Player Matchup

Merlin
Merlin
mungooose
Merlin
Level 102
God Stats
2W - 1L
1,664 SR
Queue Stats
190W - 164L
1,506 Elo+
Party 2
Medusa
Medusa
tsunakhan
Medusa
Level 124
God Stats
1W - 1L
1,531 SR
Queue Stats
70W - 91L
1,470 Elo+
Party 2
Shiva
Shiva
xOGBigRedx
Shiva
Level 61
God Stats
2W - 1L
1,253 SR
Queue Stats
36W - 29L
1,419 Elo+
Party 2
Team Averages
Level 96
1,482 SR
1,465 Elo+

VS

Team Averages
Level 30
1,451 SR
1,386 Elo+
Jing Wei
Jing Wei
Ghost_Freek24
Jing Wei
Level 24
God Stats
6W - 3L
1,494 SR
Queue Stats
31W - 46L
1,279 Elo+
Party 1
Cthulhu
Cthulhu
Spawn_XXIV
Cthulhu
Level 63
God Stats
4W - 3L
1,360 SR
Queue Stats
128W - 153L
1,379 Elo+
Party 1
Nemesis
Nemesis
xkpc10x
Nemesis
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
mungooose
Merlin
18
0 / 0 / 8
12,009
667
16,338
12,682
6,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
tsunakhan
Medusa
17
6 / 1 / 3
12,364
687
18,775
13,735
7,869
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Shiva
16
3 / 0 / 5
12,517
695
12,828
15,642
17,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Ghost_Freek24
Jing Wei
16
1 / 2 / 0
10,970
609
10,325
15,142
5,561
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Spawn_XXIV
Cthulhu
15
0 / 4 / 1
10,765
598
15,704
23,386
26,781
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Nemesis
xkpc10x
Nemesis
14
0 / 3 / 1
9,970
554
5,448
19,214
11,436
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
9
Kills
1
1
Deaths
9
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Ghost_Freek24
Jing Wei
1
2
0
0.5
L
Cthulhu
Spawn_XXIV
Cthulhu
0
4
1
0.13
W
Merlin
mungooose
Merlin
0
0
8
4
W
Medusa
tsunakhan
Medusa
6
1
3
7.5
W
Shiva
3
0
5
5.5
L
Nemesis
xkpc10x
Nemesis
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,941
Damage
31,477
42,059
Taken
57,742
32,552
Mitigated
43,778
13,164
Healing
8,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Ghost_Freek24
Jing Wei
10,325
7,184
0
1,054
15,142
5,561
0
3,589
11,553
0
51,005
L
Cthulhu
Spawn_XXIV
Cthulhu
15,704
700
958
3,979
23,386
26,781
0
7,632
15,754
41,947
0
W
Merlin
mungooose
Merlin
16,338
517
0
1,271
12,682
6,835
964
5,340
7,342
91,152
0
W
Medusa
tsunakhan
Medusa
18,775
8,845
1,740
2,570
13,735
7,869
894
5,576
8,159
0
49,157
W
Shiva
12,828
2,800
1,763
5,820
15,642
17,848
567
5,490
10,152
55
26,502
L
Nemesis
xkpc10x
Nemesis
5,448
2,472
412
1,957
19,214
11,436
0
5,415
13,799
0
13,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,890
Gold Earned
31,705
226
Minions Killed
156
10
Camps Cleared
5
1,004,815
Distance Traveled
1,087,368
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,970
609
83
5
1
370,046
4
L
Cthulhu
10,765
598
60
3
2
341,257
4
W
Merlin
12,009
667
125
7
5
349,778
3
W
Medusa
12,364
687
68
4
3
325,404
0
W
Shiva
12,517
695
33
2
2
329,633
0
L
Nemesis
9,970
554
13
1
2
376,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role