Player Matchup

Hera
Hera
JLLVdestroyer
Hera
Level 143
God Stats
1W - 0L
1,272 SR
Queue Stats
31W - 21L
1,633 Elo+
Party 1
Sun Wukong
Sun Wukong
KishØ
Sun Wukong
Level 160
God Stats
2W - 1L
1,641 SR
Queue Stats
78W - 70L
1,661 Elo+
Party 1
Sylvanus
Sylvanus
Lesgrim
Sylvanus
Level 160
God Stats
1W - 1L
1,485 SR
Queue Stats
83W - 71L
1,674 Elo+
Party 1
Izanami
Izanami
Raats26120
Izanami
Level 48
God Stats
20W - 11L
1,716 SR
Queue Stats
155W - 126L
1,519 Elo+
Party 1
Mulan
Mulan
Zyrant
Mulan
Level 151
God Stats
2W - 1L
1,480 SR
Queue Stats
211W - 162L
1,644 Elo+
Party 1
Team Averages
Level 132
1,519 SR
1,626 Elo+

VS

Team Averages
Level 74
1,446 SR
1,525 Elo+
Hades
Hades
Arcaticas
Hades
Level 133
God Stats
1W - 1L
1,500 SR
Queue Stats
273W - 200L
1,638 Elo+
Party 2
Olorun
Olorun
OmegaWinnieToe
Olorun
Level 153
God Stats
0W - 2L
1,276 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 3
Artemis
Artemis
PiñataGaming
Artemis
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
PurpleAkuma
Cu Chulainn
Level 49
God Stats
16W - 21L
1,454 SR
Queue Stats
127W - 181L
1,255 Elo+
Solo
Bakasura
Bakasura
WonderJew
Bakasura
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 19L
1,730 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 5 / 5
8,083
577
10,721
9,723
3,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
KishØ
Sun Wukong
14
4 / 2 / 9
8,324
595
6,668
10,322
5,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sylvanus
Lesgrim
Sylvanus
13
5 / 0 / 13
8,548
611
8,458
11,218
10,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
Raats26120
Izanami
14
2 / 1 / 1
8,503
607
8,129
10,152
4,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
Zyrant
Mulan
16
11 / 1 / 5
10,222
730
18,449
17,467
13,787
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Arcaticas
Hades
10
0 / 6 / 3
6,463
462
5,799
16,124
9,028
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 2 / 0
6,764
483
4,964
8,572
2,692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Artemis
9
1 / 5 / 2
6,551
468
3,352
11,974
8,890
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cu Chulainn
PurpleAkuma
Cu Chulainn
9
0 / 8 / 0
5,377
384
2,640
13,227
7,065
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
WonderJew
Bakasura
13
8 / 6 / 0
8,180
584
12,492
16,771
6,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
14
27
Kills
9
9
Deaths
27
33
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hades
Arcaticas
Hades
0
6
3
0.25
W
5
5
5
1.5
W
Sun Wukong
KishØ
Sun Wukong
4
2
9
4.25
W
Sylvanus
Lesgrim
Sylvanus
5
0
13
11.5
L
0
2
0
0
L
Artemis
1
5
2
0.4
L
Cu Chulainn
PurpleAkuma
Cu Chulainn
0
8
0
0
W
Izanami
Raats26120
Izanami
2
1
1
2.5
L
Bakasura
WonderJew
Bakasura
8
6
0
1.33
W
Mulan
Zyrant
Mulan
11
1
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,425
Damage
29,247
58,882
Taken
66,668
37,834
Mitigated
34,535
30,023
Healing
12,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
Arcaticas
Hades
5,799
1,385
933
3,943
16,124
9,028
0
5,995
9,932
47,887
0
W
10,721
3,467
57
1,076
9,723
3,780
757
727
8,356
56,807
0
W
Sun Wukong
KishØ
Sun Wukong
6,668
2,097
0
3,452
10,322
5,590
674
1,745
8,244
0
58,659
W
Sylvanus
Lesgrim
Sylvanus
8,458
2,748
2,789
6,036
11,218
10,563
125
2,000
8,758
20,639
0
L
4,964
3,681
106
3,728
8,572
2,692
836
1,065
7,483
55,899
0
L
Artemis
3,352
730
0
1,462
11,974
8,890
0
4,671
6,989
0
12,819
L
Cu Chulainn
PurpleAkuma
Cu Chulainn
2,640
747
0
1,031
13,227
7,065
0
1,973
11,212
0
25,877
W
Izanami
Raats26120
Izanami
8,129
5,755
0
4,149
10,152
4,114
1,365
4,673
5,269
0
84,327
L
Bakasura
WonderJew
Bakasura
12,492
7,962
0
1,751
16,771
6,860
0
4,921
11,678
0
41,737
W
Mulan
Zyrant
Mulan
18,449
2,563
0
12,464
17,467
13,787
2,074
1,618
14,419
0
86,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,680
Gold Earned
33,335
513
Minions Killed
306
0
Camps Cleared
0
1,357,394
Distance Traveled
1,281,187
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,463
462
87
6
0
238,603
1
W
Hera
8,083
577
96
7
0
260,493
1
W
Sun Wukong
8,324
595
92
7
0
302,277
2
W
Sylvanus
8,548
611
19
1
0
277,120
3
L
Olorun
6,764
483
102
7
0
244,507
1
L
Artemis
6,551
468
12
1
0
253,061
2
L
Cu Chulainn
5,377
384
34
2
0
229,625
0
W
Izanami
8,503
607
147
11
0
229,512
4
L
Bakasura
8,180
584
71
5
0
315,391
1
W
Mulan
10,222
730
159
11
0
287,992
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role