Player Matchup

Skadi
Skadi
Gold IV
Pulse1224
Skadi
Gold IV
Level 88
God Stats
8W - 9L
1,389 SR
Queue Stats
244W - 252L
1,368 MMR
Party 1
Ganesha
Ganesha
Gold III
Tiinman
Ganesha
Gold III
Level 113
God Stats
28W - 28L
1,459 SR
Queue Stats
238W - 246L
1,412 MMR
Party 1
Serqet
Serqet
Gold V
iuia
Serqet
Gold V
Level 82
God Stats
8W - 10L
1,453 SR
Queue Stats
298W - 304L
1,333 MMR
Solo
Athena
Athena
Gold III
notyip
Athena
Gold III
Level 159
God Stats
71W - 76L
1,531 SR
Queue Stats
141W - 143L
1,394 MMR
Solo
Guan Yu
Guan Yu
Gold V
scylr
Guan Yu
Gold V
Level 83
God Stats
1W - 0L
1,496 SR
Queue Stats
52W - 49L
1,325 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 105
1,465 SR
1,367 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 132
1,708 SR
1,317 MMR
Medusa
Medusa
Gold V
BloodlustHN
Medusa
Gold V
Level 160
God Stats
10W - 6L
1,801 SR
Queue Stats
39W - 35L
1,316 MMR
Solo
Thanatos
Thanatos
Gold III
GoldTerlets
Thanatos
Gold III
Level 108
God Stats
1W - 1L
1,554 SR
Queue Stats
32W - 30L
1,631 MMR
Party 2
Kumbhakarna
Kumbhakarna
Gold III
LUICER16
Kumbhakarna
Gold III
Level 129
God Stats
1W - 1L
1,746 SR
Queue Stats
344W - 344L
1,378 MMR
Solo
Agni
Agni
Gold V
Ringumasúta
Agni
Gold V
Level 158
God Stats
15W - 12L
1,839 SR
Queue Stats
611W - 606L
1,116 MMR
Solo
Tyr
Tyr
Silver IV
jumjum321
Tyr
Silver IV
Level 104
God Stats
9W - 12L
1,599 SR
Queue Stats
17W - 28L
1,143 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Pulse1224
Skadi
20
12 / 0 / 7
17,570
606
34,406
23,684
12,513
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
Tiinman
Ganesha
20
0 / 3 / 29
15,549
536
17,581
33,795
30,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Serqet
iuia
Serqet
20
10 / 6 / 11
15,268
526
15,540
28,828
15,363
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
notyip
Athena
20
12 / 1 / 15
16,579
572
31,184
24,883
14,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Guan Yu
scylr
Guan Yu
20
3 / 1 / 6
16,509
569
23,918
32,050
50,299
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
BakasuraLancelotBastetFreya

VS

Bans
MercuryAh Muzen CabKaliNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
0 / 5 / 2
12,406
428
11,895
25,923
10,645
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
GoldTerlets
Thanatos
18
5 / 10 / 4
12,304
424
11,116
31,657
13,191
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
LUICER16
Kumbhakarna
16
2 / 8 / 4
11,165
385
8,853
32,303
33,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
1 / 11 / 4
12,062
416
26,584
27,723
11,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
2 / 3 / 0
14,471
499
19,038
38,374
60,646
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
24
37
Kills
10
11
Deaths
37
68
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
5
2
0.2
L
Thanatos
GoldTerlets
Thanatos
5
10
4
0.7
L
Kumbhakarna
LUICER16
Kumbhakarna
2
8
4
0.5
W
Skadi
Pulse1224
Skadi
12
0
7
15.5
L
1
11
4
0.27
W
Ganesha
Tiinman
Ganesha
0
3
29
4.83
W
Serqet
iuia
Serqet
10
6
11
2.58
L
2
3
0
0.67
W
Athena
notyip
Athena
12
1
15
19.5
W
Guan Yu
scylr
Guan Yu
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,629
Damage
77,486
143,240
Taken
155,980
123,296
Mitigated
129,470
49,249
Healing
41,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
11,895
5,294
0
4,135
25,923
10,645
0
7,510
18,148
0
137,052
L
Thanatos
GoldTerlets
Thanatos
11,116
3,376
0
18,672
31,657
13,191
0
7,054
23,987
0
91,527
L
Kumbhakarna
LUICER16
Kumbhakarna
8,853
842
0
5,526
32,303
33,544
0
14,810
17,409
42,298
0
W
Skadi
Pulse1224
Skadi
34,406
16,992
0
5,432
23,684
12,513
10,738
6,479
17,205
0
225,461
L
26,584
1,467
0
577
27,723
11,444
792
14,946
12,408
124,769
0
W
Ganesha
Tiinman
Ganesha
17,581
1,536
0
12,680
33,795
30,537
973
11,104
22,691
75,276
0
W
Serqet
iuia
Serqet
15,540
2,828
0
7,748
28,828
15,363
987
6,558
22,270
0
99,121
L
19,038
2,822
0
12,911
38,374
60,646
30
4,525
32,127
0
142,267
W
Athena
notyip
Athena
31,184
9,081
0
8,179
24,883
14,584
1,821
10,331
14,552
108,896
0
W
Guan Yu
scylr
Guan Yu
23,918
2,484
3,130
12,080
32,050
50,299
1,147
2,377
29,673
0
144,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,475
Gold Earned
62,408
839
Minions Killed
787
0
Camps Cleared
0
2,930,361
Distance Traveled
2,531,768
34
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
12,406
428
180
6
0
454,423
3
L
Thanatos
12,304
424
115
4
0
550,615
4
L
Kumbhakarna
11,165
385
55
2
0
499,830
8
W
Skadi
17,570
606
284
10
0
548,334
4
L
Agni
12,062
416
192
7
0
444,608
5
W
Ganesha
15,549
536
16
1
0
556,668
8
W
Serqet
15,268
526
128
4
0
574,513
6
L
Tyr
14,471
499
245
8
0
582,292
2
W
Athena
16,579
572
164
6
0
662,712
12
W
Guan Yu
16,509
569
247
9
0
588,134
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role