Player Matchup

Hun Batz
Hun Batz
Platinum II
ItZzRyqn
Hun Batz
Platinum II
Level 147
God Stats
14W - 9L
1,685 SR
Queue Stats
155W - 140L
1,989 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 147
1,685 SR
1,989 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 45
1,602 SR
1,500 MMR
Tsukuyomi
Tsukuyomi
Bronze III
M1BZ2
Tsukuyomi
Bronze III
Level 45
God Stats
0W - 2L
1,602 SR
Queue Stats
3W - 20L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ItZzRyqn
Hun Batz
15
4 / 1 / 0
9,703
970
9,177
11,564
5,286
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
BastetBakasuraSkadiOlorunAh Muzen Cab

VS

Bans
PoseidonChronosKing ArthurFreyaSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
M1BZ2
Tsukuyomi
13
1 / 4 / 0
7,565
757
4,249
11,570
4,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
4
Kills
1
1
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
ItZzRyqn
Hun Batz
4
1
0
4
L
Tsukuyomi
M1BZ2
Tsukuyomi
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,177
Damage
4,249
11,564
Taken
11,570
5,286
Mitigated
4,511
4,296
Healing
1,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
ItZzRyqn
Hun Batz
9,177
3,027
0
4,296
11,564
5,286
1,579
535
11,029
0
56,353
L
Tsukuyomi
M1BZ2
Tsukuyomi
4,249
1,421
0
1,930
11,570
4,511
0
119
11,451
0
25,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,703
Gold Earned
7,565
102
Minions Killed
36
6
Camps Cleared
3
185,053
Distance Traveled
188,931
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,703
970
102
10
6
185,053
4
L
Tsukuyomi
7,565
757
36
4
3
188,931
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role