Player Matchup

Bastet
Bastet
 
Bastet
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
 
Neith
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Atlas
Atlas
Orcwa
Atlas
Level 10
God Stats
6W - 2L
1,500 SR
Queue Stats
34W - 34L
1,382 Elo+
Party 3
Thanatos
Thanatos
Toxicdolo
Thanatos
Level 18
God Stats
2W - 3L
1,306 SR
Queue Stats
25W - 26L
1,585 Elo+
Party 2
Jormungandr
Jormungandr
WSWBubba77
Jormungandr
Level 137
God Stats
2W - 2L
1,185 SR
Queue Stats
120W - 111L
1,579 Elo+
Party 2
Team Averages
Level 70
1,398 SR
1,509 Elo+

VS

Team Averages
Level 49
1,500 SR
1,582 Elo+
Cupid
Cupid
BussyBrigade
Cupid
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 4L
1,795 Elo+
Party 1
Ra
Ra
DanzaMain420
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,448 Elo+
Party 4
Da Ji
Da Ji
MontyMoleRat
Da Ji
Level 153
God Stats
2W - 2L
1,502 SR
Queue Stats
77W - 42L
1,680 Elo+
Party 1
King Arthur
King Arthur
Platabush
King Arthur
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
45W - 45L
1,488 Elo+
Party 4
Bacchus
Bacchus
TheReal3ch
Bacchus
Level 8
God Stats
3W - 8L
1,500 SR
Queue Stats
47W - 45L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
7 / 0 / 3
7,073
643
9,510
6,519
2,482
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
 
Neith
9
0 / 6 / 3
5,610
510
2,027
7,379
2,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
Orcwa
Atlas
9
0 / 2 / 6
5,545
504
3,676
8,749
5,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Thanatos
Toxicdolo
Thanatos
11
6 / 0 / 1
6,839
622
7,204
8,866
3,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
WSWBubba77
Jormungandr
11
4 / 0 / 1
7,185
653
8,051
7,707
8,356
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 2 / 2
6,708
610
8,221
8,803
3,274
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
0 / 4 / 0
5,480
498
3,114
6,241
2,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 4 / 2
5,831
530
4,254
10,376
4,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Platabush
King Arthur
10
0 / 5 / 0
5,824
529
4,328
11,918
9,166
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bacchus
TheReal3ch
Bacchus
8
1 / 2 / 3
5,048
459
4,272
11,037
7,795
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
17
Kills
8
8
Deaths
17
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
7
0
3
8.5
W
Neith
 
Neith
0
6
3
0.25
L
6
2
2
3.5
L
0
4
0
0
L
1
4
2
0.5
W
Atlas
Orcwa
Atlas
0
2
6
1.5
L
King Arthur
Platabush
King Arthur
0
5
0
0
L
Bacchus
TheReal3ch
Bacchus
1
2
3
1.25
W
Thanatos
Toxicdolo
Thanatos
6
0
1
6.5
W
Jormungandr
WSWBubba77
Jormungandr
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,468
Damage
24,189
39,220
Taken
48,375
21,927
Mitigated
26,551
15,832
Healing
11,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
9,510
3,168
0
2,323
6,519
2,482
14
1,322
5,197
0
52,861
W
Neith
 
Neith
2,027
1,155
0
513
7,379
2,680
0
870
6,509
0
29,301
L
8,221
5,295
193
3,910
8,803
3,274
164
1,128
7,675
0
60,417
L
3,114
512
201
1,026
6,241
2,044
224
0
6,241
38,041
0
L
4,254
1,462
0
3,704
10,376
4,272
0
711
9,665
0
36,293
W
Atlas
Orcwa
Atlas
3,676
1,530
0
2,179
8,749
5,133
0
3,133
5,616
10,543
0
L
King Arthur
Platabush
King Arthur
4,328
1,334
0
946
11,918
9,166
0
7,016
4,902
0
37,685
L
Bacchus
TheReal3ch
Bacchus
4,272
980
44
1,267
11,037
7,795
232
2,872
8,165
14,493
0
W
Thanatos
Toxicdolo
Thanatos
7,204
3,086
0
10,163
8,866
3,276
0
1,474
7,392
0
31,056
W
Jormungandr
WSWBubba77
Jormungandr
8,051
3,333
0
654
7,707
8,356
0
587
7,120
49,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,252
Gold Earned
28,891
301
Minions Killed
321
0
Camps Cleared
0
1,118,483
Distance Traveled
1,026,611
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,073
643
84
8
0
280,929
3
W
Neith
5,610
510
47
4
0
195,199
2
L
Cupid
6,708
610
93
8
0
203,597
2
L
Ra
5,480
498
53
5
0
206,460
3
L
Da Ji
5,831
530
72
7
0
207,714
3
W
Atlas
5,545
504
11
1
0
204,511
1
L
King Arthur
5,824
529
74
7
0
201,870
0
L
Bacchus
5,048
459
29
3
0
206,970
0
W
Thanatos
6,839
622
65
6
0
242,213
2
W
Jormungandr
7,185
653
94
9
0
195,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role