Player Matchup

Cthulhu
Cthulhu
SavraSunstar
Cthulhu
Level 34
God Stats
2W - 1L
1,553 SR
Queue Stats
13W - 12L
1,482 Elo+
Party 2
Ra
Ra
WizardOfStuff
Ra
Level 109
God Stats
1W - 1L
1,265 SR
Queue Stats
56W - 53L
1,538 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
coriumheap
Ah Muzen Cab
Level 29
God Stats
5W - 2L
1,629 SR
Queue Stats
17W - 18L
1,491 Elo+
Party 2
Team Averages
Level 57
1,482 SR
1,504 Elo+

VS

Team Averages
Level 75
1,657 SR
1,526 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Bendizz
Sylvanus
Level 119
God Stats
2W - 3L
1,852 SR
Queue Stats
94W - 60L
1,604 Elo+
Party 1
Zeus
Zeus
TeteDasperge
Zeus
Level 17
God Stats
2W - 2L
1,618 SR
Queue Stats
8W - 10L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
SavraSunstar
Cthulhu
13
3 / 1 / 11
9,741
812
10,717
17,099
15,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate

Breastplate

+20
Physical Protection

13
3 / 0 / 11
9,007
751
10,183
8,410
4,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
coriumheap
Ah Muzen Cab
15
8 / 1 / 5
10,153
846
10,683
9,553
4,726
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
12
1 / 6 / 0
7,912
659
7,286
12,136
5,816
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
Bendizz
Sylvanus
11
0 / 4 / 2
7,988
666
5,957
15,092
17,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 4 / 0
7,465
622
10,241
10,135
4,783
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
4
14
Kills
2
2
Deaths
14
27
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
6
0
0.17
L
Sylvanus
Bendizz
Sylvanus
0
4
2
0.25
W
Cthulhu
SavraSunstar
Cthulhu
3
1
11
8.5
L
1
4
0
0.25
W
3
0
11
8.5
W
Ah Muzen Cab
coriumheap
Ah Muzen Cab
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,583
Damage
23,484
35,062
Taken
37,363
24,920
Mitigated
28,042
14,059
Healing
9,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
7,286
1,094
0
1,820
12,136
5,816
0
7,014
5,122
0
31,582
L
Sylvanus
Bendizz
Sylvanus
5,957
1,649
2,412
5,012
15,092
17,443
0
7,561
7,531
17,057
0
W
Cthulhu
SavraSunstar
Cthulhu
10,717
1,567
130
4,357
17,099
15,836
298
8,621
8,478
25,393
0
L
10,241
1,447
0
0
10,135
4,783
0
6,984
3,151
27,766
0
W
10,183
608
3,766
3,888
8,410
4,358
904
4,136
4,274
26,283
0
W
Ah Muzen Cab
coriumheap
Ah Muzen Cab
10,683
3,110
0
1,918
9,553
4,726
626
3,943
5,610
0
35,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,901
Gold Earned
23,365
148
Minions Killed
127
5
Camps Cleared
6
711,205
Distance Traveled
597,967
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,912
659
45
4
3
213,046
1
L
Sylvanus
7,988
666
36
3
1
188,394
1
W
Cthulhu
9,741
812
33
3
2
231,183
3
L
Zeus
7,465
622
46
4
2
196,527
2
W
Ra
9,007
751
45
4
3
240,978
2
W
Ah Muzen Cab
10,153
846
70
6
0
239,044
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role