Player Matchup

Nemesis
Nemesis
Applejuicerr
Nemesis
Level 88
God Stats
30W - 25L
1,653 SR
Queue Stats
939W - 835L
1,571 Elo+
Party 2
Kuzenbo
Kuzenbo
DeepFryedNoob
Kuzenbo
Level 29
God Stats
4W - 6L
1,733 SR
Queue Stats
113W - 99L
1,469 Elo+
Party 2
Danzaburou
Danzaburou
UHHHHHHHBURGER
Danzaburou
Level 83
God Stats
2W - 4L
1,522 SR
Queue Stats
1,078W - 1,015L
1,555 Elo+
Party 2
Sol
Sol
teh 6atman
Sol
Level 78
God Stats
72W - 78L
1,437 SR
Queue Stats
187W - 168L
1,358 Elo+
Solo
Shiva
Shiva
xxZontexx
Shiva
Level 31
God Stats
2W - 5L
1,500 SR
Queue Stats
53W - 66L
1,162 Elo+
Solo
Team Averages
Level 62
1,569 SR
1,423 Elo+

VS

Team Averages
Level 55
1,391 SR
1,400 Elo+
Arachne
Arachne
Ayo B00M
Arachne
Level 69
God Stats
1W - 0L
1,533 SR
Queue Stats
48W - 59L
1,341 Elo+
Solo
Geb
Geb
Ivory2336
Geb
Level 43
God Stats
23W - 15L
1,612 SR
Queue Stats
276W - 288L
1,425 Elo+
Party 1
Mulan
Mulan
LUCIIIIFERRR
Mulan
Level 46
God Stats
35W - 29L
1,121 SR
Queue Stats
153W - 193L
1,334 Elo+
Party 1
Jing Wei
Jing Wei
spartan117 dha
Jing Wei
Level 80
God Stats
256W - 187L
1,555 SR
Queue Stats
604W - 576L
1,489 Elo+
Party 1
Freya
Freya
zNVz Empire
Freya
Level 38
God Stats
6W - 14L
1,134 SR
Queue Stats
207W - 244L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Applejuicerr
Nemesis
9
3 / 1 / 0
5,579
558
5,047
6,009
2,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kuzenbo
8
0 / 0 / 1
5,121
512
2,444
4,658
3,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
UHHHHHHHBURGER
Danzaburou
9
0 / 2 / 0
4,860
486
2,166
5,842
1,819
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 3 / 0
4,568
457
4,849
7,571
2,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shiva
xxZontexx
Shiva
9
0 / 3 / 1
5,095
510
4,073
8,300
3,177
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Ayo B00M
Arachne
9
2 / 2 / 2
5,370
537
4,573
9,907
3,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 0 / 2
5,244
524
2,404
6,736
4,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
3 / 1 / 0
6,177
618
5,216
7,521
4,109
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
10
1 / 0 / 0
5,696
570
2,736
4,066
1,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
3 / 1 / 1
5,258
526
4,667
5,867
2,669
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
14
3
Kills
9
9
Deaths
4
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Applejuicerr
Nemesis
3
1
0
3
W
Arachne
Ayo B00M
Arachne
2
2
2
1.5
L
Kuzenbo
0
0
1
0.5
W
0
0
2
1
W
3
1
0
3
L
Danzaburou
UHHHHHHHBURGER
Danzaburou
0
2
0
0
W
Jing Wei
1
0
0
1
L
0
3
0
0
L
Shiva
xxZontexx
Shiva
0
3
1
0.17
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,579
Damage
19,596
32,380
Taken
34,097
12,962
Mitigated
15,781
9,680
Healing
10,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Applejuicerr
Nemesis
5,047
2,569
0
665
6,009
2,142
0
575
5,434
0
31,550
W
Arachne
Ayo B00M
Arachne
4,573
3,201
0
2,135
9,907
3,327
365
1,351
8,556
0
28,614
L
Kuzenbo
2,444
1,320
0
1,594
4,658
3,095
0
1,792
2,866
10,841
0
W
2,404
167
0
2,450
6,736
4,514
240
3,118
3,618
18,751
0
W
5,216
955
0
2,034
7,521
4,109
636
0
7,521
0
36,880
L
Danzaburou
UHHHHHHHBURGER
Danzaburou
2,166
1,186
0
1,868
5,842
1,819
0
192
5,650
0
32,354
W
Jing Wei
2,736
2,167
0
980
4,066
1,162
277
259
3,807
0
39,244
L
4,849
1,619
0
3,593
7,571
2,729
0
4,512
3,059
29,238
0
L
Shiva
xxZontexx
Shiva
4,073
1,232
0
1,960
8,300
3,177
0
0
8,300
0
26,630
W
4,667
1,758
0
3,341
5,867
2,669
256
2,565
3,302
27,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,223
Gold Earned
27,745
236
Minions Killed
261
0
Camps Cleared
0
918,828
Distance Traveled
949,606
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,579
558
60
6
0
223,791
1
W
Arachne
5,370
537
38
4
0
203,445
0
L
Kuzenbo
5,121
512
21
2
0
188,189
2
W
Geb
5,244
524
21
2
0
203,878
0
W
Mulan
6,177
618
68
7
0
178,818
4
L
Danzaburou
4,860
486
57
6
0
145,529
0
W
Jing Wei
5,696
570
84
8
0
202,299
4
L
Sol
4,568
457
51
5
0
173,742
2
L
Shiva
5,095
510
47
5
0
187,577
0
W
Freya
5,258
526
50
5
0
161,166
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role