Player Matchup

Da Ji
Da Ji
Dogymaiden
Da Ji
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,339 Elo+
Party 1
Tyr
Tyr
Eddyscisorhands
Tyr
Level 125
God Stats
1W - 1L
1,433 SR
Queue Stats
26W - 38L
1,359 Elo+
Solo
Khepri
Khepri
Irongear1987
Khepri
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,182 Elo+
Party 1
Hachiman
Hachiman
Noblestar29
Hachiman
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,339 Elo+
Party 1
Persephone
Persephone
chiefrocka206
Persephone
Level 160
God Stats
0W - 3L
1,316 SR
Queue Stats
132W - 157L
1,400 Elo+
Solo
Team Averages
Level 96
1,450 SR
1,324 Elo+

VS

Team Averages
Level 116
1,559 SR
1,449 Elo+
Nox
Nox
Churlz73
Nox
Level 160
God Stats
2W - 2L
1,609 SR
Queue Stats
149W - 173L
1,439 Elo+
Solo
Hun Batz
Hun Batz
HottyToddy
Hun Batz
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
280W - 316L
1,416 Elo+
Party 2
Sobek
Sobek
Lucrecean
Sobek
Level 160
God Stats
16W - 13L
1,540 SR
Queue Stats
565W - 655L
1,400 Elo+
Party 2
Set
Set
Mzterious
Set
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 27L
1,560 Elo+
Party 2
Bastet
Bastet
xGRAYxMOUSEx
Bastet
Level 73
God Stats
6W - 3L
1,647 SR
Queue Stats
113W - 111L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
19
8 / 8 / 7
12,844
756
9,698
19,952
14,059
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

19
6 / 5 / 6
11,882
699
17,696
23,229
22,096
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Khepri
17
0 / 9 / 10
9,897
582
4,791
26,996
31,719
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
Noblestar29
Hachiman
19
3 / 5 / 8
12,007
706
16,221
15,741
7,224
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Persephone
chiefrocka206
Persephone
19
1 / 4 / 10
11,596
682
23,783
16,026
7,826
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 21
12,610
742
20,472
13,472
8,016
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
HottyToddy
Hun Batz
20
5 / 4 / 21
12,267
722
18,608
18,007
9,704
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
Lucrecean
Sobek
19
2 / 4 / 22
12,549
738
8,716
24,857
33,455
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
10 / 4 / 16
12,773
751
17,945
18,444
14,866
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
20
10 / 5 / 17
12,862
757
28,588
23,452
11,914
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
128
18
Kills
31
31
Deaths
20
41
Assists
97
Player
Kills
Deaths
Assists
KDA
W
4
3
21
4.83
L
Da Ji
8
8
7
1.44
L
6
5
6
1.8
W
Hun Batz
HottyToddy
Hun Batz
5
4
21
3.88
L
Khepri
0
9
10
0.56
W
Sobek
Lucrecean
Sobek
2
4
22
3.25
W
10
4
16
4.5
L
Hachiman
Noblestar29
Hachiman
3
5
8
1.4
L
Persephone
chiefrocka206
Persephone
1
4
10
1.5
W
Bastet
10
5
17
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,189
Damage
94,329
101,944
Taken
98,232
82,924
Mitigated
77,955
28,207
Healing
41,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,472
2,066
2,483
2,884
13,472
8,016
2,184
5,116
8,356
38,284
0
L
Da Ji
9,698
3,282
2,058
2,976
19,952
14,059
0
4,899
15,053
0
13,353
L
17,696
2,163
1,538
9,418
23,229
22,096
467
8,695
14,534
0
26,642
W
Hun Batz
HottyToddy
Hun Batz
18,608
7,424
2,214
4,240
18,007
9,704
1,573
6,485
11,522
0
52,285
L
Khepri
4,791
593
290
436
26,996
31,719
90
8,886
18,110
10,945
0
W
Sobek
Lucrecean
Sobek
8,716
661
2,787
9,622
24,857
33,455
128
6,422
18,435
18,233
0
W
17,945
5,283
1,702
5,517
18,444
14,866
1,892
6,086
12,358
0
36,900
L
Hachiman
Noblestar29
Hachiman
16,221
6,445
2,358
4,184
15,741
7,224
795
4,005
11,736
0
35,387
L
Persephone
chiefrocka206
Persephone
23,783
1,439
982
3,967
16,026
7,826
376
2,702
13,320
61,331
0
W
Bastet
28,588
6,981
1,388
8,241
23,452
11,914
1,444
4,465
18,987
0
41,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,226
Gold Earned
63,061
180
Minions Killed
171
0
Camps Cleared
0
1,392,017
Distance Traveled
1,600,202
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
12,610
742
43
3
0
250,320
0
L
Da Ji
12,844
756
10
1
0
254,116
0
L
Tyr
11,882
699
17
1
0
303,993
0
W
Hun Batz
12,267
722
71
4
0
337,740
0
L
Khepri
9,897
582
13
1
0
252,823
1
W
Sobek
12,549
738
12
1
0
357,922
0
W
Set
12,773
751
30
2
0
289,672
0
L
Hachiman
12,007
706
56
3
0
291,298
0
L
Persephone
11,596
682
84
5
0
289,787
0
W
Bastet
12,862
757
15
1
0
364,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role