Player Matchup

Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
CoralQuill96955
Bacchus
Level 142
God Stats
6W - 4L
1,695 SR
Queue Stats
286W - 190L
1,619 Elo+
Party 1
Ravana
Ravana
SqueeDeez
Ravana
Level 18
God Stats
1W - 0L
1,771 SR
Queue Stats
6W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
willyderpyderp
Gilgamesh
Level 147
God Stats
4W - 2L
1,686 SR
Queue Stats
159W - 86L
1,607 Elo+
Party 1
Kali
Kali
ваcchus
Kali
Level 65
God Stats
38W - 28L
1,585 SR
Queue Stats
365W - 256L
1,542 Elo+
Party 1
Team Averages
Level 106
1,647 SR
1,554 Elo+

VS

Team Averages
Level 47
1,624 SR
1,522 Elo+
Mercury
Mercury
 
Mercury
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
CraigPendersonJr
Mulan
Level 28
God Stats
0W - 3L
1,818 SR
Queue Stats
10W - 21L
1,431 Elo+
Party 2
Apollo
Apollo
Hirokat
Apollo
Level 69
God Stats
1W - 3L
1,503 SR
Queue Stats
50W - 59L
1,540 Elo+
Party 3
Ymir
Ymir
hamknight360
Ymir
Level 6
God Stats
0W - 3L
1,725 SR
Queue Stats
6W - 11L
1,678 Elo+
Party 2
Anubis
Anubis
shoshann
Anubis
Level 14
God Stats
1W - 3L
1,575 SR
Queue Stats
1W - 4L
1,462 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
13 / 0 / 13
10,707
892
27,782
14,120
7,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
2 / 2 / 15
9,180
765
9,252
12,896
15,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
SqueeDeez
Ravana
16
6 / 0 / 13
9,292
774
10,495
7,866
10,173
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gilgamesh
willyderpyderp
Gilgamesh
17
8 / 1 / 16
10,136
845
15,240
15,239
16,002
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kali
14
1 / 2 / 10
8,046
671
5,690
11,178
7,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
3 / 6 / 1
8,440
703
9,080
15,185
8,334
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
0 / 7 / 3
7,358
613
7,943
16,889
13,292
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Apollo
Hirokat
Apollo
15
1 / 2 / 2
8,172
681
6,550
12,428
6,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
0 / 5 / 4
7,936
661
3,881
16,927
17,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
shoshann
Anubis
13
1 / 10 / 2
7,544
629
7,989
15,585
10,544
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
17
30
Kills
5
5
Deaths
30
67
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
13
0
13
19.5
L
Mercury
 
Mercury
3
6
1
0.58
W
2
2
15
4.75
L
0
7
3
0.21
L
Apollo
Hirokat
Apollo
1
2
2
1
W
Ravana
SqueeDeez
Ravana
6
0
13
12.5
L
0
5
4
0.4
L
Anubis
shoshann
Anubis
1
10
2
0.2
W
Gilgamesh
willyderpyderp
Gilgamesh
8
1
16
16
W
Kali
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,459
Damage
35,443
61,299
Taken
77,014
55,734
Mitigated
56,521
16,539
Healing
8,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
27,782
18,351
0
9,811
14,120
7,040
4,186
1,839
12,281
55,805
0
L
Mercury
 
Mercury
9,080
6,258
0
529
15,185
8,334
0
5,764
9,421
0
27,984
W
9,252
614
0
2,738
12,896
15,190
0
3,982
8,914
23,681
0
L
7,943
2,363
0
1,188
16,889
13,292
0
7,058
9,831
0
19,737
L
Apollo
Hirokat
Apollo
6,550
4,315
0
2,994
12,428
6,809
0
5,421
7,007
0
31,476
W
Ravana
SqueeDeez
Ravana
10,495
2,441
0
1,027
7,866
10,173
521
1,489
6,377
0
28,006
L
3,881
629
0
1,005
16,927
17,542
0
11,376
5,551
10,777
0
L
Anubis
shoshann
Anubis
7,989
898
0
2,631
15,585
10,544
0
7,415
8,170
20,245
0
W
Gilgamesh
willyderpyderp
Gilgamesh
15,240
4,022
0
853
15,239
16,002
0
3,057
12,182
0
39,615
W
Kali
5,690
1,660
0
2,110
11,178
7,329
230
1,503
9,675
0
13,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,361
Gold Earned
39,450
216
Minions Killed
159
0
Camps Cleared
0
1,211,327
Distance Traveled
1,155,572
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,707
892
84
7
0
211,898
0
L
Mercury
8,440
703
43
4
0
283,220
9
W
Bacchus
9,180
765
26
2
0
255,840
3
L
Mulan
7,358
613
24
2
0
225,937
1
L
Apollo
8,172
681
49
4
0
246,529
4
W
Ravana
9,292
774
46
4
0
262,144
0
L
Ymir
7,936
661
10
1
0
219,618
1
L
Anubis
7,544
629
33
3
0
180,268
0
W
Gilgamesh
10,136
845
39
3
0
258,276
1
W
Kali
8,046
671
21
2
0
223,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role