Player Matchup

Set
Set
KylesArk
Set
Level 45
God Stats
0W - 2L
1,286 SR
Queue Stats
9W - 11L
1,460 Elo+
Party 3
Sylvanus
Sylvanus
Potatriot
Sylvanus
Level 37
God Stats
4W - 4L
1,553 SR
Queue Stats
71W - 66L
1,526 Elo+
Party 4
Chiron
Chiron
RoyalPecker
Chiron
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,384 Elo+
Solo
Achilles
Achilles
UnknownSoldier10
Achilles
Level 129
God Stats
9W - 10L
1,564 SR
Queue Stats
483W - 466L
1,454 Elo+
Party 4
Poseidon
Poseidon
dieselzombie
Poseidon
Level 65
God Stats
3W - 11L
1,343 SR
Queue Stats
14W - 25L
1,352 Elo+
Party 3
Team Averages
Level 65
1,449 SR
1,435 Elo+

VS

Team Averages
Level 63
1,416 SR
1,443 Elo+
Cthulhu
Cthulhu
AsinisIste
Cthulhu
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 80L
1,303 Elo+
Party 1
Skadi
Skadi
KansasNav
Skadi
Level 49
God Stats
73W - 72L
1,455 SR
Queue Stats
124W - 149L
1,444 Elo+
Party 2
Danzaburou
Danzaburou
RedNeckRiverHog
Danzaburou
Level 86
God Stats
1W - 3L
1,101 SR
Queue Stats
211W - 220L
1,473 Elo+
Party 2
He Bo
He Bo
Skarrish
He Bo
Level 82
God Stats
3W - 1L
1,525 SR
Queue Stats
141W - 126L
1,485 Elo+
Party 2
Chaac
Chaac
smurfypopcorn
Chaac
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 113L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 2
7,141
420
4,836
16,164
8,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Sylvanus
Potatriot
Sylvanus
12
0 / 0 / 1
7,668
451
5,716
14,634
11,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chiron
14
2 / 3 / 0
8,605
506
7,038
12,399
4,327
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 3 / 2
8,798
518
8,893
18,856
15,411
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
dieselzombie
Poseidon
13
1 / 5 / 0
7,369
433
3,269
8,923
2,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AsinisIste
Cthulhu
12
0 / 1 / 6
7,917
466
5,966
11,432
8,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
KansasNav
Skadi
14
1 / 0 / 1
8,325
490
6,575
6,780
2,590
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
RedNeckRiverHog
Danzaburou
17
6 / 0 / 3
10,716
630
13,431
8,830
3,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

He Bo
Skarrish
He Bo
16
8 / 1 / 4
9,945
585
9,561
9,177
3,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
2 / 2 / 5
9,732
572
15,327
14,962
11,808
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
4
Kills
17
17
Deaths
4
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AsinisIste
Cthulhu
0
1
6
3
W
Skadi
KansasNav
Skadi
1
0
1
1.5
L
0
6
2
0.17
L
Sylvanus
Potatriot
Sylvanus
0
0
1
0.5
W
Danzaburou
RedNeckRiverHog
Danzaburou
6
0
3
7.5
L
Chiron
2
3
0
0.67
W
He Bo
Skarrish
He Bo
8
1
4
10
L
1
3
2
0.67
L
Poseidon
dieselzombie
Poseidon
1
5
0
0.2
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,752
Damage
50,860
70,976
Taken
51,181
42,173
Mitigated
30,544
18,719
Healing
15,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AsinisIste
Cthulhu
5,966
1,288
55
2,127
11,432
8,870
36
3,135
8,247
29,309
0
W
Skadi
KansasNav
Skadi
6,575
2,169
0
1,678
6,780
2,590
27
1,684
5,096
0
73,713
L
4,836
2,171
0
1,406
16,164
8,093
0
3,775
12,389
0
50,903
L
Sylvanus
Potatriot
Sylvanus
5,716
1,796
1,793
6,381
14,634
11,675
0
3,592
11,042
29,371
0
W
Danzaburou
RedNeckRiverHog
Danzaburou
13,431
4,025
0
3,013
8,830
3,898
2,178
2,553
5,681
0
94,423
L
Chiron
7,038
2,118
1,221
2,114
12,399
4,327
1,254
3,443
8,956
0
70,611
W
He Bo
Skarrish
He Bo
9,561
379
0
3,768
9,177
3,378
623
513
8,552
72,675
0
L
8,893
2,182
0
4,764
18,856
15,411
0
2,570
16,286
0
57,191
L
Poseidon
dieselzombie
Poseidon
3,269
221
0
1,040
8,923
2,667
0
2,147
6,776
47,142
0
W
15,327
2,933
0
5,345
14,962
11,808
1,049
304
14,620
0
77,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,581
Gold Earned
46,635
451
Minions Killed
560
0
Camps Cleared
0
1,458,106
Distance Traveled
1,637,590
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,917
466
45
3
0
339,101
0
W
Skadi
8,325
490
110
6
0
312,625
0
L
Set
7,141
420
78
5
0
302,131
2
L
Sylvanus
7,668
451
47
3
0
290,185
2
W
Danzaburou
10,716
630
155
9
0
331,213
0
L
Chiron
8,605
506
122
7
0
266,985
1
W
He Bo
9,945
585
115
7
0
347,097
0
L
Achilles
8,798
518
113
7
0
305,289
0
L
Poseidon
7,369
433
91
5
0
293,516
4
W
Chaac
9,732
572
135
8
0
307,554
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role