Player Matchup

Danzaburou
Danzaburou
FT Jxker
Danzaburou
Level 29
God Stats
13W - 16L
1,517 SR
Queue Stats
18W - 30L
1,400 Elo+
Party 1
Chaac
Chaac
Lnmsxxhedead
Chaac
Level 133
God Stats
33W - 39L
1,407 SR
Queue Stats
705W - 1,107L
1,284 Elo+
Party 1
Aphrodite
Aphrodite
jaleamichelle
Aphrodite
Level 16
God Stats
1W - 1L
1,218 SR
Queue Stats
2W - 2L
1,168 Elo+
Party 1
Team Averages
Level 59
1,380 SR
1,284 Elo+

VS

Team Averages
Level 58
1,383 SR
1,176 Elo+
Discordia
Discordia
NebbysGalaxy
Discordia
Level 29
God Stats
2W - 2L
1,389 SR
Queue Stats
26W - 53L
1,144 Elo+
Party 2
Fenrir
Fenrir
ep01d0n
Fenrir
Level 83
God Stats
3W - 5L
1,381 SR
Queue Stats
113W - 164L
1,252 Elo+
Solo
Nox
Nox
mossysternum
Nox
Level 63
God Stats
2W - 2L
1,380 SR
Queue Stats
30W - 63L
1,133 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FT Jxker
Danzaburou
20
7 / 5 / 5
16,016
763
25,106
19,050
9,809
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
4 / 3 / 8
14,548
693
17,354
22,589
23,743
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Aphrodite
jaleamichelle
Aphrodite
17
1 / 6 / 9
12,759
608
5,044
15,397
10,898
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
NebbysGalaxy
Discordia
17
2 / 4 / 7
12,997
619
18,421
22,391
11,917
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
ep01d0n
Fenrir
19
5 / 5 / 4
14,253
679
15,540
29,452
42,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
6 / 3 / 2
12,425
592
6,823
7,542
4,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
26
12
Kills
13
14
Deaths
12
22
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
FT Jxker
Danzaburou
7
5
5
1.9
W
4
3
8
2.67
L
Discordia
NebbysGalaxy
Discordia
2
4
7
1.38
L
Fenrir
ep01d0n
Fenrir
5
5
4
1.4
W
Aphrodite
jaleamichelle
Aphrodite
1
6
9
0.92
L
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,504
Damage
40,784
57,036
Taken
59,385
44,450
Mitigated
58,161
19,073
Healing
7,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
FT Jxker
Danzaburou
25,106
15,635
0
3,608
19,050
9,809
650
9,099
9,448
0
70,019
W
17,354
4,481
0
8,654
22,589
23,743
403
6,400
14,842
0
59,646
L
Discordia
NebbysGalaxy
Discordia
18,421
2,603
194
3,972
22,391
11,917
212
2,455
19,936
49,024
0
L
Fenrir
ep01d0n
Fenrir
15,540
4,681
0
2,586
29,452
42,163
372
2,702
26,750
0
48,916
W
Aphrodite
jaleamichelle
Aphrodite
5,044
1,015
3,018
3,793
15,397
10,898
744
9,963
4,963
12,706
0
L
6,823
859
177
647
7,542
4,081
68
678
6,864
18,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,323
Gold Earned
39,675
183
Minions Killed
133
10
Camps Cleared
5
1,037,466
Distance Traveled
895,706
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
16,016
763
97
5
5
338,719
0
W
Chaac
14,548
693
61
3
4
340,329
3
L
Discordia
12,997
619
55
3
0
315,861
0
L
Fenrir
14,253
679
51
2
3
365,158
1
W
Aphrodite
12,759
608
25
1
1
358,418
0
L
Nox
12,425
592
27
1
2
214,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role