Player Matchup

Hercules
Hercules
DeathToUsAll
Hercules
Level 42
God Stats
3W - 0L
1,280 SR
Queue Stats
85W - 89L
1,484 Elo+
Solo
Rama
Rama
Gammaz714
Rama
Level 44
God Stats
31W - 18L
1,648 SR
Queue Stats
94W - 71L
1,573 Elo+
Party 2
Raijin
Raijin
XoDAVIDoX
Raijin
Level 28
God Stats
5W - 2L
1,420 SR
Queue Stats
24W - 31L
1,550 Elo+
Party 2
Thanatos
Thanatos
itGaelMx
Thanatos
Level 18
God Stats
35W - 27L
1,573 SR
Queue Stats
103W - 99L
1,550 Elo+
Party 2
Ymir
Ymir
yonathan193
Ymir
Level 46
God Stats
2W - 2L
1,263 SR
Queue Stats
2W - 5L
1,348 Elo+
Party 2
Team Averages
Level 36
1,437 SR
1,501 Elo+

VS

Team Averages
Level 56
1,463 SR
1,503 Elo+
Sylvanus
Sylvanus
Eazysqueezy
Sylvanus
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 23L
1,500 Elo+
Party 3
King Arthur
King Arthur
LinkPro01
King Arthur
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
RhavenXD
Nu Wa
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 30L
1,541 Elo+
Party 1
Izanami
Izanami
latinfrijole
Izanami
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Bakasura
Bakasura
leblanctherrienc
Bakasura
Level 41
God Stats
1W - 4L
1,313 SR
Queue Stats
95W - 90L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DeathToUsAll
Hercules
11
3 / 0 / 0
6,249
625
3,699
4,123
2,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Rama
9
2 / 0 / 3
5,280
528
5,849
6,355
2,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Raijin
XoDAVIDoX
Raijin
8
1 / 1 / 4
5,278
528
4,631
4,794
1,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
itGaelMx
Thanatos
8
4 / 2 / 2
5,744
574
4,166
7,594
3,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

6
0 / 2 / 3
4,447
445
1,016
6,556
3,961
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Eazysqueezy
Sylvanus
7
1 / 2 / 0
4,987
499
3,897
9,084
6,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

King Arthur
LinkPro01
King Arthur
6
0 / 2 / 0
4,471
447
965
4,910
2,154
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nu Wa
RhavenXD
Nu Wa
9
2 / 0 / 1
5,361
536
5,402
2,547
811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
latinfrijole
Izanami
7
1 / 3 / 1
4,761
476
4,423
7,381
2,607
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
1 / 3 / 2
5,023
502
2,759
9,421
3,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
10
Kills
5
5
Deaths
10
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hercules
DeathToUsAll
Hercules
3
0
0
3
L
Sylvanus
Eazysqueezy
Sylvanus
1
2
0
0.5
W
Rama
2
0
3
3.5
L
King Arthur
LinkPro01
King Arthur
0
2
0
0
L
Nu Wa
RhavenXD
Nu Wa
2
0
1
2.5
W
Raijin
XoDAVIDoX
Raijin
1
1
4
3
W
Thanatos
itGaelMx
Thanatos
4
2
2
2.5
L
Izanami
latinfrijole
Izanami
1
3
1
0.5
L
1
3
2
0.67
W
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,361
Damage
17,446
29,422
Taken
33,343
13,935
Mitigated
15,814
11,098
Healing
7,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
DeathToUsAll
Hercules
3,699
1,043
0
1,698
4,123
2,846
0
748
3,350
0
30,083
L
Sylvanus
Eazysqueezy
Sylvanus
3,897
1,288
494
2,795
9,084
6,858
110
2,158
6,890
13,590
0
W
Rama
5,849
4,559
0
2,154
6,355
2,337
120
1,824
4,531
0
35,649
L
King Arthur
LinkPro01
King Arthur
965
230
0
0
4,910
2,154
0
0
4,687
477
12,690
L
Nu Wa
RhavenXD
Nu Wa
5,402
1,066
0
1,000
2,547
811
0
479
2,068
28,292
0
W
Raijin
XoDAVIDoX
Raijin
4,631
627
31
939
4,794
1,627
0
1,256
3,538
23,366
0
W
Thanatos
itGaelMx
Thanatos
4,166
1,175
0
6,097
7,594
3,164
0
2,200
5,309
0
25,876
L
Izanami
latinfrijole
Izanami
4,423
3,586
0
1,605
7,381
2,607
218
1,905
5,476
0
34,920
L
2,759
2,265
0
1,648
9,421
3,384
0
1,433
7,929
0
24,116
W
1,016
98
0
179
6,556
3,961
0
3,522
2,994
8,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,998
Gold Earned
24,603
223
Minions Killed
207
0
Camps Cleared
0
929,266
Distance Traveled
919,709
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,249
625
63
6
0
173,699
0
L
Sylvanus
4,987
499
17
2
0
172,552
2
W
Rama
5,280
528
68
7
0
170,386
0
L
King Arthur
4,471
447
25
3
0
178,603
1
L
Nu Wa
5,361
536
39
4
0
194,003
3
W
Raijin
5,278
528
38
4
0
193,675
0
W
Thanatos
5,744
574
44
4
0
214,333
3
L
Izanami
4,761
476
69
7
0
167,517
1
L
Bakasura
5,023
502
57
6
0
207,034
1
W
Ymir
4,447
445
10
1
0
177,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role