Player Matchup

Bakasura
Bakasura
ItsNonUhDat
Bakasura
Level 12
God Stats
10W - 11L
1,438 SR
Queue Stats
11W - 16L
1,301 Elo+
Party 4
Ao Kuang
Ao Kuang
Jacobeans007
Ao Kuang
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 24L
1,358 Elo+
Party 4
Nemesis
Nemesis
OHH-Meoweelzedud
Nemesis
Level 43
God Stats
34W - 24L
1,522 SR
Queue Stats
138W - 186L
1,427 Elo+
Party 1
Gilgamesh
Gilgamesh
Trucking_Magnet
Gilgamesh
Level 23
God Stats
4W - 7L
1,703 SR
Queue Stats
15W - 21L
1,482 Elo+
Party 1
Odin
Odin
WickedLotus4154
Odin
Level 3
God Stats
0W - 2L
1,245 SR
Queue Stats
0W - 2L
1,053 Elo+
Party 4
Team Averages
Level 25
1,481 SR
1,324 Elo+

VS

Team Averages
Level 37
1,395 SR
1,365 Elo+
Merlin
Merlin
AngelCaabrera
Merlin
Level 2
God Stats
1W - 1L
1,291 SR
Queue Stats
2W - 4L
1,263 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Aye-_-J-Huss
Ah Muzen Cab
Level 98
God Stats
1W - 3L
1,196 SR
Queue Stats
244W - 269L
1,388 Elo+
Party 3
Odin
Odin
Ezeek_x
Odin
Level 25
God Stats
7W - 2L
1,500 SR
Queue Stats
40W - 39L
1,414 Elo+
Party 2
Lancelot
Lancelot
MURDA_SQUAD_QUEZ
Lancelot
Level 23
God Stats
5W - 3L
1,436 SR
Queue Stats
33W - 49L
1,343 Elo+
Party 3
Bacchus
Bacchus
Pnezaurio
Bacchus
Level 39
God Stats
3W - 2L
1,551 SR
Queue Stats
125W - 121L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ItsNonUhDat
Bakasura
20
6 / 6 / 11
17,141
1,071
18,293
29,699
19,013
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ao Kuang
Jacobeans007
Ao Kuang
20
13 / 4 / 9
18,106
1,132
22,235
25,902
14,190
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
4 / 8 / 13
16,346
1,022
24,613
32,263
18,357
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gilgamesh
Trucking_Magnet
Gilgamesh
20
5 / 10 / 9
15,599
975
18,982
30,406
19,943
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
0 / 9 / 9
14,136
884
4,387
23,288
36,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

57

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 6 / 22
16,595
1,037
30,342
13,619
6,705
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ah Muzen Cab
Aye-_-J-Huss
Ah Muzen Cab
20
9 / 4 / 17
17,435
1,090
31,036
14,709
7,639
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odin
Ezeek_x
Odin
20
7 / 1 / 19
16,167
1,010
19,892
18,069
31,602
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

20
14 / 12 / 16
18,394
1,150
35,536
28,475
16,960
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
Pnezaurio
Bacchus
20
1 / 5 / 23
17,196
1,075
17,015
19,654
36,967
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
134
28
Kills
37
37
Deaths
28
51
Assists
97
Player
Kills
Deaths
Assists
KDA
W
6
6
22
2.83
W
Ah Muzen Cab
Aye-_-J-Huss
Ah Muzen Cab
9
4
17
4.38
W
Odin
Ezeek_x
Odin
7
1
19
16.5
L
Bakasura
ItsNonUhDat
Bakasura
6
6
11
1.92
L
Ao Kuang
Jacobeans007
Ao Kuang
13
4
9
4.38
W
14
12
16
1.83
L
4
8
13
1.31
W
Bacchus
Pnezaurio
Bacchus
1
5
23
2.5
L
Gilgamesh
Trucking_Magnet
Gilgamesh
5
10
9
0.95
L
0
9
9
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,510
Damage
133,821
141,558
Taken
94,526
107,743
Mitigated
99,873
13,056
Healing
6,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,342
3,603
0
0
13,619
6,705
0
4,705
8,589
67,211
0
W
Ah Muzen Cab
Aye-_-J-Huss
Ah Muzen Cab
31,036
18,940
69
5,023
14,709
7,639
0
5,527
9,144
0
57,279
W
Odin
Ezeek_x
Odin
19,892
3,826
0
67
18,069
31,602
0
2,564
14,735
7,969
25,209
L
Bakasura
ItsNonUhDat
Bakasura
18,293
9,761
0
1,681
29,699
19,013
0
11,189
18,326
0
57,104
L
Ao Kuang
Jacobeans007
Ao Kuang
22,235
7,914
0
5,061
25,902
14,190
0
10,176
15,726
40,353
0
W
35,536
10,055
0
448
28,475
16,960
0
6,560
20,839
0
51,323
L
24,613
15,295
0
3,532
32,263
18,357
0
11,694
20,325
0
51,462
W
Bacchus
Pnezaurio
Bacchus
17,015
999
0
1,123
19,654
36,967
0
3,523
15,413
35,880
0
L
Gilgamesh
Trucking_Magnet
Gilgamesh
18,982
9,718
168
2,008
30,406
19,943
0
9,954
20,452
0
29,487
L
4,387
781
0
606
23,288
36,240
0
8,647
14,641
1,035
12,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,328
Gold Earned
85,787
310
Minions Killed
235
14
Camps Cleared
8
1,588,705
Distance Traveled
1,596,800
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
16,595
1,037
86
5
0
264,143
0
W
Ah Muzen Cab
17,435
1,090
44
3
6
280,784
0
W
Odin
16,167
1,010
25
2
1
366,624
0
L
Bakasura
17,141
1,071
128
8
3
347,686
2
L
Ao Kuang
18,106
1,132
42
3
1
306,386
0
W
Lancelot
18,394
1,150
43
3
1
350,514
3
L
Nemesis
16,346
1,022
72
5
8
364,346
0
W
Bacchus
17,196
1,075
37
2
0
334,735
2
L
Gilgamesh
15,599
975
23
1
1
304,095
0
L
Odin
14,136
884
45
3
1
266,192
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role