Player Matchup

Baron Samedi
Baron Samedi
HarambeAscended
Baron Samedi
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,152 Elo+
Solo
Anhur
Anhur
HoLLoWStaLKr
Anhur
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 206L
1,250 Elo+
Party 1
King Arthur
King Arthur
KSI Split
King Arthur
Level 21
God Stats
1W - 3L
1,276 SR
Queue Stats
78W - 119L
1,190 Elo+
Party 1
Team Averages
Level 68
1,425 SR
1,198 Elo+

VS

Team Averages
Level 67
1,430 SR
1,246 Elo+
Poseidon
Poseidon
ChadNobody
Poseidon
Level 121
God Stats
7W - 9L
1,521 SR
Queue Stats
136W - 166L
1,403 Elo+
Solo
Gilgamesh
Gilgamesh
Norfolk13
Gilgamesh
Level 67
God Stats
2W - 1L
1,343 SR
Queue Stats
52W - 90L
1,217 Elo+
Party 2
Athena
Athena
mushmellowhp
Athena
Level 12
God Stats
8W - 17L
1,426 SR
Queue Stats
35W - 74L
1,118 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HarambeAscended
Baron Samedi
18
0 / 6 / 6
13,192
574
13,589
19,093
12,322
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
2 / 9 / 4
13,971
607
19,088
26,648
12,033
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
KSI Split
King Arthur
19
5 / 7 / 2
15,010
653
18,450
34,429
44,144
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ChadNobody
Poseidon
20
13 / 3 / 3
17,777
773
36,452
17,485
8,052
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Gilgamesh
Norfolk13
Gilgamesh
20
9 / 5 / 10
16,668
725
25,299
30,056
21,443
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
19
0 / 0 / 9
15,048
654
3,785
26,087
37,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
44
7
Kills
22
22
Deaths
8
12
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Poseidon
ChadNobody
Poseidon
13
3
3
4.83
L
Baron Samedi
HarambeAscended
Baron Samedi
0
6
6
0.5
L
2
9
4
0.44
L
King Arthur
KSI Split
King Arthur
5
7
2
0.86
W
Gilgamesh
Norfolk13
Gilgamesh
9
5
10
2.8
W
Athena
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,127
Damage
65,536
80,170
Taken
73,628
68,499
Mitigated
67,445
13,835
Healing
12,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
ChadNobody
Poseidon
36,452
4,019
0
1,526
17,485
8,052
861
3,264
14,221
130,903
0
L
Baron Samedi
HarambeAscended
Baron Samedi
13,589
2,098
3,626
5,514
19,093
12,322
34
12,284
6,809
42,185
0
L
19,088
8,247
0
3,735
26,648
12,033
261
12,105
14,543
0
80,228
L
King Arthur
KSI Split
King Arthur
18,450
1,174
152
808
34,429
44,144
0
17,020
17,409
0
51,195
W
Gilgamesh
Norfolk13
Gilgamesh
25,299
8,765
780
2,280
30,056
21,443
613
6,231
23,825
0
48,221
W
Athena
3,785
1,025
938
6,757
26,087
37,950
1,011
5,134
20,953
15,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,173
Gold Earned
49,493
224
Minions Killed
235
8
Camps Cleared
10
1,119,087
Distance Traveled
1,303,299
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
17,777
773
201
9
7
437,659
2
L
Baron Samedi
13,192
574
46
2
1
369,750
0
L
Anhur
13,971
607
108
5
6
343,650
3
L
King Arthur
15,010
653
70
3
1
405,687
0
W
Gilgamesh
16,668
725
23
1
2
432,037
4
W
Athena
15,048
654
11
0
1
433,603
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role