Player Matchup

Tsukuyomi
Tsukuyomi
Marcuhs-_-
Tsukuyomi
Level 109
God Stats
1W - 1L
1,673 SR
Queue Stats
30W - 20L
1,688 Elo+
Party 2
Neith
Neith
Nxyib
Neith
Level 123
God Stats
0W - 1L
1,855 SR
Queue Stats
38W - 37L
1,593 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Ultimatemax11
Morgan Le Fay
Level 68
God Stats
9W - 7L
1,684 SR
Queue Stats
49W - 36L
1,576 Elo+
Party 2
Osiris
Osiris
jpqew
Osiris
Level 126
God Stats
7W - 4L
1,571 SR
Queue Stats
86W - 76L
1,609 Elo+
Party 2
Horus
Horus
tuckcubfan
Horus
Level 104
God Stats
13W - 5L
1,764 SR
Queue Stats
97W - 65L
1,700 Elo+
Party 2
Team Averages
Level 106
1,709 SR
1,633 Elo+

VS

Team Averages
Level 137
1,628 SR
1,649 Elo+
Cu Chulainn
Cu Chulainn
Distrumm
Cu Chulainn
Level 157
God Stats
19W - 7L
1,711 SR
Queue Stats
220W - 156L
1,648 Elo+
Party 1
Athena
Athena
Sins of Many
Athena
Level 126
God Stats
1W - 0L
1,232 SR
Queue Stats
219W - 162L
1,612 Elo+
Party 1
Izanami
Izanami
naquone
Izanami
Level 160
God Stats
8W - 3L
1,847 SR
Queue Stats
361W - 269L
1,704 Elo+
Party 1
Raijin
Raijin
stoowy3980
Raijin
Level 105
God Stats
5W - 4L
1,587 SR
Queue Stats
639W - 574L
1,592 Elo+
Solo
Bellona
Bellona
vKillshot-_-
Bellona
Level 137
God Stats
5W - 4L
1,763 SR
Queue Stats
138W - 115L
1,688 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Marcuhs-_-
Tsukuyomi
17
7 / 4 / 1
10,908
474
16,828
21,773
10,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Nxyib
Neith
17
1 / 3 / 2
10,865
472
9,648
15,028
5,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Ultimatemax11
Morgan Le Fay
15
0 / 4 / 6
9,184
399
10,935
14,958
6,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Osiris
jpqew
Osiris
15
2 / 4 / 7
10,274
447
13,864
23,681
31,125
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Horus
17
0 / 2 / 7
10,733
467
14,609
23,756
25,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Distrumm
Cu Chulainn
19
4 / 1 / 7
12,443
541
17,872
22,324
24,910
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Athena
17
1 / 2 / 8
11,523
501
6,100
20,793
27,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
naquone
Izanami
20
6 / 1 / 8
13,915
605
22,437
18,780
9,629
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Raijin
stoowy3980
Raijin
18
3 / 5 / 2
11,352
494
8,436
13,731
6,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
vKillshot-_-
Bellona
20
3 / 1 / 9
12,762
555
11,996
20,342
23,415
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
51
10
Kills
17
17
Deaths
10
23
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Distrumm
Cu Chulainn
4
1
7
7.5
L
Tsukuyomi
Marcuhs-_-
Tsukuyomi
7
4
1
1.88
L
Neith
Nxyib
Neith
1
3
2
0.67
W
Athena
1
2
8
2.5
L
Morgan Le Fay
Ultimatemax11
Morgan Le Fay
0
4
6
0.75
L
Osiris
jpqew
Osiris
2
4
7
1.38
W
Izanami
naquone
Izanami
6
1
8
10
W
Raijin
stoowy3980
Raijin
3
5
2
0.8
L
Horus
0
2
7
1.75
W
Bellona
vKillshot-_-
Bellona
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,884
Damage
66,841
99,196
Taken
95,970
80,370
Mitigated
92,415
36,070
Healing
21,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Distrumm
Cu Chulainn
17,872
2,712
0
3,432
22,324
24,910
34
3,160
17,653
0
100,109
L
Tsukuyomi
Marcuhs-_-
Tsukuyomi
16,828
5,198
0
8,317
21,773
10,821
0
2,256
19,343
0
94,865
L
Neith
Nxyib
Neith
9,648
3,849
0
5,659
15,028
5,813
1,665
1,529
13,493
0
105,283
W
Athena
6,100
1,405
0
2,355
20,793
27,615
75
2,512
18,205
25,289
0
L
Morgan Le Fay
Ultimatemax11
Morgan Le Fay
10,935
1,059
0
971
14,958
6,695
0
3,471
11,161
78,546
0
L
Osiris
jpqew
Osiris
13,864
4,038
2,991
5,397
23,681
31,125
0
5,563
17,948
0
52,163
W
Izanami
naquone
Izanami
22,437
17,125
2
9,164
18,780
9,629
2,413
325
18,411
0
179,050
W
Raijin
stoowy3980
Raijin
8,436
1,170
0
500
13,731
6,846
130
2,497
11,031
96,732
0
L
Horus
14,609
5,817
1,453
11,282
23,756
25,916
74
999
22,715
0
89,740
W
Bellona
vKillshot-_-
Bellona
11,996
4,668
0
6,374
20,342
23,415
0
2,441
17,779
0
131,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,964
Gold Earned
61,995
658
Minions Killed
791
0
Camps Cleared
0
2,259,594
Distance Traveled
2,201,118
25
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
12,443
541
148
6
0
441,240
11
L
Tsukuyomi
10,908
474
131
6
0
515,586
3
L
Neith
10,865
472
183
8
0
386,824
3
W
Athena
11,523
501
35
2
0
439,124
3
L
Morgan Le Fay
9,184
399
134
6
0
421,435
9
L
Osiris
10,274
447
52
2
0
469,037
10
W
Izanami
13,915
605
245
11
0
404,191
2
W
Raijin
11,352
494
179
8
0
397,242
8
L
Horus
10,733
467
158
7
0
466,712
0
W
Bellona
12,762
555
184
8
0
519,321
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role