Player Matchup

Merlin
Merlin
DaddyTomMorley
Merlin
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,695 Elo+
Party 1
Artio
Artio
HayatoToshiba
Artio
Level 104
God Stats
1W - 2L
1,324 SR
Queue Stats
55W - 61L
1,499 Elo+
Solo
Cernunnos
Cernunnos
acrab78
Cernunnos
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,695 Elo+
Party 1
Team Averages
Level 83
1,441 SR
1,629 Elo+

VS

Team Averages
Level 118
1,662 SR
1,530 Elo+
Ah Muzen Cab
Ah Muzen Cab
DoblePorcion
Ah Muzen Cab
Level 152
God Stats
11W - 11L
1,546 SR
Queue Stats
256W - 248L
1,520 Elo+
Solo
Cthulhu
Cthulhu
JuanDgo264
Cthulhu
Level 116
God Stats
2W - 1L
1,772 SR
Queue Stats
14W - 26L
1,425 Elo+
Solo
The Morrigan
The Morrigan
youngsoul17
The Morrigan
Level 87
God Stats
11W - 8L
1,668 SR
Queue Stats
109W - 104L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 2
7,480
623
12,000
10,723
4,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 3 / 1
8,136
678
5,841
22,186
21,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
acrab78
Cernunnos
12
1 / 7 / 3
7,681
640
9,007
16,229
6,261
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DoblePorcion
Ah Muzen Cab
16
9 / 0 / 5
10,581
882
20,338
11,375
4,642
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
JuanDgo264
Cthulhu
13
2 / 4 / 9
9,057
755
10,178
16,835
15,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Morrigan
youngsoul17
The Morrigan
15
3 / 0 / 7
9,254
771
11,565
7,698
2,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
4
Kills
14
15
Deaths
4
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
Ah Muzen Cab
DoblePorcion
Ah Muzen Cab
9
0
5
11.5
L
2
3
1
0.83
W
Cthulhu
JuanDgo264
Cthulhu
2
4
9
1.63
L
Cernunnos
acrab78
Cernunnos
1
7
3
0.36
W
The Morrigan
youngsoul17
The Morrigan
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,848
Damage
42,081
49,138
Taken
35,908
31,996
Mitigated
22,743
10,858
Healing
7,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,000
1,648
0
1,624
10,723
4,001
0
4,231
6,322
38,292
0
W
Ah Muzen Cab
DoblePorcion
Ah Muzen Cab
20,338
7,635
0
2,866
11,375
4,642
2,194
6,120
5,255
0
54,977
L
5,841
1,532
1,641
5,018
22,186
21,734
0
7,351
14,312
22,027
0
W
Cthulhu
JuanDgo264
Cthulhu
10,178
516
231
1,849
16,835
15,242
0
8,176
8,659
25,797
0
L
Cernunnos
acrab78
Cernunnos
9,007
5,422
0
2,575
16,229
6,261
0
6,154
9,686
0
32,272
W
The Morrigan
youngsoul17
The Morrigan
11,565
2,870
0
2,138
7,698
2,859
90
3,994
3,704
36,006
6,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,297
Gold Earned
28,892
135
Minions Killed
171
2
Camps Cleared
9
637,178
Distance Traveled
715,830
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,480
623
43
4
1
201,342
3
W
Ah Muzen Cab
10,581
882
66
6
3
242,200
0
L
Artio
8,136
678
31
3
0
247,063
1
W
Cthulhu
9,057
755
30
3
1
234,494
0
L
Cernunnos
7,681
640
61
5
1
188,773
2
W
The Morrigan
9,254
771
75
6
5
239,136
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role