Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
RawWiener
Mulan
Level 89
God Stats
17W - 8L
1,811 SR
Queue Stats
84W - 87L
1,601 Elo+
Solo
Ra
Ra
TheLajha
Ra
Level 129
God Stats
1W - 3L
1,330 SR
Queue Stats
28W - 27L
1,646 Elo+
Party 1
Team Averages
Level 125
1,547 SR
1,582 Elo+

VS

Team Averages
Level 136
1,487 SR
1,674 Elo+
Olorun
Olorun
Odiesan
Olorun
Level 143
God Stats
2W - 2L
1,532 SR
Queue Stats
106W - 102L
1,594 Elo+
Solo
Cupid
Cupid
RayRage02
Cupid
Level 140
God Stats
2W - 2L
1,312 SR
Queue Stats
129W - 81L
1,655 Elo+
Party 2
King Arthur
King Arthur
xDARKTWINKIEx
King Arthur
Level 124
God Stats
17W - 10L
1,616 SR
Queue Stats
328W - 161L
1,772 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
6
1 / 1 / 1
8,567
504
1,433
3,144
1,497
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mulan
RawWiener
Mulan
18
4 / 2 / 3
11,164
657
14,243
22,647
29,075
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
2 / 3 / 5
12,246
720
13,354
13,586
7,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Odiesan
Olorun
15
1 / 2 / 3
10,654
627
14,899
10,824
5,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cupid
RayRage02
Cupid
17
3 / 1 / 1
11,735
690
10,894
9,978
5,040
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
xDARKTWINKIEx
King Arthur
16
2 / 4 / 3
10,996
647
9,639
19,145
18,555
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
13
7
Kills
6
6
Deaths
7
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
1
1
1.5
W
Olorun
Odiesan
Olorun
1
2
3
1.25
L
Mulan
RawWiener
Mulan
4
2
3
2.75
W
Cupid
RayRage02
Cupid
3
1
1
3.5
L
2
3
5
1.5
W
King Arthur
xDARKTWINKIEx
King Arthur
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,030
Damage
35,432
39,377
Taken
39,947
37,997
Mitigated
29,278
15,287
Healing
13,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
1,433
277
120
1,037
3,144
1,497
0
1,510
1,634
0
4,566
W
Olorun
Odiesan
Olorun
14,899
7,206
468
3,755
10,824
5,683
1,134
3,365
7,207
37,216
4,488
L
Mulan
RawWiener
Mulan
14,243
1,510
0
7,576
22,647
29,075
0
6,339
16,308
0
33,022
W
Cupid
RayRage02
Cupid
10,894
6,716
654
6,600
9,978
5,040
1,354
2,945
6,813
0
52,707
L
13,354
1,041
2,266
4,288
13,586
7,425
56
5,378
8,208
68,495
0
W
King Arthur
xDARKTWINKIEx
King Arthur
9,639
1,367
0
1,901
19,145
18,555
88
6,467
12,201
0
38,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,977
Gold Earned
33,385
188
Minions Killed
213
9
Camps Cleared
5
725,943
Distance Traveled
886,780
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,567
504
6
0
0
68,316
1
W
Olorun
10,654
627
48
3
3
254,160
3
L
Mulan
11,164
657
31
2
5
325,931
2
W
Cupid
11,735
690
101
6
0
312,253
4
L
Ra
12,246
720
151
9
4
331,696
2
W
King Arthur
10,996
647
64
4
2
320,367
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role