Player Matchup

Ah Puch
Ah Puch
ILoveZach69
Ah Puch
Level 76
God Stats
2W - 2L
1,623 SR
Queue Stats
47W - 42L
1,589 Elo+
Party 1
Lancelot
Lancelot
Jerkhart
Lancelot
Level 160
God Stats
6W - 2L
1,644 SR
Queue Stats
264W - 253L
1,631 Elo+
Solo
Ne Zha
Ne Zha
LokkerZz
Ne Zha
Level 61
God Stats
3W - 4L
1,475 SR
Queue Stats
56W - 36L
1,562 Elo+
Party 1
Atlas
Atlas
Mikoolaid
Atlas
Level 145
God Stats
1W - 0L
1,388 SR
Queue Stats
38W - 20L
1,801 Elo+
Party 1
Cupid
Cupid
NoZxLiMiTz
Cupid
Level 107
God Stats
143W - 132L
1,587 SR
Queue Stats
282W - 290L
1,549 Elo+
Solo
Team Averages
Level 110
1,543 SR
1,627 Elo+

VS

Team Averages
Level 128
1,544 SR
1,552 Elo+
Achilles
Achilles
 
Achilles
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
SirFlerfers
Bakasura
Level 108
God Stats
2W - 1L
1,571 SR
Queue Stats
107W - 65L
1,686 Elo+
Solo
Cupid
Cupid
guyyyyyyyyy
Cupid
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,518 Elo+
Solo
Atlas
Atlas
windslashmex
Atlas
Level 138
God Stats
5W - 3L
1,647 SR
Queue Stats
412W - 423L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ILoveZach69
Ah Puch
14
2 / 0 / 8
7,689
769
7,813
3,771
1,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
Jerkhart
Lancelot
13
1 / 1 / 8
7,675
768
7,722
10,830
10,625
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Ne Zha
LokkerZz
Ne Zha
14
3 / 0 / 13
7,580
758
8,717
10,081
5,047
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Atlas
Mikoolaid
Atlas
14
5 / 0 / 9
8,294
829
7,787
11,120
9,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cupid
16
6 / 1 / 6
8,713
871
7,092
6,947
3,114
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
0 / 3 / 1
6,787
679
8,099
11,543
8,553
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
 
Kukulkan
13
0 / 4 / 0
6,640
664
6,084
6,951
2,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
SirFlerfers
Bakasura
14
2 / 4 / 0
7,621
762
6,038
10,286
6,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
0 / 2 / 0
6,552
655
4,830
8,252
3,204
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
0 / 4 / 0
6,365
637
8,629
8,875
4,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
3
17
Kills
2
2
Deaths
17
44
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
3
1
0.17
L
Kukulkan
 
Kukulkan
0
4
0
0
W
Ah Puch
ILoveZach69
Ah Puch
2
0
8
6
W
Lancelot
Jerkhart
Lancelot
1
1
8
5
W
Ne Zha
LokkerZz
Ne Zha
3
0
13
9.5
W
Atlas
Mikoolaid
Atlas
5
0
9
9.5
W
Cupid
6
1
6
9
L
Bakasura
SirFlerfers
Bakasura
2
4
0
0.5
L
0
2
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,131
Damage
33,680
42,749
Taken
45,907
30,051
Mitigated
25,347
10,105
Healing
8,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
8,099
2,636
0
2,244
11,543
8,553
0
3,518
8,025
0
21,159
L
Kukulkan
 
Kukulkan
6,084
253
0
246
6,951
2,860
0
3,181
3,770
26,201
0
W
Ah Puch
ILoveZach69
Ah Puch
7,813
678
0
1,807
3,771
1,640
0
1,391
2,380
28,030
0
W
Lancelot
Jerkhart
Lancelot
7,722
1,376
0
1,371
10,830
10,625
0
1,556
8,874
0
20,161
W
Ne Zha
LokkerZz
Ne Zha
8,717
1,487
0
2,524
10,081
5,047
0
4,876
5,091
0
24,005
W
Atlas
Mikoolaid
Atlas
7,787
1,664
0
2,130
11,120
9,625
0
5,259
5,796
18,292
0
W
Cupid
7,092
3,897
99
2,174
6,947
3,114
1,128
1,631
5,061
0
39,480
L
Bakasura
SirFlerfers
Bakasura
6,038
3,713
0
1,515
10,286
6,523
0
1,882
8,404
0
15,393
L
4,830
1,785
1,053
2,900
8,252
3,204
0
3,869
4,383
0
18,418
L
8,629
3,110
0
95
8,875
4,207
0
3,150
5,725
21,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,951
Gold Earned
33,965
225
Minions Killed
181
0
Camps Cleared
0
1,114,217
Distance Traveled
1,034,500
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,787
679
35
4
0
219,904
3
L
Kukulkan
6,640
664
48
5
0
200,765
2
W
Ah Puch
7,689
769
64
6
0
211,730
1
W
Lancelot
7,675
768
29
3
0
241,265
0
W
Ne Zha
7,580
758
26
3
0
222,493
0
W
Atlas
8,294
829
22
2
0
223,377
1
W
Cupid
8,713
871
84
8
0
215,352
5
L
Bakasura
7,621
762
36
4
0
217,217
1
L
Cupid
6,552
655
34
3
0
205,681
3
L
Atlas
6,365
637
28
3
0
190,933
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role