Player Matchup

Kukulkan
Kukulkan
Dios_Hendrixx
Kukulkan
Level 66
God Stats
33W - 38L
1,437 SR
Queue Stats
158W - 149L
1,468 Elo+
Solo
Danzaburou
Danzaburou
Jeemey
Danzaburou
Level 62
God Stats
1W - 1L
1,712 SR
Queue Stats
68W - 73L
1,503 Elo+
Party 2
Merlin
Merlin
SilvesTrexsi
Merlin
Level 87
God Stats
12W - 22L
1,423 SR
Queue Stats
162W - 184L
1,430 Elo+
Solo
Kumbhakarna
Kumbhakarna
pandacow5
Kumbhakarna
Level 107
God Stats
1W - 1L
1,727 SR
Queue Stats
30W - 31L
1,436 Elo+
Solo
Chaac
Chaac
primarch1
Chaac
Level 127
God Stats
71W - 63L
1,497 SR
Queue Stats
543W - 582L
1,450 Elo+
Party 2
Team Averages
Level 90
1,559 SR
1,457 Elo+

VS

Team Averages
Level 80
1,544 SR
1,469 Elo+
Ah Muzen Cab
Ah Muzen Cab
AllenIverSingh
Ah Muzen Cab
Level 85
God Stats
4W - 1L
1,766 SR
Queue Stats
72W - 62L
1,598 Elo+
Party 1
Da Ji
Da Ji
Bustaa22
Da Ji
Level 69
God Stats
51W - 53L
1,454 SR
Queue Stats
626W - 704L
1,420 Elo+
Solo
Ra
Ra
Rotc777
Ra
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 51L
1,394 Elo+
Solo
Cerberus
Cerberus
Vicrum213
Cerberus
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 15L
1,655 Elo+
Solo
Shiva
Shiva
YunggGunna-
Shiva
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,276 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dios_Hendrixx
Kukulkan
16
1 / 8 / 5
11,152
1,014
17,244
18,199
8,730
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Jeemey
Danzaburou
15
1 / 4 / 4
10,454
950
14,544
18,228
8,864
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Merlin
13
0 / 0 / 0
8,848
804
0
0
0
Kumbhakarna
pandacow5
Kumbhakarna
15
2 / 4 / 4
11,016
1,001
5,587
12,407
16,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chaac
primarch1
Chaac
16
3 / 3 / 3
10,999
1,000
20,064
17,794
16,457
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mace

Mace

+10
Physical Power

Team 1 Tickets

150

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AllenIverSingh
Ah Muzen Cab
18
6 / 3 / 8
12,489
1,135
16,216
16,387
7,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Da Ji
Bustaa22
Da Ji
17
6 / 0 / 6
11,622
1,057
8,385
7,635
4,181
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
3 / 0 / 12
11,196
1,018
11,663
5,819
2,549
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
Vicrum213
Cerberus
17
2 / 1 / 13
11,767
1,070
10,933
17,113
21,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
2 / 3 / 11
10,784
980
16,861
17,988
20,543
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
69
7
Kills
19
19
Deaths
7
16
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
AllenIverSingh
Ah Muzen Cab
6
3
8
3.33
W
Da Ji
Bustaa22
Da Ji
6
0
6
9
L
Kukulkan
Dios_Hendrixx
Kukulkan
1
8
5
0.44
L
Danzaburou
Jeemey
Danzaburou
1
4
4
0.75
W
3
0
12
9
L
Merlin
0
0
0
0
W
Cerberus
Vicrum213
Cerberus
2
1
13
8.5
W
2
3
11
2.5
L
Kumbhakarna
pandacow5
Kumbhakarna
2
4
4
1
L
Chaac
primarch1
Chaac
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,439
Damage
64,058
66,628
Taken
64,942
50,376
Mitigated
56,639
5,590
Healing
18,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
AllenIverSingh
Ah Muzen Cab
16,216
11,032
0
5,763
16,387
7,727
0
4,553
11,834
0
48,979
W
Da Ji
Bustaa22
Da Ji
8,385
1,654
0
0
7,635
4,181
0
2,498
5,137
0
22,981
L
Kukulkan
Dios_Hendrixx
Kukulkan
17,244
1,936
0
209
18,199
8,730
0
6,427
11,772
55,835
0
L
Danzaburou
Jeemey
Danzaburou
14,544
7,381
0
1,704
18,228
8,864
0
5,561
12,667
0
24,907
W
11,663
847
3,436
2,172
5,819
2,549
0
2,886
2,933
35,092
0
L
Merlin
0
0
0
0
0
0
0
0
0
0
0
W
Cerberus
Vicrum213
Cerberus
10,933
576
0
3,477
17,113
21,639
0
6,614
10,499
19,453
0
W
16,861
3,942
686
2,601
17,988
20,543
0
6,280
11,708
0
26,402
L
Kumbhakarna
pandacow5
Kumbhakarna
5,587
145
0
539
12,407
16,325
0
4,584
7,823
13,752
0
L
Chaac
primarch1
Chaac
20,064
4,615
0
3,138
17,794
16,457
0
6,024
11,770
0
37,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,469
Gold Earned
57,858
197
Minions Killed
225
6
Camps Cleared
11
756,302
Distance Traveled
1,055,923
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,489
1,135
78
7
6
206,021
0
W
Da Ji
11,622
1,057
29
3
2
218,426
7
L
Kukulkan
11,152
1,014
113
10
2
202,532
1
L
Danzaburou
10,454
950
22
2
4
191,465
0
W
Ra
11,196
1,018
81
7
1
224,813
0
L
Merlin
8,848
804
0
0
0
0
0
W
Cerberus
11,767
1,070
21
2
1
209,611
0
W
Shiva
10,784
980
16
1
1
197,052
0
L
Kumbhakarna
11,016
1,001
6
1
0
156,998
0
L
Chaac
10,999
1,000
56
5
0
205,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role