Player Matchup

Terra
Terra
DaWommel
Terra
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
160W - 160L
1,507 Elo+
Solo
Zhong Kui
Zhong Kui
MitchR9
Zhong Kui
Level 110
God Stats
5W - 6L
1,321 SR
Queue Stats
325W - 314L
1,491 Elo+
Party 2
Anubis
Anubis
ghooooostrida
Anubis
Level 86
God Stats
3W - 7L
1,288 SR
Queue Stats
330W - 362L
1,396 Elo+
Solo
Eset
Eset
haydarmahmut
Eset
Level 128
God Stats
7W - 0L
1,500 SR
Queue Stats
214W - 209L
1,421 Elo+
Party 2
Ao Kuang
Ao Kuang
xXArtoraXx
Ao Kuang
Level 148
God Stats
3W - 15L
1,110 SR
Queue Stats
358W - 338L
1,477 Elo+
Solo
Team Averages
Level 126
1,344 SR
1,458 Elo+

VS

Team Averages
Level 73
1,654 SR
1,481 Elo+
Terra
Terra
LealEspada
Terra
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
122W - 116L
1,515 Elo+
Solo
Ao Kuang
Ao Kuang
MiniC9
Ao Kuang
Level 121
God Stats
2W - 2L
1,500 SR
Queue Stats
289W - 296L
1,434 Elo+
Solo
King Arthur
King Arthur
Naildir
King Arthur
Level 46
God Stats
1W - 1L
1,706 SR
Queue Stats
18W - 20L
1,448 Elo+
Party 1
Tiamat
Tiamat
Nightman1992
Tiamat
Level 26
God Stats
2W - 4L
1,754 SR
Queue Stats
245W - 191L
1,532 Elo+
Solo
Mulan
Mulan
Talodax
Mulan
Level 68
God Stats
0W - 1L
1,810 SR
Queue Stats
50W - 53L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
DaWommel
Terra
20
0 / 1 / 32
11,816
622
9,892
29,323
29,825
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
MitchR9
Zhong Kui
20
7 / 2 / 22
13,247
697
27,743
27,704
24,054
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
12 / 4 / 16
14,052
740
31,921
14,720
8,947
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
6 / 4 / 21
12,888
678
24,754
22,577
12,721
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
xXArtoraXx
Ao Kuang
20
12 / 3 / 16
13,530
712
22,382
26,044
15,252
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
17
1 / 9 / 6
11,667
614
8,250
29,408
46,456
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
MiniC9
Ao Kuang
15
2 / 9 / 4
10,887
573
8,414
25,192
23,810
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

King Arthur
Naildir
King Arthur
18
3 / 10 / 5
11,905
627
11,539
29,782
43,756
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tiamat
20
3 / 3 / 7
12,383
652
36,349
17,968
12,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
Talodax
Mulan
20
4 / 7 / 6
12,523
659
19,520
30,310
53,507
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
41
37
Kills
13
14
Deaths
38
107
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Terra
DaWommel
Terra
0
1
32
16
L
Terra
1
9
6
0.44
L
Ao Kuang
MiniC9
Ao Kuang
2
9
4
0.44
W
Zhong Kui
MitchR9
Zhong Kui
7
2
22
9
L
King Arthur
Naildir
King Arthur
3
10
5
0.55
L
Tiamat
3
3
7
2.17
L
Mulan
Talodax
Mulan
4
7
6
1
W
12
4
16
5
W
6
4
21
4.13
W
Ao Kuang
xXArtoraXx
Ao Kuang
12
3
16
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,692
Damage
84,072
120,368
Taken
132,660
90,799
Mitigated
180,212
75,808
Healing
40,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
DaWommel
Terra
9,892
1,343
20,830
14,495
29,323
29,825
840
9,774
18,883
16,458
0
L
Terra
8,250
1,060
8,374
5,357
29,408
46,456
520
26,758
2,650
15,485
0
L
Ao Kuang
MiniC9
Ao Kuang
8,414
2,389
3,030
4,489
25,192
23,810
384
22,699
2,493
12,585
0
W
Zhong Kui
MitchR9
Zhong Kui
27,743
3,910
2,832
8,631
27,704
24,054
3,563
12,792
14,223
56,027
0
L
King Arthur
Naildir
King Arthur
11,539
1,978
839
1,790
29,782
43,756
57
24,010
5,772
0
25,426
L
Tiamat
36,349
1,922
2,009
7,872
17,968
12,683
729
16,645
1,323
71,881
0
L
Mulan
Talodax
Mulan
19,520
3,880
947
5,335
30,310
53,507
0
26,580
3,730
0
32,631
W
31,921
2,443
1,002
2,688
14,720
8,947
1,074
6,700
7,718
68,331
0
W
24,754
2,310
6,721
4,692
22,577
12,721
1,698
8,846
13,300
42,250
0
W
Ao Kuang
xXArtoraXx
Ao Kuang
22,382
6,139
3,493
10,424
26,044
15,252
2,869
12,451
13,231
37,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,533
Gold Earned
59,365
221
Minions Killed
153
0
Camps Cleared
0
1,700,943
Distance Traveled
1,410,309
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
11,816
622
9
0
0
389,208
2
L
Terra
11,667
614
12
1
0
290,388
1
L
Ao Kuang
10,887
573
7
0
0
240,886
0
W
Zhong Kui
13,247
697
60
3
0
333,387
0
L
King Arthur
11,905
627
31
2
0
243,893
0
L
Tiamat
12,383
652
77
4
0
360,519
0
L
Mulan
12,523
659
26
1
0
274,623
3
W
Anubis
14,052
740
73
4
0
297,510
1
W
Eset
12,888
678
50
3
0
339,309
0
W
Ao Kuang
13,530
712
29
2
0
341,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role