Player Matchup

Athena
Athena
 
Athena
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
CrackedChezze
Thanatos
Level 134
God Stats
10W - 6L
1,750 SR
Queue Stats
315W - 332L
1,512 Elo+
Party 2
Freya
Freya
KingKiah
Freya
Level 107
God Stats
1W - 1L
1,448 SR
Queue Stats
212W - 204L
1,492 Elo+
Party 2
Ra
Ra
Nitrokiller117
Ra
Level 119
God Stats
7W - 4L
1,726 SR
Queue Stats
309W - 286L
1,503 Elo+
Party 2
Neith
Neith
RaineBowGBT
Neith
Level 42
God Stats
13W - 18L
1,460 SR
Queue Stats
144W - 139L
1,504 Elo+
Party 2
Team Averages
Level 105
1,577 SR
1,502 Elo+

VS

Team Averages
Level 87
1,466 SR
1,503 Elo+
Lancelot
Lancelot
FlatJoey1542952
Lancelot
Level 126
God Stats
1W - 5L
1,500 SR
Queue Stats
61W - 67L
1,570 Elo+
Party 1
Chaac
Chaac
JayGlizzock
Chaac
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 47L
1,414 Elo+
Party 3
Sol
Sol
allfun-_-
Sol
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,463 Elo+
Party 3
Ymir
Ymir
doddyer
Ymir
Level 105
God Stats
3W - 6L
1,332 SR
Queue Stats
31W - 39L
1,536 Elo+
Party 1
Cupid
Cupid
gorack52
Cupid
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 35L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
14
3 / 3 / 11
8,995
529
6,648
18,591
20,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Thanatos
CrackedChezze
Thanatos
15
8 / 1 / 6
9,586
564
8,184
14,102
6,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Freya
KingKiah
Freya
14
3 / 1 / 7
8,927
525
11,838
13,802
6,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
3 / 0 / 12
9,131
537
12,750
10,752
4,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
3 / 3 / 3
9,192
541
5,464
7,233
3,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
14
1 / 4 / 1
8,227
484
6,460
15,510
6,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 5 / 1
7,137
420
8,875
15,389
11,166
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 6 / 0
6,271
369
7,299
12,077
4,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
doddyer
Ymir
11
1 / 3 / 5
7,755
456
4,906
12,606
11,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cupid
gorack52
Cupid
15
5 / 2 / 1
9,115
536
9,183
9,346
3,725
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
16
20
Kills
8
8
Deaths
20
39
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
3
3
11
2.83
W
Thanatos
CrackedChezze
Thanatos
8
1
6
11
L
Lancelot
1
4
1
0.38
L
1
5
1
0.3
W
Freya
KingKiah
Freya
3
1
7
6.5
W
3
0
12
9
W
3
3
3
1.5
L
0
6
0
0
L
Ymir
doddyer
Ymir
1
3
5
1.17
L
Cupid
gorack52
Cupid
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,884
Damage
36,723
64,480
Taken
64,928
41,401
Mitigated
37,703
35,559
Healing
17,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
6,648
1,884
0
2,069
18,591
20,591
33
5,232
13,359
30,273
0
W
Thanatos
CrackedChezze
Thanatos
8,184
2,252
0
14,558
14,102
6,087
0
1,497
12,605
0
54,985
L
Lancelot
6,460
1,467
0
4,787
15,510
6,550
0
5,439
9,828
0
65,910
L
8,875
1,721
0
3,812
15,389
11,166
0
9,913
5,381
0
42,527
W
Freya
KingKiah
Freya
11,838
4,653
0
9,526
13,802
6,444
773
1,441
12,361
59,260
0
W
12,750
1,573
1,806
5,182
10,752
4,764
0
3,422
7,330
84,190
0
W
5,464
1,664
0
2,418
7,233
3,515
1,547
613
6,620
0
76,929
L
7,299
1,892
0
2,111
12,077
4,609
130
6,725
5,054
40,549
0
L
Ymir
doddyer
Ymir
4,906
1,659
0
1,670
12,606
11,653
0
4,751
7,638
20,172
0
L
Cupid
gorack52
Cupid
9,183
6,281
631
4,308
9,346
3,725
258
3,417
5,791
0
80,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,831
Gold Earned
38,505
519
Minions Killed
380
0
Camps Cleared
0
1,697,761
Distance Traveled
1,580,031
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,995
529
43
3
0
347,802
4
W
Thanatos
9,586
564
97
6
0
381,379
3
L
Lancelot
8,227
484
100
6
0
357,219
0
L
Chaac
7,137
420
65
4
0
303,164
3
W
Freya
8,927
525
89
5
0
299,569
2
W
Ra
9,131
537
152
9
0
370,577
4
W
Neith
9,192
541
138
8
0
298,434
8
L
Sol
6,271
369
53
3
0
304,175
3
L
Ymir
7,755
456
28
2
0
308,084
4
L
Cupid
9,115
536
134
8
0
307,389
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role