Player Matchup

Chernobog
Chernobog
KingCharles109
Chernobog
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 34L
1,514 Elo+
Party 2
Cerberus
Cerberus
ScriggaV12
Cerberus
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 40L
1,437 Elo+
Party 2
Neith
Neith
coolblood2
Neith
Level 160
God Stats
13W - 8L
1,599 SR
Queue Stats
708W - 712L
1,464 Elo+
Party 3
Artio
Artio
kamikashi
Artio
Level 156
God Stats
10W - 8L
1,663 SR
Queue Stats
622W - 655L
1,462 Elo+
Party 3
Chang'e
Chang'e
xTheLastProdigy
Chang'e
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 39L
1,350 Elo+
Solo
Team Averages
Level 133
1,552 SR
1,445 Elo+

VS

Team Averages
Level 56
1,492 SR
1,547 Elo+
Scylla
Scylla
Cozmoz17
Scylla
Level 66
God Stats
3W - 3L
1,801 SR
Queue Stats
112W - 119L
1,427 Elo+
Party 1
Ra
Ra
Drkstr187
Ra
Level 45
God Stats
0W - 1L
1,475 SR
Queue Stats
13W - 7L
1,538 Elo+
Party 1
Erlang Shen
Erlang Shen
Raccman
Erlang Shen
Level 61
God Stats
0W - 1L
1,425 SR
Queue Stats
16W - 15L
1,493 Elo+
Party 1
Thanatos
Thanatos
brettdoggy
Thanatos
Level 69
God Stats
0W - 1L
1,260 SR
Queue Stats
11W - 7L
1,549 Elo+
Solo
Zhong Kui
Zhong Kui
iNSANiTY306
Zhong Kui
Level 37
God Stats
3W - 2L
1,500 SR
Queue Stats
21W - 23L
1,727 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
KingCharles109
Chernobog
17
7 / 2 / 14
9,886
824
11,851
12,000
6,812
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
ScriggaV12
Cerberus
16
2 / 2 / 15
9,110
759
7,458
24,075
23,335
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
18
10 / 1 / 9
10,172
848
20,097
13,799
7,833
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artio
kamikashi
Artio
14
0 / 2 / 19
8,649
721
1,699
17,191
22,689
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
3 / 4 / 13
9,980
832
12,418
16,113
8,218
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Cozmoz17
Scylla
17
3 / 1 / 4
8,958
747
18,052
6,285
2,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 4 / 3
8,775
731
16,737
11,878
5,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Erlang Shen
Raccman
Erlang Shen
13
0 / 5 / 3
7,839
653
7,763
16,345
13,782
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
brettdoggy
Thanatos
13
2 / 6 / 3
7,548
629
9,931
11,171
4,432
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
iNSANiTY306
Zhong Kui
11
2 / 6 / 3
7,535
628
15,051
13,094
8,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
25
22
Kills
9
11
Deaths
22
70
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Scylla
Cozmoz17
Scylla
3
1
4
5
L
2
4
3
0.88
W
Chernobog
KingCharles109
Chernobog
7
2
14
7
L
Erlang Shen
Raccman
Erlang Shen
0
5
3
0.3
W
Cerberus
ScriggaV12
Cerberus
2
2
15
4.75
L
Thanatos
brettdoggy
Thanatos
2
6
3
0.58
W
Neith
10
1
9
14.5
L
Zhong Kui
iNSANiTY306
Zhong Kui
2
6
3
0.58
W
Artio
kamikashi
Artio
0
2
19
4.75
W
3
4
13
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,523
Damage
67,534
83,178
Taken
58,773
68,887
Mitigated
34,510
43,730
Healing
23,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Cozmoz17
Scylla
18,052
2,143
616
1,235
6,285
2,786
0
2,216
4,069
32,283
0
L
16,737
968
3,377
4,107
11,878
5,295
0
6,211
5,667
43,980
0
W
Chernobog
KingCharles109
Chernobog
11,851
6,776
2,357
2,864
12,000
6,812
2,839
7,682
3,950
0
27,973
L
Erlang Shen
Raccman
Erlang Shen
7,763
3,300
2,471
3,828
16,345
13,782
0
4,782
11,563
0
8,866
W
Cerberus
ScriggaV12
Cerberus
7,458
415
959
7,177
24,075
23,335
0
11,296
12,201
12,574
0
L
Thanatos
brettdoggy
Thanatos
9,931
1,255
258
3,856
11,171
4,432
0
4,404
6,767
0
11,288
W
Neith
20,097
4,252
1,651
3,088
13,799
7,833
3,445
8,366
5,081
0
39,375
L
Zhong Kui
iNSANiTY306
Zhong Kui
15,051
2,799
970
2,656
13,094
8,215
0
3,962
9,132
18,357
0
W
Artio
kamikashi
Artio
1,699
100
4,980
3,332
17,191
22,689
390
11,135
5,312
3,617
0
W
12,418
779
11,060
6,262
16,113
8,218
292
8,951
6,794
28,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,797
Gold Earned
40,655
148
Minions Killed
113
0
Camps Cleared
0
1,099,134
Distance Traveled
984,272
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,958
747
35
3
0
214,120
1
L
Ra
8,775
731
62
5
0
188,487
0
W
Chernobog
9,886
824
36
3
0
240,165
1
L
Erlang Shen
7,839
653
3
0
0
194,136
2
W
Cerberus
9,110
759
26
2
0
200,327
0
L
Thanatos
7,548
629
0
0
0
213,941
0
W
Neith
10,172
848
43
4
0
231,648
1
L
Zhong Kui
7,535
628
13
1
0
173,588
3
W
Artio
8,649
721
4
0
0
198,875
4
W
Chang'e
9,980
832
39
3
0
228,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role