Player Matchup

Shiva
Shiva
 
Shiva
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
About78tunas
Baron Samedi
Level 120
God Stats
21W - 21L
1,740 SR
Queue Stats
137W - 108L
1,612 Elo+
Party 1
Da Ji
Da Ji
http_discarded_
Da Ji
Level 158
God Stats
7W - 7L
1,609 SR
Queue Stats
195W - 162L
1,589 Elo+
Solo
Team Averages
Level 145
1,616 SR
1,567 Elo+

VS

Team Averages
Level 118
1,445 SR
1,464 Elo+
Chiron
Chiron
HarambeAscended
Chiron
Level 100
God Stats
1W - 8L
1,310 SR
Queue Stats
9W - 14L
1,198 Elo+
Solo
Fafnir
Fafnir
LupinTheIll
Fafnir
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
247W - 189L
1,592 Elo+
Party 2
Sylvanus
Sylvanus
originoracle
Sylvanus
Level 126
God Stats
9W - 11L
1,524 SR
Queue Stats
93W - 110L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
13
3 / 1 / 13
8,088
735
8,531
10,037
7,256
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
About78tunas
Baron Samedi
14
4 / 0 / 11
8,273
752
11,279
6,217
2,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
9 / 1 / 6
8,795
800
9,988
6,215
3,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 1
6,572
597
2,007
8,056
3,077
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fafnir
10
0 / 6 / 1
6,489
590
3,187
12,183
13,565
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sylvanus
originoracle
Sylvanus
11
2 / 5 / 0
7,470
679
5,499
12,318
6,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
4
16
Kills
2
2
Deaths
16
30
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
3
1
13
9.5
W
Baron Samedi
About78tunas
Baron Samedi
4
0
11
9.5
L
0
5
1
0.1
L
Fafnir
0
6
1
0.08
W
9
1
6
12
L
Sylvanus
originoracle
Sylvanus
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,798
Damage
10,693
22,469
Taken
32,557
13,457
Mitigated
23,549
9,367
Healing
5,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
8,531
1,052
202
1,771
10,037
7,256
86
3,423
6,614
0
24,035
W
Baron Samedi
About78tunas
Baron Samedi
11,279
853
2,649
3,759
6,217
2,766
296
2,423
3,794
37,959
0
L
2,007
418
937
1,089
8,056
3,077
0
2,386
5,670
0
11,449
L
Fafnir
3,187
733
0
1,151
12,183
13,565
0
5,065
7,118
9,802
0
W
9,988
3,669
0
986
6,215
3,435
0
2,742
3,473
0
19,080
L
Sylvanus
originoracle
Sylvanus
5,499
1,934
259
2,174
12,318
6,907
0
3,956
8,362
21,917
4,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,156
Gold Earned
20,531
125
Minions Killed
97
7
Camps Cleared
3
611,749
Distance Traveled
537,946
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,088
735
39
4
0
203,575
4
W
Baron Samedi
8,273
752
64
6
2
206,649
3
L
Chiron
6,572
597
26
2
0
192,181
0
L
Fafnir
6,489
590
12
1
0
169,099
1
W
Da Ji
8,795
800
22
2
5
201,525
3
L
Sylvanus
7,470
679
59
5
3
176,666
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role