Player Matchup

Gilgamesh
Gilgamesh
M1zore
Gilgamesh
Level 29
God Stats
1W - 0L
1,794 SR
Queue Stats
1W - 3L
1,232 Elo+
Party 1
Apollo
Apollo
Shadegrunt
Apollo
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 17L
1,267 Elo+
Party 1
Zhong Kui
Zhong Kui
coffeefish
Zhong Kui
Level 44
God Stats
1W - 1L
1,652 SR
Queue Stats
2W - 5L
1,357 Elo+
Party 1
Team Averages
Level 39
1,649 SR
1,285 Elo+

VS

Team Averages
Level 33
1,627 SR
1,472 Elo+
Scylla
Scylla
 
Scylla
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
RagingLepus
Izanami
Level 4
God Stats
3W - 1L
1,881 SR
Queue Stats
15W - 10L
1,799 Elo+
Party 2
Odin
Odin
smaitelisra
Odin
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,117 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
M1zore
Gilgamesh
17
6 / 3 / 10
11,636
727
11,622
16,687
15,064
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
Shadegrunt
Apollo
17
5 / 2 / 13
11,815
738
21,841
14,488
5,860
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Zhong Kui
coffeefish
Zhong Kui
16
8 / 2 / 7
11,650
728
11,148
14,789
11,164
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
5 / 3 / 1
11,824
739
22,894
13,732
6,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
RagingLepus
Izanami
13
0 / 6 / 2
9,444
590
6,154
14,570
6,431
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

14
1 / 10 / 4
10,744
672
6,363
19,490
22,437
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
19
Kills
6
7
Deaths
19
30
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
5
3
1
1.83
W
Gilgamesh
M1zore
Gilgamesh
6
3
10
3.67
L
Izanami
RagingLepus
Izanami
0
6
2
0.17
W
Apollo
Shadegrunt
Apollo
5
2
13
5.75
W
Zhong Kui
coffeefish
Zhong Kui
8
2
7
5.75
L
1
10
4
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,611
Damage
35,411
45,964
Taken
47,792
32,088
Mitigated
34,958
11,956
Healing
4,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
22,894
1,551
0
3,022
13,732
6,090
0
3,765
9,967
46,430
0
W
Gilgamesh
M1zore
Gilgamesh
11,622
4,304
0
4,684
16,687
15,064
514
9,644
6,620
0
41,192
L
Izanami
RagingLepus
Izanami
6,154
3,608
0
1,177
14,570
6,431
0
3,045
11,525
0
30,621
W
Apollo
Shadegrunt
Apollo
21,841
10,077
0
3,000
14,488
5,860
1,552
6,688
7,558
0
69,057
W
Zhong Kui
coffeefish
Zhong Kui
11,148
1,656
0
4,272
14,789
11,164
840
6,414
7,972
40,583
0
L
6,363
1,766
0
120
19,490
22,437
0
4,479
15,011
0
17,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,101
Gold Earned
32,012
208
Minions Killed
143
12
Camps Cleared
2
860,935
Distance Traveled
749,424
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,824
739
52
3
2
303,519
5
W
Gilgamesh
11,636
727
59
4
7
311,859
3
L
Izanami
9,444
590
68
4
0
206,454
0
W
Apollo
11,815
738
92
6
3
265,362
3
W
Zhong Kui
11,650
728
57
4
2
283,714
3
L
Odin
10,744
672
23
1
0
239,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role