Player Matchup

Achilles
Achilles
Brojeenz
Achilles
Level 7
God Stats
0W - 4L
1,187 SR
Queue Stats
1W - 6L
1,245 Elo+
Party 1
Danzaburou
Danzaburou
H0XTALICI0US
Danzaburou
Level 11
God Stats
0W - 3L
1,209 SR
Queue Stats
1W - 7L
1,198 Elo+
Party 1
Vulcan
Vulcan
OmnesPotens
Vulcan
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,276 Elo+
Party 1
Izanami
Izanami
PriestOfMind
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,201 Elo+
Party 1
Ymir
Ymir
Roadhouse08
Ymir
Level 13
God Stats
0W - 4L
1,224 SR
Queue Stats
1W - 8L
1,198 Elo+
Party 1
Team Averages
Level 12
1,324 SR
1,224 Elo+

VS

Team Averages
Level 21
1,399 SR
1,426 Elo+
Anubis
Anubis
ICtechX
Anubis
Level 27
God Stats
3W - 4L
1,315 SR
Queue Stats
20W - 24L
1,468 Elo+
Party 2
Sun Wukong
Sun Wukong
LORDSSADE
Sun Wukong
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
SunMater
Cthulhu
Level 41
God Stats
12W - 22L
1,304 SR
Queue Stats
234W - 259L
1,446 Elo+
Solo
Hou Yi
Hou Yi
THEOmar240
Hou Yi
Level 8
God Stats
1W - 1L
1,288 SR
Queue Stats
4W - 4L
1,250 Elo+
Party 3
Izanami
Izanami
neosporeon
Izanami
Level 26
God Stats
10W - 12L
1,590 SR
Queue Stats
18W - 24L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Brojeenz
Achilles
20
7 / 6 / 11
12,937
719
16,356
28,217
32,809
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
H0XTALICI0US
Danzaburou
19
5 / 6 / 11
13,028
724
20,534
19,621
8,618
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
20
8 / 5 / 11
13,506
750
27,259
17,857
8,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
PriestOfMind
Izanami
19
2 / 7 / 15
11,928
663
10,165
19,900
8,484
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
1 / 5 / 17
12,258
681
8,613
23,730
28,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ICtechX
Anubis
20
16 / 4 / 6
14,523
807
29,206
24,068
15,218
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
LORDSSADE
Sun Wukong
18
0 / 7 / 11
12,013
667
6,657
21,773
17,878
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Cthulhu
SunMater
Cthulhu
17
1 / 6 / 15
11,851
658
16,304
22,424
25,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hou Yi
THEOmar240
Hou Yi
20
9 / 1 / 10
15,321
851
20,665
16,217
7,079
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
neosporeon
Izanami
18
3 / 5 / 12
12,780
710
12,343
16,210
7,228
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
83
23
Kills
29
29
Deaths
23
65
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Achilles
Brojeenz
Achilles
7
6
11
2.08
L
Danzaburou
H0XTALICI0US
Danzaburou
5
6
11
1.75
W
Anubis
ICtechX
Anubis
16
4
6
4.75
W
Sun Wukong
LORDSSADE
Sun Wukong
0
7
11
0.79
L
Vulcan
8
5
11
2.7
L
Izanami
PriestOfMind
Izanami
2
7
15
1.36
L
1
5
17
1.9
W
Cthulhu
SunMater
Cthulhu
1
6
15
1.42
W
Hou Yi
THEOmar240
Hou Yi
9
1
10
14
W
Izanami
neosporeon
Izanami
3
5
12
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,927
Damage
85,175
109,325
Taken
100,692
87,290
Mitigated
72,814
17,761
Healing
16,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Brojeenz
Achilles
16,356
3,372
0
4,037
28,217
32,809
245
9,391
18,573
0
34,630
L
Danzaburou
H0XTALICI0US
Danzaburou
20,534
7,917
0
3,461
19,621
8,618
1,499
8,337
11,148
0
61,894
W
Anubis
ICtechX
Anubis
29,206
3,229
0
9,904
24,068
15,218
1,067
9,973
13,707
65,941
0
W
Sun Wukong
LORDSSADE
Sun Wukong
6,657
1,121
0
1,808
21,773
17,878
1,612
7,037
14,651
0
27,716
L
Vulcan
27,259
5,323
0
1,408
17,857
8,551
1,118
7,707
10,106
73,855
0
L
Izanami
PriestOfMind
Izanami
10,165
7,355
0
3,853
19,900
8,484
297
9,818
9,923
0
36,961
L
8,613
2,860
0
5,002
23,730
28,828
181
9,378
14,065
24,717
0
W
Cthulhu
SunMater
Cthulhu
16,304
701
850
877
22,424
25,411
0
7,679
14,499
40,597
0
W
Hou Yi
THEOmar240
Hou Yi
20,665
10,175
0
2,303
16,217
7,079
6,490
4,604
10,073
0
75,962
W
Izanami
neosporeon
Izanami
12,343
9,490
0
893
16,210
7,228
4,043
5,957
10,039
0
46,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,657
Gold Earned
66,488
246
Minions Killed
345
0
Camps Cleared
0
1,722,940
Distance Traveled
1,647,109
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
12,937
719
31
2
0
367,162
0
L
Danzaburou
13,028
724
67
4
0
297,547
0
W
Anubis
14,523
807
72
4
0
311,856
0
W
Sun Wukong
12,013
667
46
3
0
316,065
0
L
Vulcan
13,506
750
92
5
0
404,681
3
L
Izanami
11,928
663
34
2
0
303,606
1
L
Ymir
12,258
681
22
1
0
349,944
0
W
Cthulhu
11,851
658
40
2
0
348,379
0
W
Hou Yi
15,321
851
121
7
0
346,138
1
W
Izanami
12,780
710
66
4
0
324,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role