Player Matchup

Kali
Kali
Budenhagen
Kali
Level 32
God Stats
0W - 1L
1,712 SR
Queue Stats
1W - 4L
1,245 Elo+
Party 1
Ymir
Ymir
EndersMojo
Ymir
Level 45
God Stats
1W - 5L
1,460 SR
Queue Stats
3W - 7L
1,318 Elo+
Party 1
Danzaburou
Danzaburou
QTx13
Danzaburou
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,211 Elo+
Party 1
Team Averages
Level 34
1,557 SR
1,258 Elo+

VS

Team Averages
Level 80
1,519 SR
1,564 Elo+
Horus
Horus
IanCrad
Horus
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 73L
1,480 Elo+
Party 2
Baron Samedi
Baron Samedi
bdsw81
Baron Samedi
Level 88
God Stats
11W - 20L
1,311 SR
Queue Stats
391W - 455L
1,437 Elo+
Party 2
Da Ji
Da Ji
liogio
Da Ji
Level 128
God Stats
14W - 3L
1,745 SR
Queue Stats
140W - 76L
1,777 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 10 / 1
8,212
684
6,040
15,294
7,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 6 / 2
8,053
671
7,524
21,622
20,196
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
QTx13
Danzaburou
12
1 / 8 / 1
7,777
648
6,815
14,069
6,239
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
IanCrad
Horus
13
2 / 4 / 16
9,368
781
5,063
16,146
17,241
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Baron Samedi
bdsw81
Baron Samedi
15
6 / 0 / 15
9,939
828
16,570
7,976
4,637
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Da Ji
liogio
Da Ji
16
16 / 0 / 8
11,399
950
25,246
16,465
8,604
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
63
4
Kills
24
24
Deaths
4
4
Assists
39
Player
Kills
Deaths
Assists
KDA
L
2
10
1
0.25
L
1
6
2
0.33
W
Horus
IanCrad
Horus
2
4
16
2.5
L
Danzaburou
QTx13
Danzaburou
1
8
1
0.19
W
Baron Samedi
bdsw81
Baron Samedi
6
0
15
13.5
W
Da Ji
liogio
Da Ji
16
0
8
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,379
Damage
46,879
50,985
Taken
40,587
34,250
Mitigated
30,482
3,117
Healing
17,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,040
2,649
0
522
15,294
7,815
0
3,127
12,167
0
15,001
L
7,524
1,920
0
1,713
21,622
20,196
0
9,565
12,057
18,352
0
W
Horus
IanCrad
Horus
5,063
2,307
2,508
4,096
16,146
17,241
290
2,183
13,963
0
20,363
L
Danzaburou
QTx13
Danzaburou
6,815
3,450
0
882
14,069
6,239
35
4,022
10,047
0
27,521
W
Baron Samedi
bdsw81
Baron Samedi
16,570
2,837
3,596
5,222
7,976
4,637
1,101
2,010
5,966
42,441
0
W
Da Ji
liogio
Da Ji
25,246
11,323
0
2,332
16,465
8,604
740
3,905
12,560
0
51,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,042
Gold Earned
30,706
87
Minions Killed
132
3
Camps Cleared
8
584,113
Distance Traveled
697,444
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
8,212
684
16
1
0
211,677
2
L
Ymir
8,053
671
18
2
1
180,908
2
W
Horus
9,368
781
25
2
0
211,375
2
L
Danzaburou
7,777
648
53
4
2
191,528
0
W
Baron Samedi
9,939
828
67
6
1
223,187
2
W
Da Ji
11,399
950
40
3
7
262,882
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role