Player Matchup

Achilles
Achilles
AchyChaff565335
Achilles
Level 64
God Stats
8W - 6L
1,663 SR
Queue Stats
76W - 77L
1,403 Elo+
Party 2
Chang'e
Chang'e
Kirito_x500
Chang'e
Level 127
God Stats
6W - 1L
1,740 SR
Queue Stats
94W - 91L
1,575 Elo+
Solo
Xing Tian
Xing Tian
ProphetObama
Xing Tian
Level 34
God Stats
5W - 8L
1,433 SR
Queue Stats
54W - 60L
1,384 Elo+
Party 2
Team Averages
Level 75
1,612 SR
1,454 Elo+

VS

Team Averages
Level 128
1,516 SR
1,462 Elo+
Ullr
Ullr
jyxvo
Ullr
Level 109
God Stats
6W - 3L
1,954 SR
Queue Stats
63W - 76L
1,418 Elo+
Party 1
Chronos
Chronos
reaper fenix117
Chronos
Level 157
God Stats
0W - 2L
1,381 SR
Queue Stats
278W - 342L
1,564 Elo+
Solo
Baron Samedi
Baron Samedi
xLtToenailx
Baron Samedi
Level 118
God Stats
0W - 3L
1,213 SR
Queue Stats
52W - 71L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
12
2 / 0 / 6
8,599
717
9,232
13,306
14,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chang'e
Kirito_x500
Chang'e
14
5 / 0 / 3
8,896
741
11,407
6,708
2,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
ProphetObama
Xing Tian
11
1 / 0 / 5
7,937
661
3,478
15,142
14,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
jyxvo
Ullr
11
0 / 2 / 0
6,848
571
9,236
10,655
4,631
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 1 / 0
6,834
570
8,107
6,822
3,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
xLtToenailx
Baron Samedi
10
0 / 5 / 0
6,857
571
7,089
9,157
4,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
0
8
Kills
0
0
Deaths
8
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Achilles
2
0
6
5
W
Chang'e
Kirito_x500
Chang'e
5
0
3
6.5
W
Xing Tian
ProphetObama
Xing Tian
1
0
5
3.5
L
Ullr
jyxvo
Ullr
0
2
0
0
L
0
1
0
0
L
Baron Samedi
xLtToenailx
Baron Samedi
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,117
Damage
24,432
35,156
Taken
26,634
32,205
Mitigated
11,823
17,173
Healing
4,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
9,232
1,714
683
4,242
13,306
14,276
0
6,828
6,478
0
18,533
W
Chang'e
Kirito_x500
Chang'e
11,407
727
3,857
4,233
6,708
2,954
0
2,419
4,289
44,883
0
W
Xing Tian
ProphetObama
Xing Tian
3,478
620
481
3,677
15,142
14,975
0
5,785
9,357
21,075
0
L
Ullr
jyxvo
Ullr
9,236
3,578
0
1,358
10,655
4,631
0
7,191
3,126
0
25,930
L
8,107
3,332
0
494
6,822
3,036
0
2,571
4,109
17,935
2,220
L
Baron Samedi
xLtToenailx
Baron Samedi
7,089
336
762
2,370
9,157
4,156
0
4,685
4,220
23,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,432
Gold Earned
20,539
143
Minions Killed
115
8
Camps Cleared
3
637,104
Distance Traveled
544,179
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,599
717
18
2
2
224,627
0
W
Chang'e
8,896
741
91
8
5
196,683
1
W
Xing Tian
7,937
661
34
3
1
215,794
2
L
Ullr
6,848
571
30
3
2
183,434
4
L
Chronos
6,834
570
35
3
1
189,954
0
L
Baron Samedi
6,857
571
50
4
0
170,791
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role