Player Matchup

Nemesis
Nemesis
Cam209x
Nemesis
Level 29
God Stats
21W - 15L
1,752 SR
Queue Stats
122W - 147L
1,529 Elo+
Party 1
Terra
Terra
Foxygirl656
Terra
Level 48
God Stats
2W - 1L
1,543 SR
Queue Stats
59W - 69L
1,361 Elo+
Party 2
Baron Samedi
Baron Samedi
IM BATMAN 5275
Baron Samedi
Level 109
God Stats
1W - 3L
1,237 SR
Queue Stats
78W - 90L
1,377 Elo+
Party 2
Izanami
Izanami
IcyLiddell
Izanami
Level 89
God Stats
13W - 17L
1,534 SR
Queue Stats
59W - 77L
1,368 Elo+
Party 2
Cliodhna
Cliodhna
Ripsett
Cliodhna
Level 49
God Stats
16W - 16L
1,554 SR
Queue Stats
234W - 250L
1,454 Elo+
Party 1
Team Averages
Level 65
1,524 SR
1,418 Elo+

VS

Team Averages
Level 69
1,539 SR
1,397 Elo+
Ares
Ares
BigDaddyMoney35
Ares
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 77L
1,397 Elo+
Party 3
Hun Batz
Hun Batz
MiniGronk87877
Hun Batz
Level 28
God Stats
3W - 5L
1,500 SR
Queue Stats
72W - 77L
1,376 Elo+
Party 3
Anhur
Anhur
RalphPG2128
Anhur
Level 130
God Stats
3W - 1L
1,692 SR
Queue Stats
202W - 200L
1,430 Elo+
Solo
Anubis
Anubis
SLIMJIM69420
Anubis
Level 65
God Stats
0W - 2L
1,240 SR
Queue Stats
146W - 165L
1,385 Elo+
Party 3
Chronos
Chronos
Tactualshark532
Chronos
Level 77
God Stats
9W - 4L
1,761 SR
Queue Stats
115W - 113L
1,395 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cam209x
Nemesis
13
6 / 0 / 5
8,264
636
10,741
11,383
4,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
1 / 0 / 1
6,256
481
3,326
12,369
8,704
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baron Samedi
IM BATMAN 5275
Baron Samedi
13
4 / 1 / 1
7,995
615
5,312
8,447
3,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
IcyLiddell
Izanami
10
1 / 1 / 2
6,461
497
7,349
9,152
3,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cliodhna
Ripsett
Cliodhna
14
3 / 0 / 1
7,960
612
3,631
6,129
2,286
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 1
6,124
471
5,120
9,020
6,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hun Batz
9
0 / 6 / 1
5,805
447
7,063
11,736
4,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 4 / 0
5,100
392
4,447
9,302
2,947
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
11
1 / 3 / 0
6,580
506
4,769
7,595
3,640
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
1 / 2 / 0
6,426
494
5,107
8,648
3,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
15
Kills
2
2
Deaths
15
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
W
Nemesis
Cam209x
Nemesis
6
0
5
8.5
W
1
0
1
1.5
W
Baron Samedi
IM BATMAN 5275
Baron Samedi
4
1
1
4.5
W
Izanami
IcyLiddell
Izanami
1
1
2
2
L
Hun Batz
0
6
1
0.08
L
0
4
0
0
W
Cliodhna
Ripsett
Cliodhna
3
0
1
3.5
L
Anubis
1
3
0
0.33
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,359
Damage
26,506
47,480
Taken
46,301
21,821
Mitigated
20,454
18,163
Healing
10,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,120
906
290
3,161
9,020
6,572
0
2,164
6,856
25,165
0
W
Nemesis
Cam209x
Nemesis
10,741
6,003
0
2,866
11,383
4,031
828
3,369
7,904
0
66,484
W
3,326
1,361
2,030
4,110
12,369
8,704
456
4,464
7,905
15,700
0
W
Baron Samedi
IM BATMAN 5275
Baron Samedi
5,312
485
735
1,918
8,447
3,756
270
3,249
4,973
51,716
0
W
Izanami
IcyLiddell
Izanami
7,349
4,527
0
2,949
9,152
3,044
1,026
1,770
7,382
0
45,698
L
Hun Batz
7,063
3,585
0
0
11,736
4,059
0
1,443
10,293
0
36,065
L
4,447
3,262
0
2,556
9,302
2,947
0
1,074
8,228
0
27,705
W
Cliodhna
Ripsett
Cliodhna
3,631
393
0
3,555
6,129
2,286
290
1,809
4,320
0
57,787
L
Anubis
4,769
219
0
2,568
7,595
3,640
225
765
6,830
41,464
0
L
5,107
1,045
0
2,336
8,648
3,236
251
3,192
5,456
42,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,936
Gold Earned
30,035
405
Minions Killed
293
0
Camps Cleared
0
1,298,906
Distance Traveled
1,156,274
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,124
471
18
1
0
252,259
1
W
Nemesis
8,264
636
104
8
0
281,568
0
W
Terra
6,256
481
24
2
0
244,550
1
W
Baron Samedi
7,995
615
89
7
0
242,106
0
W
Izanami
6,461
497
76
6
0
225,636
1
L
Hun Batz
5,805
447
65
5
0
254,011
1
L
Anhur
5,100
392
47
4
0
183,920
3
W
Cliodhna
7,960
612
112
9
0
305,046
1
L
Anubis
6,580
506
89
7
0
215,539
1
L
Chronos
6,426
494
74
6
0
250,545
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role