Player Matchup

Morgan Le Fay
Morgan Le Fay
AbyssalRes
Morgan Le Fay
Level 27
God Stats
22W - 29L
1,302 SR
Queue Stats
126W - 162L
1,326 Elo+
Party 1
Thanatos
Thanatos
Dannllex
Thanatos
Level 120
God Stats
6W - 9L
1,574 SR
Queue Stats
145W - 176L
1,459 Elo+
Solo
Medusa
Medusa
Dyllawn
Medusa
Level 56
God Stats
1W - 2L
1,419 SR
Queue Stats
13W - 16L
1,364 Elo+
Party 1
Sylvanus
Sylvanus
WheeledTjKiller
Sylvanus
Level 125
God Stats
1W - 2L
1,289 SR
Queue Stats
106W - 115L
1,380 Elo+
Party 1
Chaac
Chaac
YouDoneGoofed
Chaac
Level 55
God Stats
3W - 5L
1,293 SR
Queue Stats
48W - 74L
1,300 Elo+
Party 1
Team Averages
Level 77
1,376 SR
1,366 Elo+

VS

Team Averages
Level 49
1,494 SR
1,406 Elo+
Chiron
Chiron
 
Chiron
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Siccar
Yu Huang
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
1,465 Elo+
Party 2
Jing Wei
Jing Wei
remmjob
Jing Wei
Level 22
God Stats
1W - 3L
1,212 SR
Queue Stats
10W - 18L
1,295 Elo+
Party 2
Loki
Loki
temp-943711
Loki
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
193W - 229L
1,431 Elo+
Solo
Chaac
Chaac
tzunami65
Chaac
Level 17
God Stats
1W - 1L
1,759 SR
Queue Stats
7W - 20L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AbyssalRes
Morgan Le Fay
16
1 / 0 / 7
9,150
704
8,485
8,311
4,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
Dannllex
Thanatos
17
5 / 1 / 9
9,992
769
10,639
10,515
6,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
Dyllawn
Medusa
17
7 / 1 / 4
10,000
769
11,753
10,002
5,441
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
16
1 / 1 / 17
10,012
770
7,113
12,815
15,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
6 / 0 / 10
9,768
751
19,332
17,099
17,030

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
1 / 5 / 0
8,618
663
8,389
13,500
4,912
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
Siccar
Yu Huang
14
0 / 2 / 2
8,147
627
12,306
11,370
4,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
remmjob
Jing Wei
15
1 / 4 / 0
8,775
675
8,496
14,751
6,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
1 / 3 / 1
9,137
703
6,816
11,226
4,484
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
tzunami65
Chaac
13
0 / 6 / 2
8,016
617
6,719
16,434
11,746
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
8
20
Kills
3
3
Deaths
20
47
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
1
5
0
0.2
W
Morgan Le Fay
AbyssalRes
Morgan Le Fay
1
0
7
4.5
W
Thanatos
Dannllex
Thanatos
5
1
9
9.5
W
Medusa
Dyllawn
Medusa
7
1
4
9
L
Yu Huang
Siccar
Yu Huang
0
2
2
0.5
W
Sylvanus
1
1
17
9.5
W
6
0
10
11
L
Jing Wei
remmjob
Jing Wei
1
4
0
0.25
L
1
3
1
0.5
L
Chaac
tzunami65
Chaac
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,322
Damage
42,726
58,742
Taken
67,281
48,749
Mitigated
32,045
18,046
Healing
10,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
8,389
1,325
373
2,770
13,500
4,912
0
2,831
10,595
0
25,476
W
Morgan Le Fay
AbyssalRes
Morgan Le Fay
8,485
676
93
1,330
8,311
4,333
438
2,243
6,068
33,189
0
W
Thanatos
Dannllex
Thanatos
10,639
808
0
8,406
10,515
6,034
0
2,352
8,163
0
35,535
W
Medusa
Dyllawn
Medusa
11,753
5,974
0
804
10,002
5,441
2,891
1,496
8,506
0
40,903
L
Yu Huang
Siccar
Yu Huang
12,306
779
61
968
11,370
4,752
0
2,714
8,656
25,335
0
W
Sylvanus
7,113
1,505
1,425
3,779
12,815
15,911
189
2,430
10,385
12,420
0
W
19,332
2,172
0
2,209
17,099
17,030
119
3,785
13,314
0
31,490
L
Jing Wei
remmjob
Jing Wei
8,496
5,938
0
2,354
14,751
6,151
1,108
3,120
11,631
0
38,567
L
6,816
993
0
868
11,226
4,484
0
2,370
8,856
0
29,743
L
Chaac
tzunami65
Chaac
6,719
512
37
2,872
16,434
11,746
523
4,563
11,871
0
17,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,922
Gold Earned
42,693
205
Minions Killed
228
0
Camps Cleared
0
1,401,372
Distance Traveled
1,287,058
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,618
663
51
4
0
241,600
0
W
Morgan Le Fay
9,150
704
57
4
0
275,863
3
W
Thanatos
9,992
769
43
3
0
302,391
4
W
Medusa
10,000
769
62
5
0
266,919
0
L
Yu Huang
8,147
627
32
2
0
267,535
0
W
Sylvanus
10,012
770
14
1
0
252,175
0
W
Chaac
9,768
751
29
2
0
304,024
3
L
Jing Wei
8,775
675
65
5
0
257,842
3
L
Loki
9,137
703
51
4
0
281,374
3
L
Chaac
8,016
617
29
2
0
238,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role