Player Matchup

Tyr
Tyr
Edisonpie
Tyr
Level 125
God Stats
13W - 4L
1,443 SR
Queue Stats
118W - 92L
1,562 Elo+
Party 2
Izanami
Izanami
J3ll03121
Izanami
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,682 Elo+
Solo
Ra
Ra
Shavvn
Ra
Level 102
God Stats
1W - 2L
1,309 SR
Queue Stats
169W - 166L
1,524 Elo+
Party 2
Team Averages
Level 92
1,417 SR
1,590 Elo+

VS

Team Averages
Level 131
1,534 SR
1,621 Elo+
Artemis
Artemis
AttileTheFunHun
Artemis
Level 107
God Stats
3W - 4L
1,575 SR
Queue Stats
61W - 42L
1,638 Elo+
Party 1
He Bo
He Bo
ConscriptDIZZY
He Bo
Level 158
God Stats
1W - 2L
1,504 SR
Queue Stats
73W - 51L
1,618 Elo+
Party 1
Hercules
Hercules
Necreezy
Hercules
Level 127
God Stats
0W - 3L
1,521 SR
Queue Stats
38W - 29L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 7
5,737
956
6,039
5,059
3,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Izanami
J3ll03121
Izanami
10
4 / 1 / 5
6,122
1,020
3,863
3,438
1,228
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ra
10
4 / 1 / 6
6,380
1,063
8,552
3,484
1,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 1
5,019
837
2,636
6,633
2,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

7
0 / 2 / 1
4,565
761
1,072
6,273
2,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
Necreezy
Hercules
8
0 / 4 / 2
4,707
785
2,714
8,033
4,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
10
Kills
1
2
Deaths
10
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
0
2
1
0.25
W
2
0
7
5.5
W
Izanami
J3ll03121
Izanami
4
1
5
6.5
L
Hercules
Necreezy
Hercules
0
4
2
0.25
W
Ra
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,454
Damage
6,422
11,981
Taken
20,939
6,282
Mitigated
9,644
3,749
Healing
1,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,636
1,363
0
0
6,633
2,468
0
2,794
3,749
0
9,321
L
1,072
43
24
288
6,273
2,224
0
3,214
2,978
9,426
0
W
6,039
964
0
1,661
5,059
3,865
434
654
4,350
0
15,090
W
Izanami
J3ll03121
Izanami
3,863
2,576
0
463
3,438
1,228
1,452
533
2,846
0
15,434
L
Hercules
Necreezy
Hercules
2,714
892
0
1,276
8,033
4,952
0
2,790
5,138
0
5,244
W
Ra
8,552
833
944
681
3,484
1,189
430
225
3,205
24,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,239
Gold Earned
14,291
92
Minions Killed
49
3
Camps Cleared
3
358,481
Distance Traveled
300,512
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,019
837
20
3
2
92,958
0
L
He Bo
4,565
761
22
4
1
104,587
1
W
Tyr
5,737
956
20
3
2
130,745
3
W
Izanami
6,122
1,020
33
6
1
116,375
1
L
Hercules
4,707
785
7
1
0
102,967
3
W
Ra
6,380
1,063
39
7
0
111,361
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role