Player Matchup

Cupid
Cupid
CLAZHH
Cupid
Level 62
God Stats
2W - 0L
1,622 SR
Queue Stats
12W - 6L
1,548 Elo+
Solo
Ymir
Ymir
ElsosaMX
Ymir
Level 10
God Stats
5W - 3L
1,303 SR
Queue Stats
48W - 49L
1,168 Elo+
Party 1
Cabrakan
Cabrakan
Macnate98
Cabrakan
Level 68
God Stats
5W - 0L
1,687 SR
Queue Stats
74W - 72L
1,224 Elo+
Party 1
Vulcan
Vulcan
Sir Siegfreid
Vulcan
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,417 Elo+
Solo
Thor
Thor
TIRREUR110
Thor
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 12L
1,308 Elo+
Solo
Team Averages
Level 55
1,522 SR
1,333 Elo+

VS

Team Averages
Level 75
1,362 SR
1,348 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
ChummyAlarm8055
Arachne
Level 44
God Stats
1W - 6L
1,224 SR
Queue Stats
24W - 46L
1,277 Elo+
Party 2
Hel
Hel
ChxrlesTV
Hel
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 67L
1,380 Elo+
Solo
Artemis
Artemis
LeanerSkate8888
Artemis
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 94L
1,388 Elo+
Party 2
Cthulhu
Cthulhu
UwU Slayer4824
Cthulhu
Level 42
God Stats
0W - 3L
1,087 SR
Queue Stats
12W - 36L
1,197 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
CLAZHH
Cupid
10
0 / 1 / 5
6,697
446
1,781
6,219
1,923
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
13
5 / 3 / 2
8,165
544
8,334
11,626
5,672
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cabrakan
Macnate98
Cabrakan
14
8 / 0 / 5
8,705
580
13,133
11,404
7,370
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

12
1 / 2 / 2
7,204
480
3,712
6,967
3,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 1 / 4
7,484
499
5,098
9,424
3,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
1 / 5 / 0
7,050
470
7,926
11,389
6,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

8
0 / 4 / 0
5,663
378
3,261
13,845
4,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
2 / 4 / 1
7,458
497
5,190
9,335
3,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
4 / 2 / 0
7,028
469
8,292
8,239
3,406
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
0 / 3 / 5
6,895
460
5,965
9,415
6,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
18
Kills
7
7
Deaths
18
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
5
0
0.2
W
Cupid
CLAZHH
Cupid
0
1
5
2.5
L
0
4
0
0
L
2
4
1
0.63
W
Ymir
5
3
2
2
L
4
2
0
2
W
Cabrakan
Macnate98
Cabrakan
8
0
5
10.5
W
1
2
2
1
W
4
1
4
6
L
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,058
Damage
30,634
45,640
Taken
52,223
21,889
Mitigated
25,135
13,173
Healing
15,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
7,926
1,506
0
4,589
11,389
6,832
0
7,042
4,347
42,355
0
W
Cupid
CLAZHH
Cupid
1,781
745
201
2,919
6,219
1,923
748
1,675
4,544
0
24,893
L
3,261
2,781
0
4,788
13,845
4,943
0
4,512
9,333
0
35,229
L
5,190
283
0
1,207
9,335
3,569
357
4,206
5,129
55,955
0
W
Ymir
8,334
2,141
0
4,156
11,626
5,672
88
4,201
7,389
52,771
0
L
8,292
3,121
0
2,398
8,239
3,406
231
5,146
3,093
0
37,170
W
Cabrakan
Macnate98
Cabrakan
13,133
2,120
0
4,042
11,404
7,370
0
5,783
5,312
59,454
0
W
3,712
1,345
0
500
6,967
3,069
540
3,852
3,115
42,155
0
W
5,098
2,472
106
1,249
9,424
3,855
0
3,061
6,199
0
41,488
L
5,965
673
374
2,068
9,415
6,385
114
4,273
5,142
29,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,255
Gold Earned
34,094
383
Minions Killed
337
0
Camps Cleared
0
1,276,617
Distance Traveled
1,236,748
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,050
470
82
5
0
188,476
4
W
Cupid
6,697
446
43
3
0
190,628
0
L
Arachne
5,663
378
53
4
0
247,812
2
L
Hel
7,458
497
97
6
0
241,369
3
W
Ymir
8,165
544
77
5
0
268,757
0
L
Artemis
7,028
469
69
5
0
260,504
2
W
Cabrakan
8,705
580
122
8
0
277,222
3
W
Vulcan
7,204
480
73
5
0
243,042
0
W
Thor
7,484
499
68
5
0
296,968
1
L
Cthulhu
6,895
460
36
2
0
298,587
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role