Player Matchup

Lancelot
Lancelot
Gotfudge
Lancelot
Level 26
God Stats
2W - 1L
1,763 SR
Queue Stats
20W - 9L
1,608 Elo+
Party 1
Ymir
Ymir
TheHaramboi69
Ymir
Level 160
God Stats
12W - 10L
1,648 SR
Queue Stats
429W - 395L
1,603 Elo+
Party 1
Cupid
Cupid
TopBulldog161
Cupid
Level 159
God Stats
2W - 2L
1,656 SR
Queue Stats
356W - 308L
1,591 Elo+
Party 1
Thor
Thor
such a goofy
Thor
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,557 Elo+
Party 1
Chronos
Chronos
takassassin
Chronos
Level 110
God Stats
2W - 0L
1,500 SR
Queue Stats
95W - 107L
1,511 Elo+
Solo
Team Averages
Level 94
1,613 SR
1,574 Elo+

VS

Team Averages
Level 98
1,499 SR
1,492 Elo+
Cthulhu
Cthulhu
InfamousEyes
Cthulhu
Level 118
God Stats
3W - 3L
1,726 SR
Queue Stats
128W - 121L
1,554 Elo+
Solo
Anhur
Anhur
MmrGoblin3426
Anhur
Level 46
God Stats
2W - 5L
1,388 SR
Queue Stats
54W - 75L
1,439 Elo+
Solo
Nike
Nike
SimpleRecatangle
Nike
Level 126
God Stats
3W - 11L
1,218 SR
Queue Stats
90W - 114L
1,415 Elo+
Solo
Nu Wa
Nu Wa
Skyze2Da10
Nu Wa
Level 160
God Stats
12W - 8L
1,708 SR
Queue Stats
303W - 329L
1,469 Elo+
Solo
Mercury
Mercury
X2 hungry6295
Mercury
Level 38
God Stats
6W - 3L
1,457 SR
Queue Stats
185W - 203L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Gotfudge
Lancelot
15
7 / 2 / 4
9,320
583
10,071
13,478
6,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
5 / 3 / 8
8,622
539
9,430
13,658
5,981
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
4 / 2 / 3
9,318
582
11,359
10,659
3,797
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
1 / 3 / 2
8,714
545
5,397
13,012
5,968
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
takassassin
Chronos
13
1 / 0 / 3
8,062
504
5,709
11,955
4,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
InfamousEyes
Cthulhu
8
0 / 2 / 2
6,707
419
3,696
8,594
4,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
1 / 2 / 2
7,881
493
6,575
13,628
5,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

15
5 / 2 / 0
9,244
578
13,457
12,345
10,767
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
12
0 / 6 / 2
7,327
458
8,200
11,018
4,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mercury
13
3 / 6 / 0
8,060
504
4,468
16,281
6,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
18
Kills
9
10
Deaths
18
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Gotfudge
Lancelot
7
2
4
4.5
L
Cthulhu
InfamousEyes
Cthulhu
0
2
2
0.5
L
1
2
2
1
L
5
2
0
2.5
L
Nu Wa
0
6
2
0.17
W
5
3
8
3
W
4
2
3
2.75
L
Mercury
3
6
0
0.5
W
1
3
2
0.67
W
Chronos
takassassin
Chronos
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,966
Damage
36,396
62,762
Taken
61,866
27,180
Mitigated
31,152
18,187
Healing
13,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Gotfudge
Lancelot
10,071
2,786
0
3,928
13,478
6,617
0
2,639
10,839
0
71,493
L
Cthulhu
InfamousEyes
Cthulhu
3,696
286
101
2,237
8,594
4,778
0
1,719
6,875
19,955
0
L
6,575
3,120
0
4,500
13,628
5,004
0
1,023
12,605
0
53,500
L
13,457
1,960
11
1,392
12,345
10,767
557
2,629
9,716
5,358
68,912
L
Nu Wa
8,200
2,040
0
1,319
11,018
4,072
115
5,376
5,642
55,930
0
W
9,430
1,921
0
1,070
13,658
5,981
0
4,251
9,407
35,870
0
W
11,359
7,105
91
5,079
10,659
3,797
1,398
1,744
8,915
0
66,258
L
Mercury
4,468
2,044
0
4,396
16,281
6,531
0
4,392
11,889
0
47,431
W
5,397
1,696
0
4,871
13,012
5,968
372
1,397
11,615
0
70,505
W
Chronos
takassassin
Chronos
5,709
2,822
0
3,148
11,955
4,817
1,480
3,689
8,266
58,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,036
Gold Earned
39,219
491
Minions Killed
449
0
Camps Cleared
0
1,614,845
Distance Traveled
1,369,032
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
9,320
583
90
6
0
389,613
0
L
Cthulhu
6,707
419
33
2
0
203,727
1
L
Anhur
7,881
493
89
6
0
284,485
4
L
Nike
9,244
578
136
9
0
292,504
6
L
Nu Wa
7,327
458
99
6
0
260,317
4
W
Ymir
8,622
539
34
2
0
306,094
3
W
Cupid
9,318
582
127
8
0
298,363
2
L
Mercury
8,060
504
92
6
0
327,999
2
W
Thor
8,714
545
129
8
0
297,645
5
W
Chronos
8,062
504
111
7
0
323,130
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role