Player Matchup

Nemesis
Nemesis
AttackSquad
Nemesis
Level 160
God Stats
2W - 4L
1,194 SR
Queue Stats
52W - 61L
1,493 Elo+
Party 1
Kuzenbo
Kuzenbo
FriginSamsquanch
Kuzenbo
Level 13
God Stats
1W - 4L
1,191 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
LieutenantTango
Gilgamesh
Level 153
God Stats
7W - 5L
1,559 SR
Queue Stats
205W - 209L
1,544 Elo+
Party 1
Poseidon
Poseidon
NonnorTso19
Poseidon
Level 87
God Stats
4W - 0L
1,692 SR
Queue Stats
11W - 3L
1,527 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Vindicator55
Ah Muzen Cab
Level 49
God Stats
1W - 0L
1,242 SR
Queue Stats
16W - 7L
1,551 Elo+
Party 2
Team Averages
Level 92
1,376 SR
1,523 Elo+

VS

Team Averages
Level 51
1,408 SR
1,463 Elo+
Kumbhakarna
Kumbhakarna
C4Shane
Kumbhakarna
Level 63
God Stats
0W - 5L
1,237 SR
Queue Stats
84W - 96L
1,479 Elo+
Party 3
Lancelot
Lancelot
F3VIZIONS
Lancelot
Level 47
God Stats
14W - 25L
1,419 SR
Queue Stats
31W - 58L
1,383 Elo+
Solo
Bellona
Bellona
InsidiousInk
Bellona
Level 18
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Janus
Janus
SynkWater
Janus
Level 38
God Stats
3W - 10L
1,318 SR
Queue Stats
143W - 138L
1,466 Elo+
Solo
Neith
Neith
vissicrate
Neith
Level 87
God Stats
7W - 12L
1,567 SR
Queue Stats
92W - 102L
1,487 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AttackSquad
Nemesis
12
3 / 0 / 3
7,481
534
3,949
5,705
1,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 1 / 2
6,738
481
2,330
8,562
6,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
LieutenantTango
Gilgamesh
13
2 / 1 / 4
8,025
573
3,860
10,967
4,711
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Poseidon
NonnorTso19
Poseidon
14
2 / 0 / 3
8,347
596
5,383
5,703
2,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ah Muzen Cab
Vindicator55
Ah Muzen Cab
12
2 / 0 / 3
7,425
530
8,566
5,988
2,122
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
C4Shane
Kumbhakarna
10
0 / 2 / 1
6,281
449
1,469
9,199
6,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Lancelot
F3VIZIONS
Lancelot
12
1 / 2 / 0
6,726
480
3,318
9,117
4,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
InsidiousInk
Bellona
11
0 / 1 / 0
6,802
486
645
5,185
3,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
SynkWater
Janus
12
0 / 4 / 1
6,860
490
1,164
7,324
2,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Neith
11
1 / 1 / 0
6,598
471
7,250
8,729
3,285
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
10
Kills
2
2
Deaths
10
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AttackSquad
Nemesis
3
0
3
4.5
L
Kumbhakarna
C4Shane
Kumbhakarna
0
2
1
0.25
L
Lancelot
F3VIZIONS
Lancelot
1
2
0
0.5
W
1
1
2
2
L
Bellona
InsidiousInk
Bellona
0
1
0
0
W
Gilgamesh
LieutenantTango
Gilgamesh
2
1
4
4
W
Poseidon
NonnorTso19
Poseidon
2
0
3
3.5
L
Janus
SynkWater
Janus
0
4
1
0.13
W
Ah Muzen Cab
Vindicator55
Ah Muzen Cab
2
0
3
3.5
L
Neith
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,088
Damage
13,846
36,925
Taken
39,554
17,523
Mitigated
20,503
8,557
Healing
10,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AttackSquad
Nemesis
3,949
949
0
0
5,705
1,950
0
232
5,473
0
45,888
L
Kumbhakarna
C4Shane
Kumbhakarna
1,469
293
358
1,706
9,199
6,930
0
1,019
8,180
15,802
0
L
Lancelot
F3VIZIONS
Lancelot
3,318
653
0
3,998
9,117
4,150
0
1,377
7,740
0
47,309
W
2,330
820
0
2,788
8,562
6,733
28
638
7,924
15,769
0
L
Bellona
InsidiousInk
Bellona
645
0
0
1,503
5,185
3,584
146
1,036
4,149
0
37,186
W
Gilgamesh
LieutenantTango
Gilgamesh
3,860
923
0
2,092
10,967
4,711
255
554
10,413
0
41,551
W
Poseidon
NonnorTso19
Poseidon
5,383
808
0
1,362
5,703
2,007
1,184
774
4,929
74,579
0
L
Janus
SynkWater
Janus
1,164
100
0
170
7,324
2,554
0
1,845
5,479
51,760
0
W
Ah Muzen Cab
Vindicator55
Ah Muzen Cab
8,566
4,832
0
2,315
5,988
2,122
1,405
435
5,553
0
53,943
L
Neith
7,250
3,091
0
2,541
8,729
3,285
0
2,436
6,293
0
57,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,016
Gold Earned
33,267
402
Minions Killed
414
0
Camps Cleared
0
1,448,549
Distance Traveled
1,413,455
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,481
534
81
6
0
322,443
2
L
Kumbhakarna
6,281
449
25
2
0
253,035
4
L
Lancelot
6,726
480
91
7
0
317,363
0
W
Kuzenbo
6,738
481
23
2
0
272,509
6
L
Bellona
6,802
486
86
6
0
317,051
1
W
Gilgamesh
8,025
573
94
7
0
298,172
5
W
Poseidon
8,347
596
112
8
0
308,075
3
L
Janus
6,860
490
99
7
0
266,114
0
W
Ah Muzen Cab
7,425
530
92
7
0
247,350
2
L
Neith
6,598
471
113
8
0
259,892
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role