Player Matchup

Bastet
Bastet
INDIGOCRAY
Bastet
Level 160
God Stats
4W - 2L
1,370 SR
Queue Stats
113W - 102L
1,574 Elo+
Party 2
Ra
Ra
MelodyMaker78
Ra
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,450 Elo+
Party 2
Odin
Odin
NaniShindeiru
Odin
Level 124
God Stats
4W - 0L
1,836 SR
Queue Stats
48W - 35L
1,531 Elo+
Party 2
Team Averages
Level 98
1,569 SR
1,518 Elo+

VS

Team Averages
Level 31
1,710 SR
1,406 Elo+
Jormungandr
Jormungandr
MORPHIN GINGER
Jormungandr
Level 6
God Stats
2W - 2L
1,646 SR
Queue Stats
7W - 19L
1,426 Elo+
Party 1
Merlin
Merlin
MrrSilvers
Merlin
Level 17
God Stats
1W - 1L
1,714 SR
Queue Stats
3W - 8L
1,400 Elo+
Party 1
Arachne
Arachne
Subpotential
Arachne
Level 69
God Stats
3W - 3L
1,770 SR
Queue Stats
8W - 16L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
INDIGOCRAY
Bastet
17
6 / 5 / 10
11,657
777
16,471
17,517
7,933
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

16
6 / 2 / 7
10,889
726
15,286
12,977
6,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
7 / 0 / 10
12,380
825
10,640
12,865
11,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
MORPHIN GINGER
Jormungandr
15
3 / 5 / 2
10,314
688
9,444
18,152
19,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Merlin
MrrSilvers
Merlin
13
0 / 7 / 5
8,979
599
8,969
13,676
5,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Subpotential
Arachne
14
4 / 7 / 2
9,928
662
14,012
17,642
11,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
16
19
Kills
7
7
Deaths
19
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bastet
INDIGOCRAY
Bastet
6
5
10
2.2
L
Jormungandr
MORPHIN GINGER
Jormungandr
3
5
2
0.8
W
6
2
7
4.75
L
Merlin
MrrSilvers
Merlin
0
7
5
0.36
W
7
0
10
12
L
Arachne
Subpotential
Arachne
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,397
Damage
32,425
43,359
Taken
49,470
25,187
Mitigated
36,850
16,465
Healing
5,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
INDIGOCRAY
Bastet
16,471
4,143
0
6,105
17,517
7,933
707
6,170
11,347
0
45,983
L
Jormungandr
MORPHIN GINGER
Jormungandr
9,444
1,455
0
1,552
18,152
19,659
591
5,431
12,721
35,904
0
W
15,286
2,025
650
7,282
12,977
6,188
554
5,857
7,120
51,524
0
L
Merlin
MrrSilvers
Merlin
8,969
606
0
1,880
13,676
5,978
77
3,024
10,652
29,631
0
W
10,640
1,568
0
2,428
12,865
11,066
1,404
6,750
6,115
0
34,309
L
Arachne
Subpotential
Arachne
14,012
8,002
0
1,885
17,642
11,213
725
7,186
10,456
0
26,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,926
Gold Earned
29,221
218
Minions Killed
157
7
Camps Cleared
5
830,508
Distance Traveled
715,419
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,657
777
74
5
0
247,208
0
L
Jormungandr
10,314
688
55
4
1
227,977
0
W
Ra
10,889
726
80
5
3
274,748
2
L
Merlin
8,979
599
63
4
0
213,808
0
W
Odin
12,380
825
64
4
4
308,552
1
L
Arachne
9,928
662
39
3
4
273,634
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role