Player Matchup

Medusa
Medusa
BeastMode24Sevn
Medusa
Level 49
God Stats
9W - 14L
1,620 SR
Queue Stats
9W - 15L
1,504 Elo+
Party 2
Arachne
Arachne
StaticalSteam
Arachne
Level 119
God Stats
18W - 8L
1,529 SR
Queue Stats
84W - 68L
1,463 Elo+
Solo
Anubis
Anubis
Vincey336
Anubis
Level 108
God Stats
1W - 0L
1,373 SR
Queue Stats
8W - 16L
1,419 Elo+
Party 2
Bacchus
Bacchus
townsbest253
Bacchus
Level 157
God Stats
1W - 0L
1,265 SR
Queue Stats
6W - 19L
1,314 Elo+
Party 2
Vamana
Vamana
xDCx TH3 J0KER
Vamana
Level 145
God Stats
1W - 0L
1,498 SR
Queue Stats
6W - 11L
1,483 Elo+
Party 2
Team Averages
Level 116
1,457 SR
1,437 Elo+

VS

Team Averages
Level 35
1,572 SR
1,298 Elo+
Xing Tian
Xing Tian
KrazyDriftz
Xing Tian
Level 17
God Stats
0W - 2L
1,530 SR
Queue Stats
26W - 30L
1,204 Elo+
Party 1
Mercury
Mercury
Lizandro78
Mercury
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 6L
1,157 Elo+
Solo
Loki
Loki
REDWHOOPBOO
Loki
Level 4
God Stats
0W - 2L
1,362 SR
Queue Stats
2W - 4L
1,515 Elo+
Solo
Hel
Hel
Tmony
Hel
Level 123
God Stats
0W - 1L
1,728 SR
Queue Stats
52W - 61L
1,352 Elo+
Party 1
Fenrir
Fenrir
lIlMadnessIl
Fenrir
Level 26
God Stats
1W - 1L
1,740 SR
Queue Stats
46W - 60L
1,261 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 7
9,747
696
11,047
12,838
6,251
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
19
11 / 1 / 10
12,107
865
12,914
13,899
9,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
Vincey336
Anubis
18
5 / 0 / 13
11,322
809
15,921
7,974
5,255
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
townsbest253
Bacchus
17
3 / 1 / 14
11,282
806
13,705
16,184
22,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
13 / 1 / 12
13,201
943
21,252
19,434
19,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
KrazyDriftz
Xing Tian
16
1 / 5 / 2
8,896
635
9,433
18,493
10,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mercury
Lizandro78
Mercury
15
1 / 11 / 1
9,364
669
3,031
18,035
8,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
1 / 5 / 2
8,532
609
2,585
13,924
6,854
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hel
Tmony
Hel
17
0 / 6 / 4
9,563
683
6,837
18,807
17,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fenrir
16
4 / 5 / 1
9,368
669
9,407
21,087
15,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
17
32
Kills
7
7
Deaths
32
56
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
4
7
0.88
L
Xing Tian
KrazyDriftz
Xing Tian
1
5
2
0.4
L
Mercury
Lizandro78
Mercury
1
11
1
0.14
L
1
5
2
0.4
W
Arachne
11
1
10
16
L
Hel
Tmony
Hel
0
6
4
0.33
W
Anubis
Vincey336
Anubis
5
0
13
11.5
L
Fenrir
4
5
1
0.9
W
Bacchus
townsbest253
Bacchus
3
1
14
10
W
13
1
12
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,839
Damage
31,293
70,329
Taken
90,346
62,418
Mitigated
59,322
18,343
Healing
10,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,047
5,436
0
646
12,838
6,251
3,073
3,964
8,567
0
27,202
L
Xing Tian
KrazyDriftz
Xing Tian
9,433
342
0
2,215
18,493
10,985
0
6,065
12,173
30,711
0
L
Mercury
Lizandro78
Mercury
3,031
2,090
0
460
18,035
8,002
0
5,114
12,921
0
20,934
L
2,585
493
0
0
13,924
6,854
0
4,788
9,037
0
10,268
W
Arachne
12,914
10,113
0
2,626
13,899
9,078
1,858
3,178
10,666
0
52,433
L
Hel
Tmony
Hel
6,837
844
2,972
2,997
18,807
17,900
0
7,108
11,506
41,364
0
W
Anubis
Vincey336
Anubis
15,921
558
0
6,402
7,974
5,255
1,285
1,772
6,167
48,731
0
L
Fenrir
9,407
1,698
276
1,311
21,087
15,581
0
6,343
14,408
0
23,524
W
Bacchus
townsbest253
Bacchus
13,705
1,626
0
2,143
16,184
22,008
280
3,346
12,581
25,224
0
W
21,252
9,346
0
6,526
19,434
19,826
2,168
4,010
15,274
0
66,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,659
Gold Earned
45,723
292
Minions Killed
199
0
Camps Cleared
0
1,413,041
Distance Traveled
1,260,138
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,747
696
36
3
0
252,245
0
L
Xing Tian
8,896
635
42
3
0
264,945
0
L
Mercury
9,364
669
43
3
0
252,271
0
L
Loki
8,532
609
17
1
0
244,876
0
W
Arachne
12,107
865
67
5
0
325,822
2
L
Hel
9,563
683
69
5
0
217,957
3
W
Anubis
11,322
809
72
5
0
255,664
2
L
Fenrir
9,368
669
28
2
0
280,089
1
W
Bacchus
11,282
806
23
2
0
296,072
0
W
Vamana
13,201
943
94
7
0
283,238
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role