Player Matchup

Pele
Pele
BobettemanQC
Pele
Level 101
God Stats
5W - 3L
1,609 SR
Queue Stats
214W - 222L
1,519 Elo+
Party 3
Nu Wa
Nu Wa
CandacCheese
Nu Wa
Level 144
God Stats
4W - 0L
1,911 SR
Queue Stats
117W - 110L
1,567 Elo+
Party 1
Neith
Neith
CandacQueso
Neith
Level 14
God Stats
1W - 3L
1,309 SR
Queue Stats
13W - 15L
1,449 Elo+
Party 1
Bacchus
Bacchus
ghferp
Bacchus
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 122L
1,550 Elo+
Party 1
Set
Set
shadowsensei007
Set
Level 48
God Stats
9W - 8L
1,285 SR
Queue Stats
416W - 429L
1,509 Elo+
Party 3
Team Averages
Level 83
1,523 SR
1,519 Elo+

VS

Team Averages
Level 92
1,448 SR
1,513 Elo+
Cthulhu
Cthulhu
Dizzyiests1
Cthulhu
Level 27
God Stats
4W - 4L
1,285 SR
Queue Stats
73W - 63L
1,523 Elo+
Party 2
He Bo
He Bo
FIG1
He Bo
Level 160
God Stats
0W - 3L
1,298 SR
Queue Stats
316W - 287L
1,552 Elo+
Party 2
Apollo
Apollo
Gothicmax
Apollo
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
198W - 168L
1,539 Elo+
Party 2
Nemesis
Nemesis
IxuAurum
Nemesis
Level 37
God Stats
5W - 6L
1,437 SR
Queue Stats
205W - 192L
1,484 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TeedyRoosevelt
Tsukuyomi
Level 128
God Stats
0W - 2L
1,720 SR
Queue Stats
12W - 20L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 3
9,159
611
7,199
13,072
8,206
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 3 / 9
8,456
564
14,977
11,691
5,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 1 / 3
8,202
547
4,355
4,777
1,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
ghferp
Bacchus
13
5 / 1 / 5
8,578
572
8,117
11,862
12,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
5 / 1 / 3
8,737
582
5,163
9,254
3,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dizzyiests1
Cthulhu
10
0 / 3 / 2
6,722
448
5,452
12,677
9,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

He Bo
FIG1
He Bo
12
3 / 6 / 2
7,419
495
10,253
13,641
5,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
Gothicmax
Apollo
9
1 / 2 / 0
6,092
406
1,712
6,524
2,331
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nemesis
IxuAurum
Nemesis
13
3 / 1 / 2
7,710
514
6,033
11,954
5,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
TeedyRoosevelt
Tsukuyomi
13
0 / 4 / 1
7,670
511
7,547
12,035
5,056
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
16
Kills
7
7
Deaths
16
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
1
3
3.5
W
2
3
9
2.17
W
2
1
3
3.5
L
Cthulhu
Dizzyiests1
Cthulhu
0
3
2
0.33
L
He Bo
FIG1
He Bo
3
6
2
0.67
L
Apollo
Gothicmax
Apollo
1
2
0
0.5
L
Nemesis
IxuAurum
Nemesis
3
1
2
4
L
Tsukuyomi
TeedyRoosevelt
Tsukuyomi
0
4
1
0.13
W
Bacchus
ghferp
Bacchus
5
1
5
7.5
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,811
Damage
30,997
50,656
Taken
56,831
32,105
Mitigated
27,083
15,550
Healing
12,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,199
1,025
0
5,641
13,072
8,206
0
1,066
12,006
0
66,040
W
14,977
3,098
0
2,185
11,691
5,324
934
5,499
6,192
65,289
0
W
4,355
2,279
0
1,782
4,777
1,811
762
1,952
2,825
0
51,227
L
Cthulhu
Dizzyiests1
Cthulhu
5,452
474
310
3,063
12,677
9,054
0
5,353
7,096
25,325
0
L
He Bo
FIG1
He Bo
10,253
703
73
3,391
13,641
5,467
0
8,586
4,723
55,174
0
L
Apollo
Gothicmax
Apollo
1,712
1,062
0
1,450
6,524
2,331
0
2,570
3,826
0
36,227
L
Nemesis
IxuAurum
Nemesis
6,033
2,392
0
2,147
11,954
5,175
300
3,081
8,625
0
61,011
L
Tsukuyomi
TeedyRoosevelt
Tsukuyomi
7,547
1,682
0
2,252
12,035
5,056
0
2,414
9,467
0
60,033
W
Bacchus
ghferp
Bacchus
8,117
1,497
0
1,620
11,862
12,822
27
4,791
7,071
23,278
0
W
5,163
1,942
0
4,322
9,254
3,942
0
2,397
6,857
0
55,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,132
Gold Earned
35,613
448
Minions Killed
386
0
Camps Cleared
0
1,512,628
Distance Traveled
1,390,475
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,159
611
122
8
0
318,022
4
W
Nu Wa
8,456
564
102
7
0
264,092
1
W
Neith
8,202
547
82
5
0
267,505
0
L
Cthulhu
6,722
448
36
2
0
301,325
3
L
He Bo
7,419
495
81
5
0
267,324
6
L
Apollo
6,092
406
64
4
0
186,473
1
L
Nemesis
7,710
514
93
6
0
330,107
6
L
Tsukuyomi
7,670
511
112
7
0
305,246
2
W
Bacchus
8,578
572
31
2
0
328,204
2
W
Set
8,737
582
111
7
0
334,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role