Player Matchup

Ne Zha
Ne Zha
AndreMD5699
Ne Zha
Level 157
God Stats
69W - 92L
1,432 SR
Queue Stats
2,230W - 2,401L
1,421 Elo+
Solo
Sol
Sol
ITz GR33N24
Sol
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 24L
1,412 Elo+
Solo
Aphrodite
Aphrodite
RickRC97
Aphrodite
Level 22
God Stats
10W - 2L
1,500 SR
Queue Stats
429W - 424L
1,396 Elo+
Solo
Hachiman
Hachiman
rockphish93
Hachiman
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,711 Elo+
Solo
Ares
Ares
xPradoXx
Ares
Level 37
God Stats
1W - 2L
1,224 SR
Queue Stats
42W - 67L
1,356 Elo+
Solo
Team Averages
Level 52
1,431 SR
1,459 Elo+

VS

Team Averages
Level 94
1,500 SR
1,497 Elo+
Hel
Hel
GetsItUp
Hel
Level 160
God Stats
13W - 8L
1,635 SR
Queue Stats
523W - 507L
1,554 Elo+
Party 2
Atlas
Atlas
Kilo Iced
Atlas
Level 89
God Stats
14W - 9L
1,554 SR
Queue Stats
254W - 231L
1,481 Elo+
Party 1
Ah Puch
Ah Puch
Lutic Neo
Ah Puch
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 44L
1,465 Elo+
Party 1
Mulan
Mulan
Lutic Zen
Mulan
Level 105
God Stats
4W - 5L
1,318 SR
Queue Stats
223W - 191L
1,541 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Phantom1421
Ah Muzen Cab
Level 27
God Stats
9W - 2L
1,493 SR
Queue Stats
113W - 101L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
15
1 / 7 / 3
9,503
500
24,579
17,486
14,847
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
3 / 8 / 3
11,833
623
28,292
25,825
15,015
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
RickRC97
Aphrodite
20
3 / 4 / 5
12,393
652
16,402
24,519
31,288
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
rockphish93
Hachiman
15
0 / 11 / 3
9,641
507
14,183
25,955
13,649
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
20
3 / 6 / 5
13,423
706
20,503
32,644
53,048
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 1 / 23
13,657
719
18,309
23,332
14,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
Kilo Iced
Atlas
19
5 / 1 / 21
13,595
716
19,825
41,561
31,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
Lutic Neo
Ah Puch
20
5 / 2 / 24
13,020
685
17,487
18,672
9,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mulan
Lutic Zen
Mulan
20
13 / 5 / 20
13,846
729
31,065
55,171
50,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
Phantom1421
Ah Muzen Cab
20
3 / 1 / 24
12,698
668
23,514
13,862
7,863
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
147
10
Kills
35
36
Deaths
10
19
Assists
112
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
1
7
3
0.36
W
9
1
23
20.5
L
3
8
3
0.56
W
Atlas
Kilo Iced
Atlas
5
1
21
15.5
W
Ah Puch
Lutic Neo
Ah Puch
5
2
24
8.5
W
Mulan
Lutic Zen
Mulan
13
5
20
4.6
W
Ah Muzen Cab
Phantom1421
Ah Muzen Cab
3
1
24
15
L
Aphrodite
RickRC97
Aphrodite
3
4
5
1.38
L
Hachiman
rockphish93
Hachiman
0
11
3
0.14
L
Ares
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,959
Damage
110,200
126,429
Taken
152,598
127,847
Mitigated
113,522
44,020
Healing
107,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
24,579
5,107
0
3,649
17,486
14,847
0
7,543
9,603
0
35,467
W
18,309
1,575
32,756
18,557
23,332
14,008
1,807
10,949
12,383
50,712
0
L
28,292
10,029
1,871
9,265
25,825
15,015
1,700
11,887
13,656
53,595
0
W
Atlas
Kilo Iced
Atlas
19,825
8,119
401
17,822
41,561
31,399
381
18,506
23,055
32,264
0
W
Ah Puch
Lutic Neo
Ah Puch
17,487
876
1,432
3,740
18,672
9,981
1,614
6,626
12,046
41,199
0
W
Mulan
Lutic Zen
Mulan
31,065
4,562
2,444
23,129
55,171
50,271
915
22,955
31,256
0
36,789
W
Ah Muzen Cab
Phantom1421
Ah Muzen Cab
23,514
4,797
2,553
4,667
13,862
7,863
4,651
6,161
7,701
0
47,145
L
Aphrodite
RickRC97
Aphrodite
16,402
796
9,419
10,730
24,519
31,288
400
9,269
14,914
45,865
0
L
Hachiman
rockphish93
Hachiman
14,183
7,651
1,014
4,977
25,955
13,649
0
12,179
13,072
0
22,714
L
Ares
20,503
383
684
2,411
32,644
53,048
0
14,743
17,459
35,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,793
Gold Earned
66,816
231
Minions Killed
175
0
Camps Cleared
0
1,500,582
Distance Traveled
1,872,719
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,503
500
29
2
0
270,367
3
W
Hel
13,657
719
44
2
0
410,293
1
L
Sol
11,833
623
82
4
0
314,959
1
W
Atlas
13,595
716
20
1
0
364,285
0
W
Ah Puch
13,020
685
49
3
0
345,203
0
W
Mulan
13,846
729
17
1
0
342,938
1
W
Ah Muzen Cab
12,698
668
45
2
0
410,000
0
L
Aphrodite
12,393
652
72
4
0
304,037
1
L
Hachiman
9,641
507
25
1
0
273,890
0
L
Ares
13,423
706
23
1
0
337,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role