Player Matchup

Hercules
Hercules
AsianMenace
Hercules
Level 108
God Stats
0W - 1L
1,557 SR
Queue Stats
90W - 73L
1,512 Elo+
Party 2
Charybdis
Charybdis
Dante Alghieri
Charybdis
Level 157
God Stats
14W - 23L
1,451 SR
Queue Stats
155W - 145L
1,544 Elo+
Solo
Tsukuyomi
Tsukuyomi
DarthParth
Tsukuyomi
Level 144
God Stats
5W - 4L
1,764 SR
Queue Stats
220W - 206L
1,578 Elo+
Solo
Cerberus
Cerberus
TheSmellyMedic
Cerberus
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 130L
1,532 Elo+
Party 2
Janus
Janus
xDTacoCatDx
Janus
Level 158
God Stats
5W - 4L
1,567 SR
Queue Stats
603W - 511L
1,549 Elo+
Party 2
Team Averages
Level 137
1,568 SR
1,543 Elo+

VS

Team Averages
Level 132
1,641 SR
1,544 Elo+
King Arthur
King Arthur
Ace ShadowStorm
King Arthur
Level 135
God Stats
2W - 2L
1,566 SR
Queue Stats
56W - 46L
1,586 Elo+
Party 1
Merlin
Merlin
Dokkaboi
Merlin
Level 140
God Stats
13W - 6L
1,787 SR
Queue Stats
99W - 88L
1,556 Elo+
Party 1
Danzaburou
Danzaburou
NeonxHusky
Danzaburou
Level 105
God Stats
2W - 3L
1,558 SR
Queue Stats
328W - 330L
1,466 Elo+
Solo
Scylla
Scylla
emile98
Scylla
Level 118
God Stats
11W - 4L
1,783 SR
Queue Stats
69W - 58L
1,546 Elo+
Party 1
Horus
Horus
zEARTHBOUNDz
Horus
Level 160
God Stats
7W - 9L
1,510 SR
Queue Stats
797W - 798L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AsianMenace
Hercules
15
1 / 1 / 1
8,189
630
6,164
16,232
13,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Charybdis
Dante Alghieri
Charybdis
14
0 / 2 / 0
8,029
618
6,654
12,716
4,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
DarthParth
Tsukuyomi
16
3 / 4 / 1
8,989
691
11,063
13,504
6,444
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cerberus
15
1 / 5 / 0
8,917
686
5,704
19,108
15,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
0 / 4 / 2
9,208
708
12,691
9,876
3,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ace ShadowStorm
King Arthur
16
2 / 2 / 8
9,630
741
14,503
16,802
13,760
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
Dokkaboi
Merlin
18
4 / 1 / 6
10,207
785
14,196
8,559
4,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
NeonxHusky
Danzaburou
16
3 / 1 / 7
9,954
766
10,213
9,975
4,938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
emile98
Scylla
18
4 / 1 / 7
10,406
800
12,664
8,998
4,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 0 / 11
9,909
762
7,212
10,942
15,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
55
5
Kills
16
16
Deaths
5
4
Assists
39
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Ace ShadowStorm
King Arthur
2
2
8
3
L
Hercules
AsianMenace
Hercules
1
1
1
1.5
L
Charybdis
Dante Alghieri
Charybdis
0
2
0
0
L
Tsukuyomi
DarthParth
Tsukuyomi
3
4
1
0.88
W
Merlin
Dokkaboi
Merlin
4
1
6
7
W
Danzaburou
NeonxHusky
Danzaburou
3
1
7
6.5
L
Cerberus
1
5
0
0.2
W
Scylla
emile98
Scylla
4
1
7
7.5
L
0
4
2
0.25
W
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,276
Damage
58,788
71,436
Taken
55,276
44,202
Mitigated
42,859
10,053
Healing
17,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Ace ShadowStorm
King Arthur
14,503
2,226
0
3,763
16,802
13,760
0
5,932
10,696
0
35,859
L
Hercules
AsianMenace
Hercules
6,164
1,985
0
3,512
16,232
13,406
0
5,719
10,032
0
12,981
L
Charybdis
Dante Alghieri
Charybdis
6,654
2,825
0
2,856
12,716
4,916
0
6,019
6,367
0
28,979
L
Tsukuyomi
DarthParth
Tsukuyomi
11,063
2,839
0
652
13,504
6,444
0
3,292
10,002
0
33,385
W
Merlin
Dokkaboi
Merlin
14,196
734
66
1,676
8,559
4,681
720
1,304
7,214
50,099
0
W
Danzaburou
NeonxHusky
Danzaburou
10,213
3,617
0
4,269
9,975
4,938
3,673
4,294
5,681
0
31,672
L
Cerberus
5,704
90
0
2,533
19,108
15,981
0
6,603
11,946
15,077
0
W
Scylla
emile98
Scylla
12,664
1,120
0
498
8,998
4,351
984
3,784
5,138
41,175
0
L
12,691
216
0
500
9,876
3,455
0
4,038
5,567
55,330
0
W
7,212
2,576
2,342
4,662
10,942
15,129
301
3,081
7,613
0
16,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,332
Gold Earned
50,106
273
Minions Killed
277
0
Camps Cleared
0
1,313,748
Distance Traveled
1,380,908
3
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,630
741
47
4
0
284,508
4
L
Hercules
8,189
630
19
1
0
275,202
0
L
Charybdis
8,029
618
55
4
0
243,543
1
L
Tsukuyomi
8,989
691
40
3
0
281,721
0
W
Merlin
10,207
785
69
5
0
270,844
7
W
Danzaburou
9,954
766
54
4
0
264,132
7
L
Cerberus
8,917
686
50
4
0
255,260
1
W
Scylla
10,406
800
82
6
0
289,122
0
L
Janus
9,208
708
109
8
0
258,022
1
W
Horus
9,909
762
25
2
0
272,302
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role