Player Matchup

Baba Yaga
Baba Yaga
FabFajita
Baba Yaga
Level 85
God Stats
3W - 1L
1,606 SR
Queue Stats
53W - 57L
1,547 Elo+
Party 1
Shiva
Shiva
Faundry
Shiva
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 34L
1,564 Elo+
Party 1
Charybdis
Charybdis
Kenshi88
Charybdis
Level 156
God Stats
1W - 1L
1,438 SR
Queue Stats
61W - 45L
1,645 Elo+
Party 1
Eset
Eset
KingOfThursdays
Eset
Level 69
God Stats
2W - 0L
1,747 SR
Queue Stats
53W - 49L
1,584 Elo+
Party 1
Hou Yi
Hou Yi
Oodyyz
Hou Yi
Level 77
God Stats
2W - 2L
1,590 SR
Queue Stats
46W - 45L
1,556 Elo+
Party 1
Team Averages
Level 81
1,576 SR
1,579 Elo+

VS

Team Averages
Level 46
1,496 SR
1,475 Elo+
Morgan Le Fay
Morgan Le Fay
Brasilianbeats
Morgan Le Fay
Level 124
God Stats
2W - 2L
1,482 SR
Queue Stats
132W - 150L
1,487 Elo+
Party 3
He Bo
He Bo
TidesGate
He Bo
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
46W - 74L
1,481 Elo+
Party 3
Tsukuyomi
Tsukuyomi
monst3rQcz
Tsukuyomi
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 36L
1,499 Elo+
Party 2
Ymir
Ymir
shadylegion
Ymir
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
vodkamood
Olorun
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
FabFajita
Baba Yaga
20
10 / 1 / 22
14,366
756
21,210
16,240
7,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
Faundry
Shiva
19
3 / 1 / 21
12,295
647
6,895
17,521
14,021
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
Kenshi88
Charybdis
20
10 / 5 / 24
15,040
792
30,090
25,187
11,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
4 / 2 / 25
13,341
702
14,437
18,191
12,264
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hou Yi
Oodyyz
Hou Yi
20
18 / 6 / 12
14,633
770
25,123
21,453
9,807
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Brasilianbeats
Morgan Le Fay
20
8 / 7 / 4
14,048
739
33,045
19,224
10,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

He Bo
TidesGate
He Bo
17
0 / 10 / 5
10,080
531
5,399
15,868
6,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
monst3rQcz
Tsukuyomi
20
5 / 6 / 7
13,069
688
23,910
26,190
14,770
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
1 / 11 / 7
10,644
560
10,353
25,371
36,408
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
vodkamood
Olorun
17
0 / 11 / 8
10,270
541
5,445
19,355
10,170
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
45
45
Kills
14
15
Deaths
45
104
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Brasilianbeats
Morgan Le Fay
8
7
4
1.43
W
Baba Yaga
FabFajita
Baba Yaga
10
1
22
21
W
Shiva
Faundry
Shiva
3
1
21
13.5
W
Charybdis
Kenshi88
Charybdis
10
5
24
4.4
W
4
2
25
8.25
W
Hou Yi
Oodyyz
Hou Yi
18
6
12
4
L
He Bo
TidesGate
He Bo
0
10
5
0.25
L
Tsukuyomi
monst3rQcz
Tsukuyomi
5
6
7
1.42
L
1
11
7
0.41
L
Olorun
vodkamood
Olorun
0
11
8
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,755
Damage
78,152
98,592
Taken
106,008
55,289
Mitigated
78,111
35,887
Healing
21,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Brasilianbeats
Morgan Le Fay
33,045
590
1,076
4,834
19,224
10,241
0
7,895
11,329
66,515
0
W
Baba Yaga
FabFajita
Baba Yaga
21,210
1,562
3,563
5,912
16,240
7,667
1,674
8,877
7,363
36,553
0
W
Shiva
Faundry
Shiva
6,895
1,132
779
2,464
17,521
14,021
50
7,635
9,886
0
15,086
W
Charybdis
Kenshi88
Charybdis
30,090
13,224
4,220
9,636
25,187
11,530
3,717
14,492
10,695
0
73,362
W
14,437
1,186
2,559
2,113
18,191
12,264
979
9,461
8,730
29,281
0
W
Hou Yi
Oodyyz
Hou Yi
25,123
13,081
733
3,908
21,453
9,807
3,931
13,777
7,676
0
44,757
L
He Bo
TidesGate
He Bo
5,399
332
804
318
15,868
6,522
0
5,366
10,502
13,784
0
L
Tsukuyomi
monst3rQcz
Tsukuyomi
23,910
4,099
1,263
11,003
26,190
14,770
0
7,749
18,441
0
50,645
L
10,353
427
0
350
25,371
36,408
0
9,539
15,832
22,783
0
L
Olorun
vodkamood
Olorun
5,445
2,419
197
1,232
19,355
10,170
0
5,098
14,257
12,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,675
Gold Earned
58,111
217
Minions Killed
168
0
Camps Cleared
0
1,730,179
Distance Traveled
1,546,191
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
14,048
739
62
3
0
339,834
1
W
Baba Yaga
14,366
756
27
1
0
403,646
0
W
Shiva
12,295
647
20
1
0
369,242
0
W
Charybdis
15,040
792
100
5
0
301,340
2
W
Eset
13,341
702
33
2
0
364,744
1
W
Hou Yi
14,633
770
37
2
0
291,207
0
L
He Bo
10,080
531
23
1
0
294,667
0
L
Tsukuyomi
13,069
688
51
3
0
369,671
1
L
Ymir
10,644
560
15
1
0
262,974
0
L
Olorun
10,270
541
17
1
0
279,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role