Player Matchup

Scylla
Scylla
Minca94
Scylla
Level 126
God Stats
1W - 5L
1,350 SR
Queue Stats
143W - 164L
1,459 Elo+
Solo
Baron Samedi
Baron Samedi
Nersil
Baron Samedi
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,345 Elo+
Solo
Ares
Ares
SunRaGodOfJazz
Ares
Level 95
God Stats
4W - 3L
1,558 SR
Queue Stats
35W - 32L
1,441 Elo+
Party 2
Hera
Hera
bigbeardointhns
Hera
Level 125
God Stats
1W - 3L
1,305 SR
Queue Stats
58W - 58L
1,480 Elo+
Party 2
Lancelot
Lancelot
emerbutt
Lancelot
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 61L
1,487 Elo+
Party 2
Team Averages
Level 108
1,443 SR
1,442 Elo+

VS

Team Averages
Level 103
1,418 SR
1,497 Elo+
Discordia
Discordia
B2TheUnit
Discordia
Level 66
God Stats
7W - 5L
1,498 SR
Queue Stats
448W - 444L
1,506 Elo+
Party 1
Gilgamesh
Gilgamesh
Edswurst
Gilgamesh
Level 116
God Stats
2W - 1L
1,475 SR
Queue Stats
207W - 211L
1,486 Elo+
Solo
Olorun
Olorun
IamPiddlePaddle
Olorun
Level 108
God Stats
5W - 4L
1,601 SR
Queue Stats
466W - 477L
1,526 Elo+
Party 1
Hachiman
Hachiman
KonigVerfallen
Hachiman
Level 99
God Stats
3W - 5L
1,317 SR
Queue Stats
105W - 96L
1,426 Elo+
Solo
The Morrigan
The Morrigan
SempiternoFugaz
The Morrigan
Level 127
God Stats
1W - 2L
1,201 SR
Queue Stats
66W - 50L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Minca94
Scylla
18
2 / 6 / 3
10,486
655
7,617
12,764
7,945
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Nersil
Baron Samedi
16
1 / 7 / 6
9,508
594
7,639
15,088
10,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 2 / 6
10,476
655
6,083
13,065
16,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
7 / 7 / 6
11,265
704
24,473
14,802
10,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
emerbutt
Lancelot
16
1 / 2 / 6
9,364
585
5,374
14,262
9,553
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
B2TheUnit
Discordia
20
9 / 1 / 12
12,725
795
19,154
11,184
5,930
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Gilgamesh
Edswurst
Gilgamesh
17
4 / 4 / 15
11,817
739
15,129
21,145
22,124
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
2 / 3 / 15
11,272
705
8,731
13,634
7,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hachiman
19
5 / 2 / 16
11,819
739
16,453
13,419
7,271
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Morrigan
SempiternoFugaz
The Morrigan
17
4 / 4 / 14
11,530
721
7,822
9,189
4,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
96
13
Kills
24
24
Deaths
14
27
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Discordia
B2TheUnit
Discordia
9
1
12
15
W
Gilgamesh
Edswurst
Gilgamesh
4
4
15
2.88
W
2
3
15
3.17
W
Hachiman
5
2
16
6.5
L
Scylla
Minca94
Scylla
2
6
3
0.58
L
Baron Samedi
Nersil
Baron Samedi
1
7
6
0.57
W
The Morrigan
SempiternoFugaz
The Morrigan
4
4
14
2.75
L
2
2
6
2.5
L
7
7
6
1.43
L
Lancelot
emerbutt
Lancelot
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,186
Damage
67,289
69,981
Taken
68,571
54,689
Mitigated
47,756
16,988
Healing
35,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
B2TheUnit
Discordia
19,154
827
1,185
2,783
11,184
5,930
2,052
7,744
3,440
39,194
0
W
Gilgamesh
Edswurst
Gilgamesh
15,129
1,860
4,372
5,690
21,145
22,124
47
12,314
8,831
0
20,890
W
8,731
4,022
3,737
3,402
13,634
7,680
2,390
10,204
3,430
28,821
0
W
Hachiman
16,453
8,063
2,277
4,066
13,419
7,271
2,121
9,826
3,593
0
30,823
L
Scylla
Minca94
Scylla
7,617
616
908
979
12,764
7,945
0
7,069
5,695
36,331
0
L
Baron Samedi
Nersil
Baron Samedi
7,639
168
1,797
2,835
15,088
10,866
0
7,280
7,808
25,113
0
W
The Morrigan
SempiternoFugaz
The Morrigan
7,822
480
5,497
2,693
9,189
4,751
937
5,724
3,465
32,717
0
L
6,083
115
315
1,505
13,065
16,299
0
6,020
7,045
9,712
0
L
24,473
4,456
1,361
975
14,802
10,026
0
8,342
6,460
50,919
0
L
Lancelot
emerbutt
Lancelot
5,374
494
2,480
3,833
14,262
9,553
0
6,996
7,266
0
21,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,099
Gold Earned
59,163
184
Minions Killed
166
0
Camps Cleared
0
1,489,140
Distance Traveled
1,580,721
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,725
795
43
3
0
314,471
0
W
Gilgamesh
11,817
739
12
1
0
315,213
0
W
Olorun
11,272
705
33
2
0
314,879
4
W
Hachiman
11,819
739
31
2
0
322,805
0
L
Scylla
10,486
655
59
4
0
248,439
0
L
Baron Samedi
9,508
594
26
2
0
270,446
0
W
The Morrigan
11,530
721
47
3
0
313,353
0
L
Ares
10,476
655
9
1
0
337,896
0
L
Hera
11,265
704
70
4
0
278,501
0
L
Lancelot
9,364
585
20
1
0
353,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role