Player Matchup

Horus
Horus
AVIXXBUS
Horus
Level 131
God Stats
3W - 1L
1,363 SR
Queue Stats
16W - 18L
1,458 Elo+
Party 2
Sylvanus
Sylvanus
Blazier0013
Sylvanus
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
232W - 240L
1,576 Elo+
Party 2
Scylla
Scylla
FossilSauce18
Scylla
Level 129
God Stats
10W - 13L
1,409 SR
Queue Stats
269W - 256L
1,536 Elo+
Party 2
Fenrir
Fenrir
Oldtakenking
Fenrir
Level 105
God Stats
1W - 1L
1,248 SR
Queue Stats
33W - 36L
1,495 Elo+
Party 2
Charybdis
Charybdis
SoulVerdict
Charybdis
Level 128
God Stats
41W - 44L
1,582 SR
Queue Stats
218W - 212L
1,570 Elo+
Party 2
Team Averages
Level 130
1,421 SR
1,527 Elo+

VS

Team Averages
Level 147
1,645 SR
1,588 Elo+
Nox
Nox
 
Nox
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
ProllyTrippinRN
Nu Wa
Level 144
God Stats
9W - 10L
1,552 SR
Queue Stats
166W - 156L
1,582 Elo+
Solo
Osiris
Osiris
peytinja
Osiris
Level 147
God Stats
3W - 2L
1,661 SR
Queue Stats
275W - 235L
1,623 Elo+
Party 1
Cupid
Cupid
pink_34
Cupid
Level 148
God Stats
6W - 5L
1,761 SR
Queue Stats
254W - 217L
1,620 Elo+
Party 1
Skadi
Skadi
ppowell34
Skadi
Level 138
God Stats
1W - 2L
1,752 SR
Queue Stats
221W - 191L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
AVIXXBUS
Horus
12
1 / 2 / 3
7,822
489
7,640
11,825
11,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Sylvanus
Blazier0013
Sylvanus
14
3 / 1 / 3
9,004
563
9,713
17,883
15,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
0 / 2 / 2
7,312
457
2,570
6,741
2,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
14
5 / 2 / 1
8,341
521
5,306
15,962
7,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charybdis
SoulVerdict
Charybdis
16
0 / 1 / 1
9,038
565
5,598
9,248
3,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
4 / 1 / 1
6,972
436
5,969
8,230
6,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 3 / 1
8,080
505
7,000
7,518
2,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
peytinja
Osiris
14
1 / 1 / 4
7,892
493
12,396
14,507
9,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cupid
pink_34
Cupid
15
2 / 1 / 2
8,388
524
5,914
10,670
3,656
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Skadi
ppowell34
Skadi
11
1 / 5 / 2
7,220
451
9,674
12,313
4,570
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
18
9
Kills
8
8
Deaths
11
10
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
4
1
1
4.5
W
Horus
AVIXXBUS
Horus
1
2
3
1.25
W
Sylvanus
Blazier0013
Sylvanus
3
1
3
4.5
W
0
2
2
0.5
W
Fenrir
5
2
1
2.75
L
0
3
1
0.17
W
Charybdis
SoulVerdict
Charybdis
0
1
1
0.5
L
Osiris
peytinja
Osiris
1
1
4
3
L
Cupid
pink_34
Cupid
2
1
2
3
L
Skadi
ppowell34
Skadi
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,827
Damage
40,953
61,659
Taken
53,238
40,371
Mitigated
27,582
26,989
Healing
18,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
5,969
192
315
2,184
8,230
6,815
0
1,565
6,665
28,795
0
W
Horus
AVIXXBUS
Horus
7,640
3,591
1,676
3,451
11,825
11,239
0
3,180
8,645
0
33,016
W
Sylvanus
Blazier0013
Sylvanus
9,713
2,110
1,416
10,232
17,883
15,270
850
2,374
15,509
51,412
12,714
W
2,570
110
0
500
6,741
2,828
276
3,683
3,058
51,270
0
W
Fenrir
5,306
982
0
5,144
15,962
7,641
0
3,261
12,701
0
47,228
L
7,000
1,430
0
250
7,518
2,628
504
1,908
5,610
72,676
0
W
Charybdis
SoulVerdict
Charybdis
5,598
2,871
0
4,570
9,248
3,393
1,105
471
8,777
0
96,097
L
Osiris
peytinja
Osiris
12,396
5,151
0
6,502
14,507
9,913
23
2,690
11,817
0
76,734
L
Cupid
pink_34
Cupid
5,914
3,461
362
6,664
10,670
3,656
44
0
10,670
0
74,555
L
Skadi
ppowell34
Skadi
9,674
4,265
0
2,262
12,313
4,570
70
5,314
6,999
0
55,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,517
Gold Earned
38,552
516
Minions Killed
509
0
Camps Cleared
0
1,407,846
Distance Traveled
1,481,147
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,972
436
35
2
0
280,493
2
W
Horus
7,822
489
43
3
0
326,033
5
W
Sylvanus
9,004
563
124
8
0
243,284
4
W
Scylla
7,312
457
93
6
0
221,923
0
W
Fenrir
8,341
521
80
5
0
321,407
2
L
Nu Wa
8,080
505
123
8
0
290,088
1
W
Charybdis
9,038
565
176
11
0
295,199
3
L
Osiris
7,892
493
119
7
0
374,574
3
L
Cupid
8,388
524
146
9
0
294,675
5
L
Skadi
7,220
451
86
5
0
241,317
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role