Player Matchup

Tyr
Tyr
Cheralds
Tyr
Level 100
God Stats
2W - 0L
1,797 SR
Queue Stats
45W - 45L
1,684 Elo+
Party 2
Medusa
Medusa
Ghopeth
Medusa
Level 125
God Stats
1W - 0L
1,679 SR
Queue Stats
4W - 11L
1,371 Elo+
Party 2
Chang'e
Chang'e
Gibbons1724
Chang'e
Level 122
God Stats
2W - 0L
1,693 SR
Queue Stats
34W - 25L
1,748 Elo+
Party 2
Team Averages
Level 116
1,723 SR
1,601 Elo+

VS

Team Averages
Level 150
1,573 SR
1,559 Elo+
Da Ji
Da Ji
JB_Fitz
Da Ji
Level 142
God Stats
3W - 3L
1,572 SR
Queue Stats
118W - 112L
1,522 Elo+
Party 1
The Morrigan
The Morrigan
ghoustfiend
The Morrigan
Level 153
God Stats
4W - 1L
1,850 SR
Queue Stats
82W - 69L
1,614 Elo+
Party 1
King Arthur
King Arthur
ninjaspy21
King Arthur
Level 156
God Stats
1W - 6L
1,297 SR
Queue Stats
156W - 157L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 2 / 9
13,124
772
15,519
14,810
10,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Medusa
Ghopeth
Medusa
17
3 / 5 / 16
12,041
708
15,393
14,657
7,037
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Gibbons1724
Chang'e
19
9 / 3 / 11
13,400
788
12,076
14,515
6,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
JB_Fitz
Da Ji
13
2 / 5 / 2
10,451
615
8,058
11,864
6,109
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Morrigan
ghoustfiend
The Morrigan
17
4 / 6 / 4
12,287
723
11,515
14,442
6,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
ninjaspy21
King Arthur
16
3 / 9 / 6
11,871
698
13,298
26,431
33,324
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
21
20
Kills
9
10
Deaths
20
36
Assists
12
Player
Kills
Deaths
Assists
KDA
W
8
2
9
6.25
W
Medusa
Ghopeth
Medusa
3
5
16
2.2
W
Chang'e
Gibbons1724
Chang'e
9
3
11
4.83
L
Da Ji
JB_Fitz
Da Ji
2
5
2
0.6
L
The Morrigan
ghoustfiend
The Morrigan
4
6
4
1
L
King Arthur
ninjaspy21
King Arthur
3
9
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,988
Damage
32,871
43,982
Taken
52,737
24,557
Mitigated
45,885
13,212
Healing
1,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,519
2,601
0
3,390
14,810
10,801
136
2,886
11,924
0
39,187
W
Medusa
Ghopeth
Medusa
15,393
8,518
0
455
14,657
7,037
2,394
1,824
12,833
0
56,264
W
Chang'e
Gibbons1724
Chang'e
12,076
1,545
3,685
5,682
14,515
6,719
0
4,731
9,784
62,395
0
L
Da Ji
JB_Fitz
Da Ji
8,058
1,349
0
125
11,864
6,109
0
2,581
8,933
0
29,157
L
The Morrigan
ghoustfiend
The Morrigan
11,515
3,081
0
784
14,442
6,452
756
2,976
10,928
49,909
5,376
L
King Arthur
ninjaspy21
King Arthur
13,298
881
0
360
26,431
33,324
35
6,216
19,403
1,011
37,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,565
Gold Earned
34,609
221
Minions Killed
178
10
Camps Cleared
6
951,272
Distance Traveled
776,003
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
13,124
772
42
2
1
326,364
2
W
Medusa
12,041
708
59
3
1
305,362
4
W
Chang'e
13,400
788
120
7
8
319,546
4
L
Da Ji
10,451
615
33
2
3
241,744
4
L
The Morrigan
12,287
723
84
5
3
262,336
3
L
King Arthur
11,871
698
61
4
0
271,923
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role