Player Matchup

Chiron
Chiron
Cheezy_slumped
Chiron
Level 65
God Stats
1W - 3L
1,500 SR
Queue Stats
160W - 148L
1,495 Elo+
Party 3
Ra
Ra
DoubleO_Phantom
Ra
Level 141
God Stats
3W - 6L
1,869 SR
Queue Stats
185W - 183L
1,453 Elo+
Party 1
The Morrigan
The Morrigan
Equ1_noxx
The Morrigan
Level 47
God Stats
14W - 9L
1,354 SR
Queue Stats
410W - 422L
1,368 Elo+
Party 1
Sun Wukong
Sun Wukong
austin_slumped
Sun Wukong
Level 117
God Stats
2W - 8L
1,219 SR
Queue Stats
266W - 294L
1,484 Elo+
Party 3
Cabrakan
Cabrakan
dxknd
Cabrakan
Level 24
God Stats
1W - 1L
1,564 SR
Queue Stats
29W - 36L
1,438 Elo+
Party 3
Team Averages
Level 79
1,501 SR
1,447 Elo+

VS

Team Averages
Level 65
1,581 SR
1,430 Elo+
Neith
Neith
 
Neith
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Boarhat_Fisher
Gilgamesh
Level 87
God Stats
2W - 3L
1,502 SR
Queue Stats
144W - 166L
1,352 Elo+
Solo
Tiamat
Tiamat
Dragonsblade993
Tiamat
Level 30
God Stats
14W - 12L
1,489 SR
Queue Stats
24W - 27L
1,415 Elo+
Party 2
Cthulhu
Cthulhu
Oracle890
Cthulhu
Level 101
God Stats
4W - 2L
1,901 SR
Queue Stats
206W - 213L
1,453 Elo+
Party 2
Lancelot
Lancelot
mass 117
Lancelot
Level 40
God Stats
7W - 16L
1,515 SR
Queue Stats
184W - 194L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 2
7,707
551
14,229
8,269
3,549
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
5 / 0 / 1
7,905
565
9,146
8,301
3,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
Equ1_noxx
The Morrigan
13
3 / 1 / 1
7,260
519
4,806
10,293
4,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sun Wukong
austin_slumped
Sun Wukong
13
2 / 1 / 2
8,228
588
5,661
9,396
6,071
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cabrakan
dxknd
Cabrakan
12
1 / 0 / 6
7,320
523
3,939
10,452
10,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
0 / 7 / 0
5,533
395
4,925
11,746
4,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
Boarhat_Fisher
Gilgamesh
8
0 / 5 / 1
5,614
401
5,098
10,175
5,922
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
0 / 1 / 1
6,538
467
5,333
9,785
6,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Oracle890
Cthulhu
10
1 / 0 / 0
6,708
479
7,080
10,063
9,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Lancelot
mass 117
Lancelot
9
0 / 4 / 1
5,448
389
4,795
10,412
4,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
17
Kills
1
2
Deaths
17
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
7
0
0
L
Gilgamesh
Boarhat_Fisher
Gilgamesh
0
5
1
0.1
W
6
0
2
7
W
5
0
1
5.5
L
0
1
1
0.5
W
The Morrigan
Equ1_noxx
The Morrigan
3
1
1
3.5
L
Cthulhu
Oracle890
Cthulhu
1
0
0
1
W
Sun Wukong
austin_slumped
Sun Wukong
2
1
2
3
W
Cabrakan
dxknd
Cabrakan
1
0
6
4
L
Lancelot
mass 117
Lancelot
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,781
Damage
27,231
46,711
Taken
52,181
27,963
Mitigated
29,808
18,925
Healing
12,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,925
2,459
191
2,569
11,746
4,000
0
1,431
10,315
0
32,575
L
Gilgamesh
Boarhat_Fisher
Gilgamesh
5,098
1,805
149
1,174
10,175
5,922
0
2,273
7,875
0
28,118
W
14,229
7,372
1,052
3,379
8,269
3,549
0
3,377
4,892
0
76,987
W
9,146
1,709
1,639
3,631
8,301
3,915
201
3,351
4,950
68,808
0
L
5,333
439
0
3,508
9,785
6,427
0
5,862
3,728
49,106
0
W
The Morrigan
Equ1_noxx
The Morrigan
4,806
1,466
0
4,174
10,293
4,323
0
1,905
8,388
48,026
735
L
Cthulhu
Oracle890
Cthulhu
7,080
866
112
2,587
10,063
9,109
0
2,882
7,159
36,892
0
W
Sun Wukong
austin_slumped
Sun Wukong
5,661
1,675
0
2,568
9,396
6,071
912
0
9,396
0
62,801
W
Cabrakan
dxknd
Cabrakan
3,939
834
0
2,482
10,452
10,105
0
3,780
6,672
19,263
0
L
Lancelot
mass 117
Lancelot
4,795
1,240
0
2,265
10,412
4,350
0
4,262
5,948
0
30,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,420
Gold Earned
29,841
474
Minions Killed
297
0
Camps Cleared
0
1,321,403
Distance Traveled
1,315,324
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,533
395
49
4
0
218,625
1
L
Gilgamesh
5,614
401
50
4
0
260,262
0
W
Chiron
7,707
551
121
9
0
236,958
0
W
Ra
7,905
565
128
9
0
280,308
5
L
Tiamat
6,538
467
85
6
0
255,602
2
W
The Morrigan
7,260
519
89
6
0
263,769
1
L
Cthulhu
6,708
479
63
5
0
282,599
5
W
Sun Wukong
8,228
588
113
8
0
275,584
2
W
Cabrakan
7,320
523
23
2
0
264,784
0
L
Lancelot
5,448
389
50
4
0
298,236
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role