
1 / 0 / 6
9,497
731
9,741
11,774
14,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
Sirdoniks
Aphrodite
15
0 / 2 / 4
8,452
650
6,630
11,339
7,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ah Muzen Cab
U8myface
Ah Muzen Cab
17
4 / 1 / 1
10,014
770
9,036
10,980
6,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
15
1 / 2 / 3
8,876
683
3,926
8,354
4,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
17
4 / 1 / 0
9,999
769
11,391
9,377
3,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
 
Awilix
15
0 / 1 / 4
8,625
663
4,992
11,412
10,921
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Vulcan
DirectX87
Vulcan
15
1 / 4 / 2
8,636
664
12,954
10,582
4,661
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
NeoBonsai
Merlin
14
0 / 6 / 1
8,207
631
5,505
11,802
5,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
Th34LCh3MI5T
Jing Wei
16
1 / 1 / 0
9,026
694
2,886
5,214
2,269
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
13
Kills
6
6
Deaths
13
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
4
1
0
4
L
Awilix
 
Awilix
0
1
4
2
L
Vulcan
DirectX87
Vulcan
1
4
2
0.5
W
Osiris
Keviin97
Osiris
7
1
1
7.5
W
Cthulhu
LeeSoul
Cthulhu
1
0
6
4
L
Merlin
NeoBonsai
Merlin
0
6
1
0.08
W
Aphrodite
Sirdoniks
Aphrodite
0
2
4
1
L
Jing Wei
Th34LCh3MI5T
Jing Wei
1
1
0
1
W
Ah Muzen Cab
U8myface
Ah Muzen Cab
4
1
1
4.5
W
Bastet
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,531
Damage
37,728
58,516
Taken
48,387
42,428
Mitigated
27,262
25,619
Healing
5,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
11,391
147
0
1,968
9,377
3,982
0
3,795
5,581
47,825
0
L
Awilix
 
Awilix
4,992
1,831
150
915
11,412
10,921
0
3,114
8,172
0
20,905
L
Vulcan
DirectX87
Vulcan
12,954
7,785
0
1,620
10,582
4,661
0
3,200
7,277
24,992
0
W
Osiris
Keviin97
Osiris
12,198
3,165
0
5,747
16,069
10,500
0
8,631
7,438
0
55,818
W
Cthulhu
LeeSoul
Cthulhu
9,741
328
326
1,996
11,774
14,480
301
5,499
6,275
22,189
0
L
Merlin
NeoBonsai
Merlin
5,505
198
0
312
11,802
5,429
599
5,841
5,851
20,218
0
W
Aphrodite
Sirdoniks
Aphrodite
6,630
536
6,095
6,710
11,339
7,060
274
7,610
3,729
27,005
0
L
Jing Wei
Th34LCh3MI5T
Jing Wei
2,886
2,180
0
500
5,214
2,269
624
421
4,793
0
33,188
W
Ah Muzen Cab
U8myface
Ah Muzen Cab
9,036
3,189
0
3,330
10,980
6,093
2,306
4,367
6,613
0
52,690
W
Bastet
3,926
1,163
0
1,415
8,354
4,295
1,434
3,743
4,611
0
27,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,277
Gold Earned
44,493
322
Minions Killed
275
0
Camps Cleared
0
1,467,273
Distance Traveled
1,208,100
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
9,999
769
94
7
0
270,175
3
L
Awilix
8,625
663
42
3
0
296,292
5
L
Vulcan
8,636
664
32
2
0
254,525
1
W
Osiris
10,438
803
92
7
0
350,956
3
W
Cthulhu
9,497
731
26
2
0
299,424
0
L
Merlin
8,207
631
39
3
0
217,326
0
W
Aphrodite
8,452
650
51
4
0
261,542
0
L
Jing Wei
9,026
694
68
5
0
169,782
0
W
Ah Muzen Cab
10,014
770
97
7
0
262,908
1
W
Bastet
8,876
683
56
4
0
292,443
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role