Player Matchup

Ah Muzen Cab
Ah Muzen Cab
AyeJayAytch
Ah Muzen Cab
Level 160
God Stats
3W - 2L
1,695 SR
Queue Stats
211W - 149L
1,553 Elo+
Party 2
Set
Set
JustClipThat
Set
Level 129
God Stats
1W - 2L
1,626 SR
Queue Stats
51W - 27L
1,703 Elo+
Party 2
Ra
Ra
Retrozaur
Ra
Level 160
God Stats
0W - 2L
1,407 SR
Queue Stats
63W - 76L
1,488 Elo+
Party 2
Chaac
Chaac
Sickonez
Chaac
Level 159
God Stats
0W - 1L
1,672 SR
Queue Stats
136W - 99L
1,614 Elo+
Party 2
Merlin
Merlin
lordofthecurls19
Merlin
Level 158
God Stats
1W - 4L
1,691 SR
Queue Stats
399W - 374L
1,539 Elo+
Party 2
Team Averages
Level 153
1,618 SR
1,579 Elo+

VS

Team Averages
Level 137
1,549 SR
1,553 Elo+
Janus
Janus
ChaazeY
Janus
Level 146
God Stats
6W - 4L
1,548 SR
Queue Stats
318W - 272L
1,544 Elo+
Party 1
Artemis
Artemis
DelhiScrub14
Artemis
Level 122
God Stats
19W - 17L
1,542 SR
Queue Stats
346W - 309L
1,552 Elo+
Party 1
Achilles
Achilles
ReinersEggplant
Achilles
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Cupid
Cupid
SKLLShaDow
Cupid
Level 129
God Stats
9W - 5L
1,492 SR
Queue Stats
95W - 68L
1,620 Elo+
Solo
Lancelot
Lancelot
chewfer01
Lancelot
Level 133
God Stats
21W - 9L
1,662 SR
Queue Stats
454W - 422L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AyeJayAytch
Ah Muzen Cab
16
7 / 4 / 4
8,809
801
16,771
10,971
5,203
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 5 / 5
8,994
818
7,840
16,696
16,582
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

13
2 / 5 / 3
7,703
700
3,400
8,987
3,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
Sickonez
Chaac
16
4 / 5 / 8
8,995
818
10,863
15,086
10,230
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

14
0 / 3 / 7
7,733
703
7,186
8,348
3,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ChaazeY
Janus
16
3 / 2 / 7
8,660
787
11,155
7,410
2,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
DelhiScrub14
Artemis
15
2 / 4 / 12
8,163
742
9,648
11,450
4,811
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
14
2 / 3 / 12
7,824
711
7,339
12,828
9,234
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cupid
14
2 / 3 / 9
7,743
704
5,640
13,855
5,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
chewfer01
Lancelot
17
13 / 3 / 4
9,753
887
15,488
12,426
9,425
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
66
15
Kills
22
22
Deaths
15
27
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
AyeJayAytch
Ah Muzen Cab
7
4
4
2.25
W
Janus
ChaazeY
Janus
3
2
7
3.25
W
Artemis
DelhiScrub14
Artemis
2
4
12
2
L
2
5
5
0.9
W
Achilles
2
3
12
2.67
L
2
5
3
0.7
W
Cupid
2
3
9
2.17
L
Chaac
Sickonez
Chaac
4
5
8
1.6
W
Lancelot
chewfer01
Lancelot
13
3
4
5
L
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,060
Damage
49,270
60,088
Taken
57,969
39,652
Mitigated
31,878
12,152
Healing
12,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
AyeJayAytch
Ah Muzen Cab
16,771
4,964
0
1,920
10,971
5,203
616
2,485
8,314
0
31,844
W
Janus
ChaazeY
Janus
11,155
862
0
995
7,410
2,915
0
1,841
5,569
40,610
0
W
Artemis
DelhiScrub14
Artemis
9,648
4,700
0
2,011
11,450
4,811
0
2,479
8,971
0
22,298
L
7,840
2,503
534
3,006
16,696
16,582
72
2,528
13,939
0
21,512
W
Achilles
7,339
1,647
0
3,605
12,828
9,234
0
1,372
11,456
0
15,337
L
3,400
322
870
1,686
8,987
3,853
0
782
8,147
15,018
0
W
Cupid
5,640
3,806
28
5,242
13,855
5,493
585
2,421
11,434
0
20,503
L
Chaac
Sickonez
Chaac
10,863
1,760
0
3,632
15,086
10,230
0
2,937
12,035
0
26,187
W
Lancelot
chewfer01
Lancelot
15,488
2,540
0
640
12,426
9,425
0
2,473
9,953
0
31,014
L
7,186
151
0
504
8,348
3,784
605
1,726
6,498
23,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,234
Gold Earned
42,143
185
Minions Killed
216
0
Camps Cleared
0
1,041,497
Distance Traveled
1,048,576
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,809
801
40
4
0
201,672
2
W
Janus
8,660
787
88
8
0
231,459
2
W
Artemis
8,163
742
28
3
0
178,043
0
L
Set
8,994
818
31
3
0
216,544
1
W
Achilles
7,824
711
20
2
0
229,216
2
L
Ra
7,703
700
28
3
0
156,890
1
W
Cupid
7,743
704
41
4
0
179,189
1
L
Chaac
8,995
818
43
4
0
246,132
1
W
Lancelot
9,753
887
39
4
0
230,669
0
L
Merlin
7,733
703
43
4
0
220,259
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role