Player Matchup

Freya
Freya
Odolina
Freya
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 18L
1,623 Elo+
Party 1
Da Ji
Da Ji
daffyduck500
Da Ji
Level 63
God Stats
1W - 0L
1,730 SR
Queue Stats
7W - 4L
1,357 Elo+
Party 1
Bellona
Bellona
rashingo
Bellona
Level 67
God Stats
9W - 3L
1,545 SR
Queue Stats
24W - 12L
1,466 Elo+
Party 1
Team Averages
Level 86
1,592 SR
1,482 Elo+

VS

Team Averages
Level 87
1,510 SR
1,487 Elo+
Cthulhu
Cthulhu
AngelRafa
Cthulhu
Level 49
God Stats
2W - 9L
1,461 SR
Queue Stats
25W - 33L
1,388 Elo+
Party 2
Zhong Kui
Zhong Kui
KuramaPR
Zhong Kui
Level 103
God Stats
4W - 4L
1,506 SR
Queue Stats
341W - 280L
1,522 Elo+
Party 2
Mulan
Mulan
xLEGAx
Mulan
Level 110
God Stats
10W - 6L
1,562 SR
Queue Stats
118W - 118L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Odolina
Freya
20
8 / 1 / 6
16,004
762
32,165
22,211
12,517
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
7 / 8 / 4
14,480
690
25,467
28,159
14,825
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
rashingo
Bellona
20
2 / 3 / 12
14,364
684
13,900
32,245
46,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AngelRafa
Cthulhu
16
3 / 5 / 6
12,859
612
13,978
28,722
24,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zhong Kui
KuramaPR
Zhong Kui
19
2 / 5 / 9
13,446
640
27,771
24,438
17,655
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
xLEGAx
Mulan
19
7 / 7 / 4
14,102
672
19,027
34,719
33,887
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
31
17
Kills
12
12
Deaths
17
22
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AngelRafa
Cthulhu
3
5
6
1.2
L
Zhong Kui
KuramaPR
Zhong Kui
2
5
9
1.3
W
Freya
Odolina
Freya
8
1
6
11
W
7
8
4
1.13
W
Bellona
rashingo
Bellona
2
3
12
2.67
L
Mulan
xLEGAx
Mulan
7
7
4
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,532
Damage
60,776
82,615
Taken
87,879
73,342
Mitigated
75,595
19,358
Healing
18,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AngelRafa
Cthulhu
13,978
570
1,523
3,100
28,722
24,053
92
9,761
17,770
35,149
0
L
Zhong Kui
KuramaPR
Zhong Kui
27,771
1,027
0
6,683
24,438
17,655
1,881
8,107
15,417
78,788
0
W
Freya
Odolina
Freya
32,165
10,560
0
12,302
22,211
12,517
2,296
11,571
10,298
101,533
0
W
25,467
4,598
0
2,240
28,159
14,825
419
13,934
13,892
0
61,399
W
Bellona
rashingo
Bellona
13,900
1,580
0
4,816
32,245
46,000
580
15,353
16,178
0
36,285
L
Mulan
xLEGAx
Mulan
19,027
2,139
0
7,643
34,719
33,887
251
13,178
20,186
0
42,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,848
Gold Earned
40,407
208
Minions Killed
216
8
Camps Cleared
8
1,137,662
Distance Traveled
1,072,915
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,859
612
65
3
1
370,766
1
L
Zhong Kui
13,446
640
104
5
6
345,980
10
W
Freya
16,004
762
139
7
4
387,691
6
W
Da Ji
14,480
690
38
2
2
332,337
3
W
Bellona
14,364
684
31
1
2
417,634
4
L
Mulan
14,102
672
47
2
1
356,169
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role