Player Matchup

Jing Wei
Jing Wei
FlockOfGeeth
Jing Wei
Level 81
God Stats
2W - 1L
1,350 SR
Queue Stats
78W - 61L
1,510 Elo+
Solo
Vulcan
Vulcan
NastyNatey69
Vulcan
Level 63
God Stats
4W - 2L
1,677 SR
Queue Stats
72W - 79L
1,422 Elo+
Party 2
Rama
Rama
Orca2424TTV
Rama
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 148L
1,351 Elo+
Solo
Loki
Loki
PwnFarkle
Loki
Level 46
God Stats
6W - 4L
1,478 SR
Queue Stats
33W - 42L
1,355 Elo+
Party 2
Khepri
Khepri
hethsarvey
Khepri
Level 44
God Stats
3W - 0L
1,991 SR
Queue Stats
41W - 57L
1,357 Elo+
Party 2
Team Averages
Level 59
1,599 SR
1,399 Elo+

VS

Team Averages
Level 82
1,504 SR
1,419 Elo+
Yemoja
Yemoja
Dom3sticD0D0
Yemoja
Level 82
God Stats
1W - 4L
1,370 SR
Queue Stats
3W - 4L
1,608 Elo+
Solo
Shiva
Shiva
Quinaariin
Shiva
Level 108
God Stats
1W - 2L
1,502 SR
Queue Stats
16W - 20L
1,275 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
blue-farad9
Ah Muzen Cab
Level 45
God Stats
0W - 1L
1,742 SR
Queue Stats
152W - 161L
1,484 Elo+
Solo
Kali
Kali
p0pxt4rt
Kali
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,255 Elo+
Party 1
Sol
Sol
randy18
Sol
Level 68
God Stats
9W - 10L
1,405 SR
Queue Stats
249W - 265L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
FlockOfGeeth
Jing Wei
19
4 / 1 / 3
11,995
750
17,107
12,518
8,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
18
1 / 2 / 4
10,983
686
26,729
9,306
5,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

20
1 / 0 / 4
12,686
793
4,395
9,506
6,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Loki
16
1 / 2 / 1
11,060
691
8,791
12,996
5,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Khepri
hethsarvey
Khepri
18
2 / 1 / 5
11,878
742
5,221
15,664
19,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
18
0 / 1 / 3
11,424
714
2,780
16,471
19,784
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
18
3 / 2 / 1
10,366
648
11,912
20,874
13,593
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
blue-farad9
Ah Muzen Cab
19
3 / 2 / 1
10,869
679
17,340
17,308
8,567
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Kali
16
0 / 4 / 4
9,784
612
9,908
20,951
10,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sol
11
0 / 0 / 0
7,019
439
0
0
0

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
9
Kills
6
6
Deaths
9
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
1
3
1.5
W
Jing Wei
FlockOfGeeth
Jing Wei
4
1
3
5.5
W
Vulcan
1
2
4
1.5
W
1
0
4
3
W
Loki
1
2
1
0.75
L
Shiva
3
2
1
1.75
L
Ah Muzen Cab
blue-farad9
Ah Muzen Cab
3
2
1
1.75
W
Khepri
hethsarvey
Khepri
2
1
5
4.5
L
Kali
0
4
4
0.5
L
Sol
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,243
Damage
41,940
59,990
Taken
75,604
45,080
Mitigated
51,986
16,002
Healing
24,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
2,780
702
9,516
4,364
16,471
19,784
232
7,225
9,190
21,932
0
W
Jing Wei
FlockOfGeeth
Jing Wei
17,107
12,472
0
3,935
12,518
8,029
1,612
276
12,242
0
65,966
W
Vulcan
26,729
13,716
193
768
9,306
5,600
1,597
405
8,901
47,022
0
W
4,395
2,258
0
4,418
9,506
6,059
4,110
825
8,681
0
75,792
W
Loki
8,791
2,867
0
2,963
12,996
5,569
126
231
12,765
0
44,844
L
Shiva
11,912
1,102
634
4,291
20,874
13,593
828
7,325
13,505
52
31,227
L
Ah Muzen Cab
blue-farad9
Ah Muzen Cab
17,340
6,399
0
3,773
17,308
8,567
843
6,939
10,369
0
69,220
W
Khepri
hethsarvey
Khepri
5,221
624
1,383
2,342
15,664
19,823
0
1,070
14,594
13,251
0
L
Kali
9,908
5,413
0
1,926
20,951
10,042
226
10,301
10,570
0
26,630
L
Sol
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,602
Gold Earned
49,462
397
Minions Killed
224
0
Camps Cleared
0
1,621,024
Distance Traveled
1,202,942
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,424
714
36
2
0
277,525
4
W
Jing Wei
11,995
750
116
7
0
306,742
2
W
Vulcan
10,983
686
45
3
0
335,597
0
W
Rama
12,686
793
143
9
0
284,037
4
W
Loki
11,060
691
68
4
0
368,026
0
L
Shiva
10,366
648
38
2
0
313,597
0
L
Ah Muzen Cab
10,869
679
108
7
0
301,464
0
W
Khepri
11,878
742
25
2
0
326,622
0
L
Kali
9,784
612
42
3
0
310,356
0
L
Sol
7,019
439
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role