Player Matchup

Cthulhu
Cthulhu
Platinum I
IsseiHyudo
Cthulhu
Platinum I
Level 149
God Stats
5W - 8L
1,597 SR
Queue Stats
307W - 302L
1,943 MMR
Party 2
Ares
Ares
Platinum II
NotSorry16
Ares
Platinum II
Level 66
God Stats
5W - 2L
1,697 SR
Queue Stats
173W - 158L
1,845 MMR
Solo
Aphrodite
Aphrodite
Platinum I
Sanа
Aphrodite
Platinum I
Level 104
God Stats
4W - 2L
1,582 SR
Queue Stats
50W - 33L
2,100 MMR
Solo
Ullr
Ullr
Diamond II
iSquirtle00
Ullr
Diamond II
Level 158
God Stats
0W - 1L
1,566 SR
Queue Stats
114W - 93L
2,385 MMR
Solo
Ratatoskr
Ratatoskr
Platinum II
yyasgramor
Ratatoskr
Platinum II
Level 86
God Stats
9W - 18L
1,220 SR
Queue Stats
294W - 289L
1,922 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 113
1,532 SR
2,039 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 125
1,719 SR
2,043 MMR
Ah Muzen Cab
Ah Muzen Cab
Diamond V
BryanOMG
Ah Muzen Cab
Diamond V
Level 159
God Stats
1W - 0L
1,924 SR
Queue Stats
74W - 42L
2,231 MMR
Solo
Yemoja
Yemoja
Diamond III
BryceLikesMeat
Yemoja
Diamond III
Level 159
God Stats
117W - 90L
1,591 SR
Queue Stats
405W - 397L
2,158 MMR
Solo
Arachne
Arachne
Platinum IV
IKnowImgood2077
Arachne
Platinum IV
Level 54
God Stats
1W - 1L
1,848 SR
Queue Stats
23W - 13L
2,005 MMR
Party 1
Cu Chulainn
Cu Chulainn
Platinum III
Seavando
Cu Chulainn
Platinum III
Level 129
God Stats
2W - 1L
1,561 SR
Queue Stats
143W - 122L
1,979 MMR
Party 1
Merlin
Merlin
Platinum III
memordzzz
Merlin
Platinum III
Level 122
God Stats
7W - 4L
1,671 SR
Queue Stats
124W - 108L
1,839 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
IsseiHyudo
Cthulhu
19
2 / 2 / 0
12,117
505
8,611
15,273
24,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

16
0 / 2 / 4
9,876
412
5,631
16,510
18,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
Sanа
Aphrodite
18
0 / 4 / 1
11,104
463
11,330
19,114
9,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
2 / 4 / 1
11,386
474
7,600
18,732
8,196
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
yyasgramor
Ratatoskr
16
3 / 5 / 4
10,557
440
8,587
18,835
7,660
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
NemesisFreyaMercuryLancelotHun Batz

VS

Bans
Yu HuangBastetRavanaKaliBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BryanOMG
Ah Muzen Cab
20
7 / 3 / 2
15,259
636
21,799
17,444
8,617
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
1 / 0 / 8
11,569
482
5,889
15,838
16,272
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

20
6 / 0 / 3
14,586
608
13,794
20,537
11,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
Seavando
Cu Chulainn
20
2 / 2 / 5
14,311
596
9,771
15,518
18,219
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Merlin
memordzzz
Merlin
20
1 / 2 / 7
13,581
566
12,011
13,083
7,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
42
7
Kills
17
17
Deaths
7
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BryanOMG
Ah Muzen Cab
7
3
2
2.67
W
1
0
8
5
W
6
0
3
7.5
L
Cthulhu
IsseiHyudo
Cthulhu
2
2
0
1
L
0
2
4
1
L
Aphrodite
Sanа
Aphrodite
0
4
1
0.13
W
Cu Chulainn
Seavando
Cu Chulainn
2
2
5
2.25
L
2
4
1
0.63
W
Merlin
memordzzz
Merlin
1
2
7
2.25
L
Ratatoskr
yyasgramor
Ratatoskr
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,759
Damage
63,264
88,464
Taken
82,420
68,425
Mitigated
62,087
26,388
Healing
23,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BryanOMG
Ah Muzen Cab
21,799
9,366
0
7,423
17,444
8,617
4,814
2,311
15,117
0
172,455
W
5,889
1,584
3,142
3,127
15,838
16,272
480
4,515
10,941
23,920
0
W
13,794
9,945
0
5,724
20,537
11,841
2,622
7,384
13,065
0
157,704
L
Cthulhu
IsseiHyudo
Cthulhu
8,611
436
420
2,978
15,273
24,074
0
2,116
13,084
100,128
0
L
5,631
268
0
1,964
16,510
18,834
0
5,432
10,908
31,543
0
L
Aphrodite
Sanа
Aphrodite
11,330
909
3,635
10,329
19,114
9,661
0
5,519
13,160
136,960
0
W
Cu Chulainn
Seavando
Cu Chulainn
9,771
1,478
0
1,960
15,518
18,219
76
6,624
8,284
0
115,234
L
7,600
3,315
0
2,864
18,732
8,196
3,517
1,624
17,082
0
106,191
W
Merlin
memordzzz
Merlin
12,011
822
0
2,325
13,083
7,138
542
6,357
6,716
133,012
0
L
Ratatoskr
yyasgramor
Ratatoskr
8,587
1,468
0
4,198
18,835
7,660
0
2,373
16,330
0
82,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,040
Gold Earned
69,306
855
Minions Killed
901
0
Camps Cleared
0
2,339,394
Distance Traveled
2,402,342
28
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
15,259
636
241
10
0
453,508
8
W
Yemoja
11,569
482
30
1
0
472,079
9
W
Arachne
14,586
608
196
8
0
533,719
4
L
Cthulhu
12,117
505
226
9
0
496,530
6
L
Ares
9,876
412
47
2
0
467,591
6
L
Aphrodite
11,104
463
254
11
0
445,492
2
W
Cu Chulainn
14,311
596
223
9
0
490,164
6
L
Ullr
11,386
474
205
9
0
408,070
12
W
Merlin
13,581
566
211
9
0
452,872
10
L
Ratatoskr
10,557
440
123
5
0
521,711
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role