Player Matchup

Awilix
Awilix
A Super Kami
Awilix
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,205 Elo+
Party 2
Danzaburou
Danzaburou
ArchmagosBoothe
Danzaburou
Level 59
God Stats
0W - 1L
1,332 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Tyr
Tyr
DarthOchallis
Tyr
Level 160
God Stats
3W - 6L
1,537 SR
Queue Stats
316W - 343L
1,423 Elo+
Solo
Neith
Neith
Knight Of Brony
Neith
Level 99
God Stats
0W - 1L
1,325 SR
Queue Stats
5W - 12L
1,205 Elo+
Party 2
Cerberus
Cerberus
MoonWolfxBAx
Cerberus
Level 104
God Stats
0W - 2L
1,250 SR
Queue Stats
5W - 9L
1,205 Elo+
Party 2
Team Averages
Level 110
1,389 SR
1,307 Elo+

VS

Team Averages
Level 99
1,437 SR
1,494 Elo+
Sol
Sol
JSus98
Sol
Level 108
God Stats
1W - 2L
1,282 SR
Queue Stats
141W - 144L
1,511 Elo+
Party 1
Hercules
Hercules
Mark55Goat
Hercules
Level 47
God Stats
16W - 12L
1,489 SR
Queue Stats
408W - 424L
1,482 Elo+
Solo
Xing Tian
Xing Tian
Maxican28
Xing Tian
Level 157
God Stats
3W - 7L
1,412 SR
Queue Stats
495W - 465L
1,483 Elo+
Solo
Medusa
Medusa
WiseSage321
Medusa
Level 80
God Stats
2W - 2L
1,500 SR
Queue Stats
83W - 107L
1,448 Elo+
Party 1
Lancelot
Lancelot
namechanged9920
Lancelot
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 122L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
17
1 / 9 / 4
11,200
533
9,899
21,058
14,939
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
ArchmagosBoothe
Danzaburou
20
5 / 7 / 2
15,361
731
36,526
23,439
15,133
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
2 / 3 / 5
12,447
593
14,179
38,085
47,265
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

18
1 / 8 / 7
11,725
558
18,635
22,663
13,458
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
MoonWolfxBAx
Cerberus
20
4 / 6 / 5
13,260
631
21,896
33,839
53,563
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
JSus98
Sol
20
9 / 3 / 14
14,104
672
30,151
22,186
12,207
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hercules
Mark55Goat
Hercules
20
6 / 1 / 20
13,534
644
26,208
35,697
50,428
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
Maxican28
Xing Tian
20
2 / 3 / 26
12,977
618
19,743
28,407
44,851
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
20
8 / 3 / 15
13,855
660
31,572
19,280
12,586
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Lancelot
20
8 / 4 / 17
13,467
641
19,014
22,821
28,378
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
125
13
Kills
33
33
Deaths
14
23
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Awilix
1
9
4
0.33
L
Danzaburou
ArchmagosBoothe
Danzaburou
5
7
2
0.86
L
2
3
5
1.5
W
Sol
JSus98
Sol
9
3
14
5.33
L
1
8
7
0.56
W
Hercules
Mark55Goat
Hercules
6
1
20
16
W
Xing Tian
Maxican28
Xing Tian
2
3
26
5
L
Cerberus
MoonWolfxBAx
Cerberus
4
6
5
1.08
W
Medusa
8
3
15
5.17
W
Lancelot
8
4
17
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,135
Damage
126,688
139,084
Taken
128,391
144,358
Mitigated
148,450
55,004
Healing
57,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
9,899
2,658
1,285
3,614
21,058
14,939
0
7,493
13,565
0
24,354
L
Danzaburou
ArchmagosBoothe
Danzaburou
36,526
14,731
0
6,074
23,439
15,133
1,458
8,901
14,538
0
80,256
L
14,179
546
1,896
20,732
38,085
47,265
0
11,659
26,426
0
28,514
W
Sol
JSus98
Sol
30,151
11,518
3,111
9,449
22,186
12,207
2,939
3,210
18,976
57,783
0
L
18,635
4,551
2,250
5,382
22,663
13,458
0
7,820
14,843
0
36,835
W
Hercules
Mark55Goat
Hercules
26,208
4,129
5,246
22,020
35,697
50,428
311
8,236
27,461
0
37,470
W
Xing Tian
Maxican28
Xing Tian
19,743
698
1,902
4,895
28,407
44,851
150
5,641
22,766
34,664
0
L
Cerberus
MoonWolfxBAx
Cerberus
21,896
1,242
1,276
12,495
33,839
53,563
0
14,021
19,818
40,077
0
W
Medusa
31,572
15,950
1,876
4,522
19,280
12,586
4,369
2,255
17,025
0
60,542
W
Lancelot
19,014
2,050
2,201
2,623
22,821
28,378
64
2,554
20,267
0
32,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,993
Gold Earned
67,937
244
Minions Killed
208
0
Camps Cleared
0
1,908,352
Distance Traveled
2,025,894
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
11,200
533
18
1
0
394,085
2
L
Danzaburou
15,361
731
105
5
0
344,273
0
L
Tyr
12,447
593
18
1
0
424,264
3
W
Sol
14,104
672
46
2
0
309,098
0
L
Neith
11,725
558
41
2
0
340,522
0
W
Hercules
13,534
644
27
1
0
449,374
0
W
Xing Tian
12,977
618
23
1
0
425,901
0
L
Cerberus
13,260
631
62
3
0
405,208
0
W
Medusa
13,855
660
82
4
0
385,578
0
W
Lancelot
13,467
641
30
1
0
455,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role