Player Matchup

Cthulhu
Cthulhu
BSE Draco
Cthulhu
Level 84
God Stats
6W - 4L
1,575 SR
Queue Stats
91W - 98L
1,479 Elo+
Party 1
Nox
Nox
GreatJoey697409
Nox
Level 105
God Stats
7W - 3L
1,940 SR
Queue Stats
28W - 23L
1,553 Elo+
Solo
Gilgamesh
Gilgamesh
RyoTouSen
Gilgamesh
Level 129
God Stats
1W - 0L
1,264 SR
Queue Stats
38W - 36L
1,540 Elo+
Party 1
Chiron
Chiron
YOU CHILDISH
Chiron
Level 128
God Stats
17W - 9L
1,739 SR
Queue Stats
71W - 57L
1,553 Elo+
Party 1
Chaac
Chaac
xurczi
Chaac
Level 29
God Stats
4W - 8L
1,448 SR
Queue Stats
48W - 59L
1,408 Elo+
Party 1
Team Averages
Level 95
1,593 SR
1,507 Elo+

VS

Team Averages
Level 82
1,449 SR
1,458 Elo+
Aphrodite
Aphrodite
Averywjohnson
Aphrodite
Level 121
God Stats
1W - 3L
1,176 SR
Queue Stats
52W - 72L
1,466 Elo+
Party 2
Freya
Freya
Fishscaalee
Freya
Level 69
God Stats
6W - 7L
1,413 SR
Queue Stats
43W - 45L
1,417 Elo+
Party 3
Nemesis
Nemesis
ggonzales2
Nemesis
Level 121
God Stats
1W - 2L
1,730 SR
Queue Stats
57W - 81L
1,505 Elo+
Party 2
Cernunnos
Cernunnos
jeatson
Cernunnos
Level 66
God Stats
0W - 6L
1,399 SR
Queue Stats
32W - 39L
1,414 Elo+
Party 3
Nox
Nox
lilboat_134
Nox
Level 35
God Stats
6W - 7L
1,526 SR
Queue Stats
10W - 9L
1,489 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BSE Draco
Cthulhu
16
0 / 3 / 14
9,337
718
11,173
13,751
7,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
6 / 2 / 11
11,167
859
11,486
10,775
7,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gilgamesh
RyoTouSen
Gilgamesh
16
3 / 1 / 16
10,347
796
10,381
12,765
10,245
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chiron
19
13 / 0 / 6
11,473
883
19,247
6,938
3,141
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
xurczi
Chaac
17
5 / 1 / 17
10,282
791
11,192
16,661
9,364
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Averywjohnson
Aphrodite
15
1 / 6 / 3
8,425
648
7,874
15,229
15,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
0 / 7 / 6
8,235
633
7,899
16,031
7,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
ggonzales2
Nemesis
16
2 / 4 / 5
9,041
695
5,472
14,365
6,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
jeatson
Cernunnos
17
3 / 3 / 0
9,339
718
8,823
15,748
7,840
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 7 / 4
8,274
636
6,840
10,882
5,286
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
25
27
Kills
7
7
Deaths
27
64
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Averywjohnson
Aphrodite
1
6
3
0.42
W
Cthulhu
BSE Draco
Cthulhu
0
3
14
2.33
L
0
7
6
0.43
W
6
2
11
5.75
W
Gilgamesh
RyoTouSen
Gilgamesh
3
1
16
11
W
Chiron
13
0
6
16
L
Nemesis
ggonzales2
Nemesis
2
4
5
1.13
L
Cernunnos
jeatson
Cernunnos
3
3
0
1
L
1
7
4
0.43
W
Chaac
xurczi
Chaac
5
1
17
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,479
Damage
36,908
60,890
Taken
72,255
37,784
Mitigated
42,654
17,465
Healing
14,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Averywjohnson
Aphrodite
7,874
1,382
1,957
4,491
15,229
15,203
396
6,042
8,697
22,247
0
W
Cthulhu
BSE Draco
Cthulhu
11,173
524
977
26
13,751
7,062
355
7,428
6,152
29,796
0
L
7,899
2,743
0
1,704
16,031
7,390
0
4,777
11,066
17,018
0
W
11,486
935
0
2,131
10,775
7,972
1,812
4,824
5,799
37,171
0
W
Gilgamesh
RyoTouSen
Gilgamesh
10,381
1,844
2,078
2,174
12,765
10,245
515
5,226
7,333
0
21,672
W
Chiron
19,247
6,990
1,448
3,044
6,938
3,141
2,831
1,092
5,846
0
68,259
L
Nemesis
ggonzales2
Nemesis
5,472
1,711
0
1,643
14,365
6,935
1,688
4,807
9,272
0
22,888
L
Cernunnos
jeatson
Cernunnos
8,823
4,197
0
4,765
15,748
7,840
990
2,195
13,541
0
41,104
L
6,840
593
0
130
10,882
5,286
360
3,698
7,020
18,274
0
W
Chaac
xurczi
Chaac
11,192
2,163
367
5,220
16,661
9,364
599
3,269
13,147
0
30,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,606
Gold Earned
43,314
266
Minions Killed
201
0
Camps Cleared
0
1,408,998
Distance Traveled
1,190,474
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,425
648
38
3
0
220,462
0
W
Cthulhu
9,337
718
49
4
0
264,866
0
L
Freya
8,235
633
19
1
0
224,784
0
W
Nox
11,167
859
55
4
0
263,919
2
W
Gilgamesh
10,347
796
20
2
0
312,998
3
W
Chiron
11,473
883
93
7
0
275,468
0
L
Nemesis
9,041
695
40
3
0
268,330
0
L
Cernunnos
9,339
718
75
6
0
241,862
0
L
Nox
8,274
636
29
2
0
235,036
0
W
Chaac
10,282
791
49
4
0
291,747
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role